Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1--
Materials
$120,00000:00:18 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:00:18!

Tactical vest
This item requires rank 5 in order to be used.

102
1,021
285
offense
defense
stealth
(+102)
(+1,021)
(+285)
5--off: 102
def: 1,021
stl: 285
$20,00000:02:08
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:18
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:18
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:18!

Armor piercing bullets
This item requires rank 14 in order to be used.

5,834
4,875
5,409
offense
defense
stealth
(+5,834)
(+4,875)
(+5,409)
14--off: 5,834
def: 4,875
stl: 5,409
$320,00000:03:08
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:181
1--Materials
$125,00000:03:181

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:03:18!

MP5
This item requires rank 10 in order to be used.

6,201
446
1,273
offense
defense
stealth
(+6,201)
(+446)
(+1,273)
10--off: 6,201
def: 446
stl: 1,273
$160,00000:03:381

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:04:18
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:04:19!

AK-47
This item requires rank 8 in order to be used.

3,413
370
1,398
offense
defense
stealth
(+3,413)
(+370)
(+1,398)
8--off: 3,413
def: 370
stl: 1,398
$100,00000:04:38!

Dragonskin armor
This item requires rank 14 in order to be used.

2,776
15,979
3,869
offense
defense
stealth
(+2,776)
(+15,979)
(+3,869)
14--off: 2,776
def: 15,979
stl: 3,869
$460,00000:07:084

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:07:188
1--Materials
$160,00000:07:18
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:182
1--Materials
$100,00000:08:18- 1--
Materials
$500,00000:08:18 1
1--Materials
$20,00000:08:18
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:08:18!

Desert eagle
This item requires rank 11 in order to be used.

7,184
1,618
2,481
offense
defense
stealth
(+7,184)
(+1,618)
(+2,481)
11--off: 7,184
def: 1,618
stl: 2,481
$220,00000:09:09- 1--
Materials
$80,00000:09:18 2
1--Materials
$100,00000:09:18
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:09:18
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:191
1--Materials
$125,00000:10:181
1--Materials
$800,00000:10:18!

Opera mask
This item requires rank 10 in order to be used.

546
1,375
6,823
offense
defense
stealth
(+546)
(+1,375)
(+6,823)
10--off: 546
def: 1,375
stl: 6,823
$180,00000:10:39!

Army sweater
This item requires rank 13 in order to be used.

2,065
1,022
13,732
offense
defense
stealth
(+2,065)
(+1,022)
(+13,732)
13--off: 2,065
def: 1,022
stl: 13,732
$340,00000:11:092

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:13:184
1--Materials
$200,00000:13:18- 1--
Materials
$125,00000:13:18 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:13:18!

Pulse rifle
This item requires rank 13 in order to be used.

10,992
2,023
3,580
offense
defense
stealth
(+10,992)
(+2,023)
(+3,580)
13--off: 10,992
def: 2,023
stl: 3,580
$340,00000:14:08!

Explosive rounds
This item requires rank 11 in order to be used.

4,255
4,297
4,676
offense
defense
stealth
(+4,255)
(+4,297)
(+4,676)
11--off: 4,255
def: 4,297
stl: 4,676
$260,00000:14:084

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:14:192

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:14:198

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$160,00000:14:19
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:14:19!

White suit
This item requires rank 10 in order to be used.

690
672
8,011
offense
defense
stealth
(+690)
(+672)
(+8,011)
10--off: 690
def: 672
stl: 8,011
$180,00000:14:38!

Zombie mask
This item requires rank 12 in order to be used.

1,268
1,484
11,985
offense
defense
stealth
(+1,268)
(+1,484)
(+11,985)
12--off: 1,268
def: 1,484
stl: 11,985
$300,00000:18:08
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:19:19!

Fake moustache
This item requires rank 9 in order to be used.

1,027
842
4,068
offense
defense
stealth
(+1,027)
(+842)
(+4,068)
9--off: 1,027
def: 842
stl: 4,068
$120,00000:19:38!

Orange aviators
This item requires rank 6 in order to be used.

169
228
1,759
offense
defense
stealth
(+169)
(+228)
(+1,759)
6--off: 169
def: 228
stl: 1,759
$40,00000:19:38!

MP5
This item requires rank 1 in order to be used.

109
10
42
offense
defense
stealth
(+109)
(+10)
(+42)
1--off: 109
def: 10
stl: 42
$1,00000:20:28!

Proso armor
This item requires rank 16 in order to be used.

3,905
17,051
9,667
offense
defense
stealth
(+3,905)
(+17,051)
(+9,667)
16--off: 3,905
def: 17,051
stl: 9,667
$620,00000:20:38!

Explosive rounds
This item requires rank 12 in order to be used.

5,093
6,768
4,988
offense
defense
stealth
(+5,093)
(+6,768)
(+4,988)
12--off: 5,093
def: 6,768
stl: 4,988
$340,00000:23:08!

Business suit
This item requires rank 14 in order to be used.

1,479
2,379
18,166
offense
defense
stealth
(+1,479)
(+2,379)
(+18,166)
14--off: 1,479
def: 2,379
stl: 18,166
$440,00000:23:28
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:24:18!

Golden desert eagle
This item requires rank 18 in order to be used.

28,336
4,166
9,547
offense
defense
stealth
(+28,336)
(+4,166)
(+9,547)
18--off: 28,336
def: 4,166
stl: 9,547
$840,00000:28:38!

Tommy gun
This item requires rank 14 in order to be used.

18,411
2,068
3,905
offense
defense
stealth
(+18,411)
(+2,068)
(+3,905)
14--off: 18,411
def: 2,068
stl: 3,905
$480,00000:40:48















