Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
2
1--Materials
$250,00000:00:292

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:00:29
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:30
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:29
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:01:29- 1--
Materials
$20,00000:02:29 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:02:29!

Riot Shield
This item requires rank 19 in order to be used.

13,131
16,338
13,546
offense
defense
stealth
(+13,131)
(+16,338)
(+13,546)
19--off: 13,131
def: 16,338
stl: 13,546
$860,00000:02:49!

Proso armor
This item requires rank 18 in order to be used.

2,250
24,146
10,665
offense
defense
stealth
(+2,250)
(+24,146)
(+10,665)
18--off: 2,250
def: 24,146
stl: 10,665
$740,00000:03:09!

Flex Armor Proto
This item requires rank 24 in order to be used.

6,682
72,869
19,513
offense
defense
stealth
(+6,682)
(+72,869)
(+19,513)
24--off: 6,682
def: 72,869
stl: 19,513
$1,980,00000:03:39
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:292

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:04:291
1--Materials
$125,00000:04:29
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:29
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:04:29!

Ballistic vest
This item requires rank 15 in order to be used.

1,517
17,436
3,618
offense
defense
stealth
(+1,517)
(+17,436)
(+3,618)
15--off: 1,517
def: 17,436
stl: 3,618
$460,00000:05:19
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:30
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:303

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$412,50000:05:30- 1--
Materials
$125,00000:05:30 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:05:30!

Radar
This item requires rank 20 in order to be used.

17,340
14,270
19,180
offense
defense
stealth
(+17,340)
(+14,270)
(+19,180)
20--off: 17,340
def: 14,270
stl: 19,180
$1,020,00000:05:491

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:06:29!

White suit
This item requires rank 7 in order to be used.

469
207
2,277
offense
defense
stealth
(+469)
(+207)
(+2,277)
7--off: 469
def: 207
stl: 2,277
$60,00000:06:49!

Shuriken
This item requires rank 17 in order to be used.

11,345
13,056
15,092
offense
defense
stealth
(+11,345)
(+13,056)
(+15,092)
17--off: 11,345
def: 13,056
stl: 15,092
$858,00000:07:103
1--Materials
$60,00000:07:293
1--Materials
$412,50000:07:291

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:07:29
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:30
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:293

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:09:291
1--Materials
$385,00000:09:291

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:09:29
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:09:291
1--Materials
$50,00000:10:302
1--Materials
$40,00000:10:30!

Pulse rifle
This item requires rank 1 in order to be used.

94
14
24
offense
defense
stealth
(+94)
(+14)
(+24)
1--off: 94
def: 14
stl: 24
$1,00000:11:19!

Full ballistic vest
This item requires rank 14 in order to be used.

2,094
14,912
2,553
offense
defense
stealth
(+2,094)
(+14,912)
(+2,553)
14--off: 2,094
def: 14,912
stl: 2,553
$400,00000:12:191
1--Materials
$350,00000:13:30!

Revolver
This item requires rank 14 in order to be used.

14,024
2,029
6,108
offense
defense
stealth
(+14,024)
(+2,029)
(+6,108)
14--off: 14,024
def: 2,029
stl: 6,108
$440,00000:14:193

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:14:29- 1--
Materials
$500,00000:14:29 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:14:29!

Police vest
This item requires rank 13 in order to be used.

1,387
10,102
4,478
offense
defense
stealth
(+1,387)
(+10,102)
(+4,478)
13--off: 1,387
def: 10,102
stl: 4,478
$320,00000:15:20!

Mini k
This item requires rank 15 in order to be used.

17,192
2,405
6,741
offense
defense
stealth
(+17,192)
(+2,405)
(+6,741)
15--off: 17,192
def: 2,405
stl: 6,741
$520,00000:16:19!

Opera mask
This item requires rank 9 in order to be used.

831
470
6,123
offense
defense
stealth
(+831)
(+470)
(+6,123)
9--off: 831
def: 470
stl: 6,123
$140,00000:16:49!

Pulse rifle
This item requires rank 19 in order to be used.

32,182
2,291
6,918
offense
defense
stealth
(+32,182)
(+2,291)
(+6,918)
19--off: 32,182
def: 2,291
stl: 6,918
$820,00000:18:50!

Shotgun
This item requires rank 14 in order to be used.

12,476
1,307
4,150
offense
defense
stealth
(+12,476)
(+1,307)
(+4,150)
14--off: 12,476
def: 1,307
stl: 4,150
$360,00000:19:19!

Loaba suite v2
This item requires rank 15 in order to be used.

3,627
19,434
5,007
offense
defense
stealth
(+3,627)
(+19,434)
(+5,007)
15--off: 3,627
def: 19,434
stl: 5,007
$560,00000:20:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:21:29
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:22:29!

Police vest
This item requires rank 16 in order to be used.

1,230
18,668
8,776
offense
defense
stealth
(+1,230)
(+18,668)
(+8,776)
16--off: 1,230
def: 18,668
stl: 8,776
$580,00000:23:50!

Police vest
This item requires rank 20 in order to be used.

3,223
37,113
10,104
offense
defense
stealth
(+3,223)
(+37,113)
(+10,104)
20--off: 3,223
def: 37,113
stl: 10,104
$1,000,00000:24:49
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:28:30















