Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:121
1--Materials
$50,00000:00:123

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:00:12!

M4
This item requires rank 9 in order to be used.

5,230
688
1,553
offense
defense
stealth
(+5,230)
(+688)
(+1,553)
9--off: 5,230
def: 688
stl: 1,553
$140,00000:00:32!

Dragonskin armor
This item requires rank 21 in order to be used.

2,518
39,945
14,896
offense
defense
stealth
(+2,518)
(+39,945)
(+14,896)
21--off: 2,518
def: 39,945
stl: 14,896
$1,140,00000:01:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:01:12- 1--
Materials
$60,00000:01:13 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:01:132
1--Materials
$100,00000:01:13!

Military body armor
This item requires rank 14 in order to be used.

2,365
12,774
3,606
offense
defense
stealth
(+2,365)
(+12,774)
(+3,606)
14--off: 2,365
def: 12,774
stl: 3,606
$380,00000:02:021

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:03:122

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:03:121
1--Materials
$50,00000:03:12
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:13!

Revolver
This item requires rank 14 in order to be used.

12,304
947
3,100
offense
defense
stealth
(+12,304)
(+947)
(+3,100)
14--off: 12,304
def: 947
stl: 3,100
$320,00000:05:02
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:12- 1--
Materials
$40,00000:05:12 !

Bayonet
This item requires rank 20 in order to be used.

15,180
22,655
16,045
offense
defense
stealth
(+15,180)
(+22,655)
(+16,045)
20--off: 15,180
def: 22,655
stl: 16,045
$1,080,00000:05:32!

Dragonskin armor
This item requires rank 10 in order to be used.

377
5,628
2,137
offense
defense
stealth
(+377)
(+5,628)
(+2,137)
10--off: 377
def: 5,628
stl: 2,137
$160,00000:05:33
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:123
1--Materials
$60,00000:06:125
1--Materials
$100,00000:06:121

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:06:12!

Revolver
This item requires rank 13 in order to be used.

13,456
1,841
3,354
offense
defense
stealth
(+13,456)
(+1,841)
(+3,354)
13--off: 13,456
def: 1,841
stl: 3,354
$380,00000:08:02!

Loaba suite v2
This item requires rank 24 in order to be used.

11,257
55,128
22,047
offense
defense
stealth
(+11,257)
(+55,128)
(+22,047)
24--off: 11,257
def: 55,128
stl: 22,047
$1,760,00000:08:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:08:122

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:08:133
1--Materials
$150,00000:08:131

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:13!

Zombie mask
This item requires rank 23 in order to be used.

5,413
5,428
48,784
offense
defense
stealth
(+5,413)
(+5,428)
(+48,784)
23--off: 5,413
def: 5,428
stl: 48,784
$1,200,00000:09:02- 1--
Materials
$40,00000:10:12 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:10:122
1--Materials
$40,00000:10:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:10:12!

Cowprint suit
This item requires rank 10 in order to be used.

960
666
7,386
offense
defense
stealth
(+960)
(+666)
(+7,386)
10--off: 960
def: 666
stl: 7,386
$180,00000:10:521

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:11:123
1--Materials
$150,00000:11:12- 1--
Materials
$60,00000:11:12 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:11:12
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:11:12!

Bayonet
This item requires rank 5 in order to be used.

691
673
633
offense
defense
stealth
(+691)
(+673)
(+633)
5--off: 691
def: 673
stl: 633
$40,00000:12:02!

Flashlight
This item requires rank 12 in order to be used.

6,320
4,918
6,132
offense
defense
stealth
(+6,320)
(+4,918)
(+6,132)
12--off: 6,320
def: 4,918
stl: 6,132
$340,00000:13:021
1--Materials
$20,00000:13:132
1--Materials
$40,00000:13:135

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:13:13
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:12
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:15:12!

Full ballistic vest
This item requires rank 23 in order to be used.

3,467
47,855
13,346
offense
defense
stealth
(+3,467)
(+47,855)
(+13,346)
23--off: 3,467
def: 47,855
stl: 13,346
$1,300,00000:17:02!

M4
This item requires rank 23 in order to be used.

55,822
6,977
16,547
offense
defense
stealth
(+55,822)
(+6,977)
(+16,547)
23--off: 55,822
def: 6,977
stl: 16,547
$1,580,00000:17:02!

Flex Armor Proto
This item requires rank 7 in order to be used.

413
2,739
1,086
offense
defense
stealth
(+413)
(+2,739)
(+1,086)
7--off: 413
def: 2,739
stl: 1,086
$80,00000:17:33
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:20:12!

Explosive rounds
This item requires rank 17 in order to be used.

16,461
8,275
12,459
offense
defense
stealth
(+16,461)
(+8,275)
(+12,459)
17--off: 16,461
def: 8,275
stl: 12,459
$740,00000:23:33!

Simple M.T.V
This item requires rank 23 in order to be used.

6,499
68,908
22,200
offense
defense
stealth
(+6,499)
(+68,908)
(+22,200)
23--off: 6,499
def: 68,908
stl: 22,200
$1,960,00000:44:03















