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  • 

    Crimes in Hawaii

    Todays element

    offense

    All crimes give 10% extra offense!

    Once you achieve 50% or higher success chance you will be able to see the off/def/stl stats of the crimes. Committing crimes takes away stamina, once your stamina has reached 0 you won't be able to crime. You receive some stamina every 15 minutes.


    Crime off def stl Bonus Chance Stamina Strength
    Steal candy from a kid playing in China town Park33%33%33%

    stl

    100%

    8

    50%Strength indicated how strong the crime is, the higher percentage the better!
    Rob a China town museum of some precious paintings33%33%33%

    def

    100%

    14

    50%Strength indicated how strong the crime is, the higher percentage the better!
    Blackmail a monk from the China town Temple33%33%33%

    stl

    100%

    21

    50%Strength indicated how strong the crime is, the higher percentage the better!
    Commit a co-op crime with some Triads members in a dangerous China town area33%33%33%

    loot

    100%

    30

    50%Strength indicated how strong the crime is, the higher percentage the better!
    Extort money from local businesses in the China town business districts33%33%33%

    loot

    100%

    43

    50%Strength indicated how strong the crime is, the higher percentage the better!
    Deal drugs on low scale in China town central square33%33%33%

    off

    98%

    56

    50%Strength indicated how strong the crime is, the higher percentage the better!
    Bribe priests in the St China town church to advertise your illegal businesses33%33%33%

    def

    94%

    69

    50%Strength indicated how strong the crime is, the higher percentage the better!
    Deal in illegal rare chinese animals stolen from the China town zoo33%33%33%

    loot

    87%

    83

    50%Strength indicated how strong the crime is, the higher percentage the better!
    Take over China town's Action Park and gain all their income33%33%33%

    stl

    80%

    98

    50%Strength indicated how strong the crime is, the higher percentage the better!
  • Stamina logbook

    Logbook of all the stamina points you have received/spent.


    Event/amount Burner Time

    You received 25 stamina points. (40000-49999)

    Mon 18 Jun 13:15:02

    You received 25 stamina points. (40000-49999)

    Mon 18 Jun 13:00:01

    You received 25 stamina points. (40000-49999)

    Mon 18 Jun 12:45:01

    You spent 8 stamina points on a crime.

    NoneMon 18 Jun 12:39:17

    You spent 8 stamina points on a crime.

    NoneMon 18 Jun 12:38:54

    You spent 8 stamina points on a crime.

    NoneMon 18 Jun 12:38:31

    You spent 8 stamina points on a crime.

    NoneMon 18 Jun 12:38:08

    You spent 8 stamina points on a crime.

    NoneMon 18 Jun 12:37:46

    You spent 8 stamina points on a crime.

    NoneMon 18 Jun 12:37:23

    You spent 8 stamina points on a crime.

    NoneMon 18 Jun 12:37:01

    You received 25 stamina points. (40000-49999)

    Mon 18 Jun 12:30:01

    You received 25 stamina points. (40000-49999)

    Mon 18 Jun 12:15:01

    You received 25 stamina points. (40000-49999)

    Mon 18 Jun 12:00:03

    You received 25 stamina points. (40000-49999)

    Mon 18 Jun 11:45:01

    You received 25 stamina points. (40000-49999)

    Mon 18 Jun 11:30:01

    You received 25 stamina points. (40000-49999)

    Mon 18 Jun 11:15:01

    You received 25 stamina points. (40000-49999)

    Mon 18 Jun 11:00:06

    You received 25 stamina points. (40000-49999)

    Mon 18 Jun 10:45:01

    You received 25 stamina points. (40000-49999)

    Mon 18 Jun 10:30:01

    You received 25 stamina points. (40000-49999)

    Mon 18 Jun 10:15:01

    You received 25 stamina points. (40000-49999)

    Mon 18 Jun 10:00:01

    You received 50 stamina points. (30000-39999)

    Mon 18 Jun 09:45:01

    You received 50 stamina points. (30000-39999)

    Mon 18 Jun 09:30:01

    You received 50 stamina points. (30000-39999)

    Mon 18 Jun 09:15:01

    You received 50 stamina points. (30000-39999)

    Mon 18 Jun 09:00:02

    You received 50 stamina points. (30000-39999)

    Mon 18 Jun 08:45:01

    You received 50 stamina points. (30000-39999)

    Mon 18 Jun 08:30:01

    You received 50 stamina points. (30000-39999)

    Mon 18 Jun 08:15:01

    You received 50 stamina points. (30000-39999)

    Mon 18 Jun 08:00:01

    You received 50 stamina points. (30000-39999)

    Mon 18 Jun 07:45:01
  • Introduction


    Crimes are one of the most important things in Unleashed Fear, it's the key feature to building your character. You'll be committing crimes to strengthen your character but also to make money, but how do you know which crimes to commit? In the beginning your character will be low ranked and weak, you won't be able to succeed a lot of crimes and you will have to start out low. By committing crimes your characters will start to develop, you'll get stats, ranking points, money and crime experience. Here are some pointers to take into mind when committing crimes, these pointers will help you on your path to becoming the new ruler of Unleashed Fear.


    Crime experience


    Crime experience is the key factor to start playing harder and more challenging crimes, the more experience the higher crimes you'll be able to commit and the more money you'll earn. The more crimes you commit the more experience you'll gain and the more experience you gain the higher crimes you can commit, you will see your success chances going up the more you crime.


    Ranking points


    Ranking allows you to unlock new features but not new crimes, rank is important but not as important as stats are. Always remember even if someone is higher in rank then you are, that doesn't mean that their characters stats are better then yours. Each crime gives different stats and ranking point, some give low stats and high ranking points thus leading to a high ranked but low stats account, and visaversa of course.


    Money rewards


    The higher the crime the more money you'll be earning, higher crimes means more cooldown time, but it also means more reward, higher crimes are generally harder to commit.


    Character stats


    When it comes to which crime is best for your characters stats? You will have to find that out yourself by trial & error, in the mafia world nobody lives forever and the only way to determine if a crime is good stats wise is by putting your account in harms-way. Every crime gives certain stats like defense, offense and stealth, nobody knows exactly how much stats they give but you can get an indication of what kind of a crime it is by paying attention to the off/def/stl percentages, crimes with a high offense percentage give more offense then the other 2 stats.


    Bonus


    Every crime has it's own bonus stats, these bonuses could be: Off(ense), Def(ense), St(ea)l(th), Exp(erience) and Rank (points). Every day at 00:00 these bonuses will be reset/changed. Each bonus gives 5% extra stats on the crimes, offense will give 5% extra offense, defense will give 5% extra defense, stealth will give 5% extra stealth, Exp will give 5% extra crime experience and Rank will give 5% extra Rank points.


    Crimes change over time.


    Crimes change overtime, as there are only 150 different crimes there is a 0.67% chance of finding "the best crime" in the game, due to the fact that this crime often gets found the stats of crimes slowly change overtime. What does this mean? The percentages in offense, defense and stealth won't change, but the hidden amount of points these crimes give do change. If the best crime gets found and a lot of players start committing this crime over and over again the crime will slowly start giving less point, other crimes will slowly start giving more point, thus bringing more variation in crimes. Crimes that are being committed a lot get weaker and crimes that get committed the least will get stronger. There obviously do is a system in place that keeps all of this in balance.


    So what do I do?


    It's best to make a map of all the crimes, so you know where the offense, defense and stealth crimes are located, remember each city has 10 crimes, 15 cities in total which makes 150 total different crimes. If you do not know how to make a crime map look at the image below, these are crimes from V1, every crime in every city, this way you know all the crimes. And you will know if you want to commit offense crimes you will have to go to city X. There is no real way of knowing if a crime is good, the only way you can test if crimes are good is by putting your account at risk, you will have to engage in a family war in order to shoot/get shot at, and by choosing your opponents carefully. If you commit a certain crime over and over again, and your opponent commit another crime over and over again, and they fail to kill you and you succeed in killing them you might get an idea of which crime is better then the other, but you still can't absolutely be sure as you do not know which crimes your opponent commit and crimes change over time.


    Misconceptions


    Over the versions a lot of players thought they have figured out exactly how the crimes system works. A lot of rumors have been spreading around when it comes to "calculating" crimes. All these rumors are pretty much false. When it comes to the current crime system there are 2 very important conclusions you can draw. You have 2 different ways of viewing crimes, the amount of stats you get compared to the ranking progress, and the amount of stats you get compared to the amount of stamina you spend. The first option, the amount of stats per ranking progress can be calculated, with some effort, dedication and team-skill you can figure out bad and good stats to rank crimes. However the 2nd option the stats compared to stamina spend option cannot be calculated. The stats to stamina crimes will always be stronger then a stats to rank crime. The system was made in such a way on purpose. Unleashed Fear is suppose to be fun, challenging and offer everybody equal chances to compete for the top, this is not some math competition where those who try to calculate crimes should be the winners. Tho stats to rank points crimes do give really nice accounts compared to other accounts on the same rank, the stats to stamina crimes will always be better. Last but not least, the crimes updater that makes crimes weaker/stronger over time is also a system that was designed in such a way that it cannot be calculated. If a crime gets weaker for example, it might lose 5% of the offense/defense/stealth/ranking points that it gives, this will result into a weaker stats to stamina ratio crime, but the crime will still have the same amount of stats to rank ratio.


    Example of misconception


    In version 2.004 around 1.650.000 crimes were committed during the course of the version. About 950.000 of those crimes committed were Bangkok 2. Bangkok 2 was a stats to rank crime, the crime gave roughly 3.7 times more stats then ranking points where an average crime gives 2.5 - 3.0 stats per ranking point. However, the amount of stats you gained per stamina was only 1.2, where the average crime gives about 3.0 - 3.5 stats per stamina. If players we're really able to calculate the stats to stamina ratio they would never have committed Bangkok 2 over 950.000 times, more then half of all the crimes committed during the version! In comparison during this same version New York 6 was the best crime, this crime was committed only 5.500 times and ended 12th on the top spammed crime 6 list.


    Examples of stats to rank/stamina crimes.


    Remember, these are simply examples to give you an idea of how the system works!

    Stats to rank crime
    Offense 150 points, Defense 325 points, Stealth 125 points -- 25% Offense, 54% Defense, 21% Stealth
    This crime takes 115 stamina and gives 350 rank points.
    Stats to rank calculation: 3.4 Stats per Rank point.
    Stats to stamina calculation: 5.2 Stats per Stamina point.

    Stats to stamina crime
    Offense 400 points, Defense 100 points, Stealth 200 points -- 57% Offense, 14% Defense, 29% Stealth
    This crime takes 90 stamina and gives 450 rank points.
    Stats to rank calculation: 1.6 Stats per Rank point.
    Stats to stamina calculation: 7.8 Stats per Stamina point.

    Conclusion The 2nd crime gives a lot more stats per stamina compared to the first crime. and it also gives more ranking points.
    The 1st crime will appear a lot better on the top 50 murdered characters, as their stats to rank is a lot better then a stats to stamina account.
    Obviously these are very extreme differences and are purely meant to show an example of the difference.

Character buttonSkills buttonYou have 1600 unused skill points and 2400 unused talent points!Inventory buttonFamily buttonLevel up the family by donating money!Market buttonGems buttonStats buttonProfile buttonSettings button

Chat

(1:00:16) Cruiz: But the best devil still plays 😉😁

(1:00:30) @Blaaster: get them to play! work your magic :p

(1:01:05) Kya: xD

(1:01:53) Cruiz: I haven't spoken to them recently. Only meadow and Mingz.

(1:10:01) Bot: Worldkiller has won $3,000,000 with the Richy rich Lottery!

(1:11:06) Fingerz: would be awwsome getting some more oldfags back

(1:11:09) Fingerz: not many of us left :(

(1:11:31) @Blaaster: pffft, majority of the players are :p

(1:11:42) @Blaaster: but yeah more would be better, always \o/

(1:11:54) Fingerz: really >?

(1:12:02) Fingerz: then why do i not know many of the people playing these days

(1:12:18) Kya: dementia

(1:12:21) @Blaaster: must be all that coke :p

(1:12:32) @Blaaster: yolo

(1:12:32) Fingerz: guess so.. :(

(1:12:56) Mark: We need more advertisement

(1:12:58) Fingerz: i have been clean for 2 days though :S :(

(1:13:48) @Blaaster: best advertisement is players recommending the game to other people :P

(1:14:08) @Blaaster: and helping them understand the game -> make them do the same :D

(1:14:25) Fingerz: trust me blaaster i tried.. most people dont like this kind of stuff

(1:15:12) @Blaaster: I know, plenty of games out there to each their flavour :p

(1:15:47) Mark: But if u got 1 advertisement u will see the deferent

(1:16:03) @Blaaster: but this version is already 60% more active than last version so far sooo it's going better :p

(1:16:45) Mark: More ppl have 2 or 3 account

(1:16:50) Fingerz: i also seriously believe that this strength thing makes the game more appealing to new players

(1:17:08) Fingerz: and yes .. there is also ALOT of duping going on xD

(1:17:50) Fingerz: but i respect people putting in the effort .. i cant be arsed

(1:19:07) Turner: well the strenght thing made it more understandable specially for new players to come

(1:21:03) @Blaaster: once the introduction/missions system is ready I'll try doing some advertising :p

(1:22:52) @Blaaster: so new players get a proper introduction / know what to expect :)

(1:30:01) Bot: Backshots have to be made within 6 hours.

(1:35:01) Bot: Grandpa has won $16,500,000 with the Gold rush Lottery!

(2:00:01) Bot: Be careful of warzone cities, there's a pretty big chance you'll get shot if you reside in a warzone city.

(2:05:16) Jon: gems on market

(2:05:25) Kya: cool

(2:15:01) Bot: Jock has won $4,560,000 with the Socialists Lottery!

(2:30:01) Bot: The ranking progress bar unlocks at rank 26, but you can unlock it earlier for either gems or in-game cash.

(2:50:01) Bot: Grandpa has won $22,200,000 with the Megafortune Lottery!

(3:00:01) Bot: Invite your friends to play Unleashed Fear using the tell a friend system, you'll receive major benefits if they actively play.

(3:23:10) Bot: Lunatics declared war upon UF POLICE.

(3:23:40) Scamper: love u guys

(3:28:27) Jon: good luck

(3:29:08) Mark: lets have some fun

(3:30:01) Bot: Don't forget to claim your daily rewards before 00:00 server-time!

(3:30:01) Bot: Mark has won $3,850,000 with the Gold rush Lottery!

(4:00:01) Bot: Ottawa Has become a warzone!

(4:00:01) Bot: The class you select upon creating a characters matters greatly in how you're character will form.

(4:00:01) Bot: Sccc has won $2,160,000 with the Socialists Lottery!

(4:20:03) Bot: DealWithIt has won $2,750,000 with the Supreme Luck lottery!

(4:30:01) Bot: Like our Facebook page for instant updates and other news.

(5:00:01) Bot: Many more updates are coming so we suggest to check out the news page regularly.

(5:25:01) Bot: Beholder has won $350,000 with the Gold rush Lottery!

(5:30:01) Bot: Every 5 minutes a new auction will start, the highest bidder will win the auction.

(5:40:01) Bot: Slasher has won $800,000 with the Megafortune Lottery!

