Unleashed Fear test version details

On the 21st of December a new test version of Unleashed Fear will start, after 7 month’s of redeveloping the whole game it will finally be back. It will have tons of new features, major balance adjustments and lots more for you to find out!

 

The new test version will take place over the entire world, with cities such as Amsterdam, Bangkok, Cairo, New York, Rio de Janeiro, Sydney and Tokyo. New stocks have arrived to trade, new drugs to deal, new crimes to commit and new ranks to achieve and much, much more! The game also had a major design overhaul, the design has been changed to accommodate all the latest changes. The menu’s have been completely restyled and relabeled, there is also a new character menu with all your characters information. A new banner and background have been added to the new theme, other images you could find on several pages have also been updated such as; Cooldown times, crime success, jail etc. There is also a new design for mobiles, it will look much like the normal design however it’s without all the special effects, the online list has also been removed from the mobile design to speed-en up the the gaming experience in general.

 

Several features have been re-balanced, other features have been completely rewritten and some features have been upgraded with new options. There are also tons of new features more information about new features can be found below. (Remember this is all to test)

[learn_more caption=”Inventory / Items system” state=”open”] You will have to buy items from the store which you will then receive in your inventory. Once an item is in your inventory you have several options on what to do with this item, you can check its items profile, equip the item, store it in your warehouse or simply drop it if you no longer have any use for it. One major change in the item system as we know it is that the stats bonuses from items are no longer in percentages but in flat normal stats bonuses, balancing the game out more and give players equal opportunities.[/learn_more]

[learn_more caption=”Family wars” state=”open”]] Another completely new feature is the family wars system, players that have joined a family are no longer able to kill other gangster randomly. They will have to be in a Family war in order to kill. This family wars system is still in its first stage and will be tweaked/upgrades with new features and more.[/learn_more]

[learn_more caption=”City control” state=”open”]] Families will now be able to take control over a city and claim small tax fees on everybody committing actions in those cities. A family that controls a city is also able to see who is in that city at all times without having to be present in that city.[/learn_more]

[learn_more caption=”Missions” state=”open”] A missions system has been developed and you will now be able to accept and complete these missions. There are currently over 25 missions, the rewards gained from these missions will grow dependable on the difficulty of the mission. The missions system is still under development meaning there will be several upgrades on the system and new missions will be added![/learn_more]

[learn_more caption=”Pickpocket” state=”open”] You can now pickpocket other players! Are you in need of cash, or do you feel like stealing someones hard worked money? Give it a try, you can now pickpocket players. There are certain limitations when it comes to stealing money however, you can only steal a certain maximum amount, it’s up to you to find out what this amount is![/learn_more]

 

Several features have been remade as said above, for example the travel system.

[learn_more caption=”Travel system” state=”open”] You will now be limited to the amount of Kilometers your vehicle can travel, the bigger the vehicle the more Kilometers it can make and the further you will be able to travel. A last 5 travel log has also been added to the travel page so you can remember which cities you came from.[/learn_more]

[learn_more caption=”Family relationships” state=”open”] Family relationships can now be made, this feature was added the previous version but was still in testing stages. Now the feature has been completed fully.[/learn_more]

[learn_more caption=”Online list” state=”open”] The online list has several changes as well, icons have been added to the online list to describe characters for example; A family leader has a group icon, someone on the wanted boards has a bulls-eye icon etc. This feature is still going to be expanded with more icons.[/learn_more]

 

There are several more features under development, and some are already in the game but will remain a surprise until the release! We hope to see you on the 21st of December, if you have any questions feel free to comment.

Blaaster

Head Administrator of Unleashed Fear and all related matters.

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9 Responses

  1. October 5, 2016

    […] This test version is expected to last for 3 to 4 weeks, during this test version new features, balance changes and bug fixes will take place. Want to know more about the upcoming reset an all the latest features? Read the full blog post about the reset @ Test version details […]

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