(5:40:01) Bot: Beholder has won $3,500,000 with the Richy rich Lottery!

(5:45:01) Bot: Rodrek has won $80,000 with the Socialists Lottery!

(6:00:01) Bot: Be careful of warzone cities, there's a pretty big chance you'll get shot if you reside in a warzone city.

(6:00:06) Bot: All crime bonuses have changed & All GTA's have been reset!

(6:05:01) Bot: Gravedigger has won $17,000,000 with the Billionaires Lottery!

(6:30:01) Bot: Invite your friends to play Unleashed Fear using the tell a friend system, you'll receive major benefits if they actively play.

(7:00:01) Bot: Every 5 minutes a new auction will start, the highest bidder will win the auction.

(7:20:02) Bot: Jaden has won $850,000 with the Gold rush Lottery!

(7:30:01) Bot: Every version is different, balance changes are being made regularly to keep the game fresh and interesting.

(7:30:01) Bot: Brooklyn has won $3,120,000 with the Socialists Lottery!

(7:45:01) Bot: Jaden has won $4,500,000 with the Supreme Luck lottery!

(8:00:01) Bot: Invite your friends to come play Unleashed Fear, more players means more fun for everyone, and everyone could use friends to back them up!

(8:30:01) Bot: Meepo has won $5,800,000 with the Megafortune Lottery!

(9:00:01) Bot: Many more updates are coming so we suggest to check out the news page regularly.

(9:15:06) Bot: XonoX has won $810,000 with the Socialists Lottery!

(9:15:06) Bot: Mockingjay has won $300,000 with the Gold rush Lottery!

(9:30:01) Bot: You can use the marketplace to possibly buy better equipment.

(9:31:29) Turner: Lunapussys xd

(9:39:47) Gravedigger: sure we r

(9:40:00) Gravedigger: burner

(9:44:08) Grand: still waiting police elite to accept at 10 or 11 :)

(9:49:13) Randel: swatchy and mercilessy still undercovery uf officers (h)

(9:49:52) Randel: huh

(9:52:21) Randel: attackery also sorry forgot yo

(9:57:15) Grand: check their slogan lol who found who now

(9:58:00) Randel: hhhhh

(10:00:01) Bot: Updates and changes happen frequently, remember to check out the news and changelog.

(10:10:01) Bot: Mockingjay has won $5,500,000 with the Richy rich Lottery!

(10:29:49) Vito: RIP UF Police in advance

(10:30:01) Bot: The ranking progress bar unlocks at rank 26, but you can unlock it earlier for either gems or in-game cash.

(11:00:01) Bot: On our Blog you can find useful tips and tricks and read more about the development of the game.

(11:00:01) Bot: Sony has won $4,050,000 with the Socialists Lottery!

(11:10:01) Bot: Sony has won $500,000 with the Gold rush Lottery!

(11:10:01) Bot: Sony has won $3,500,000 with the Supreme Luck lottery!

(11:20:01) Bot: Hercules has won $2,100,000 with the Megafortune Lottery!

(11:30:01) Bot: The class you select upon creating a characters matters greatly in how you're character will form.

(11:40:01) Bot: Sony has won $17,000,000 with the Billionaires Lottery!

(11:51:07) Turner: Hope u kill grandpa, fucking item buyer

(12:00:01) Bot: Be careful of warzone cities, there's a pretty big chance you'll get shot if you reside in a warzone city.

(12:00:01) Bot: All crime bonuses have changed & All GTA's have been reset!

(12:30:01) Bot: Want to contribute making Unleashed Fear a better game? Feel free to contact us.

(12:45:01) Bot: Salemme has won $2,100,000 with the Socialists Lottery!

(12:52:49) Bot: ROME family has been started!

(12:58:06) Mark: welcome back enis

(13:00:01) Bot: Every version is different, balance changes are being made regularly to keep the game fresh and interesting.

(13:05:01) Bot: HanDsoMeRoB has won $10,850,000 with the Gold rush Lottery!