Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!

Pulse rifle
This item requires rank 19 in order to be used.

32,182
2,291
6,918
offense
defense
stealth
(+32,182)
(+2,291)
(+6,918)
19--off: 32,182
def: 2,291
stl: 6,918
$820,00000:01:02!

Business suit
This item requires rank 13 in order to be used.

1,544
718
13,301
offense
defense
stealth
(+1,544)
(+718)
(+13,301)
13--off: 1,544
def: 718
stl: 13,301
$320,00000:01:32
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:42
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:01:422

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:01:433
1--Materials
$375,00000:01:431

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:01:43- 1--
Materials
$350,00000:01:43 !

Fake moustache
This item requires rank 12 in order to be used.

1,170
919
11,081
offense
defense
stealth
(+1,170)
(+919)
(+11,081)
12--off: 1,170
def: 919
stl: 11,081
$260,00000:02:32!

Ballistic vest
This item requires rank 1 in order to be used.

13
72
31
offense
defense
stealth
(+13)
(+72)
(+31)
1--off: 13
def: 72
stl: 31
$1,00000:03:332
1--Materials
$40,00000:03:421

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$880,00000:03:422

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:03:42!

Gang suit
This item requires rank 3 in order to be used.

77
77
368
offense
defense
stealth
(+77)
(+77)
(+368)
3--off: 77
def: 77
stl: 368
$20,00000:04:32
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:04:42- 1--
Materials
$200,00000:04:42 - 1--
Materials
$100,00000:04:42 - 1--
Materials
$50,00000:04:42 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:04:42- 1--
Materials
$800,00000:04:42 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:04:42!

Binoculars
This item requires rank 19 in order to be used.

12,152
15,170
11,616
offense
defense
stealth
(+12,152)
(+15,170)
(+11,616)
19--off: 12,152
def: 15,170
stl: 11,616
$780,00000:05:03!

White suit
This item requires rank 3 in order to be used.

51
56
402
offense
defense
stealth
(+51)
(+56)
(+402)
3--off: 51
def: 56
stl: 402
$20,00000:05:331

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:05:421
1--Materials
$50,00000:05:42- 1--
Materials
$250,00000:06:42 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:06:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:421
1--Materials
$800,00000:09:42- 1--
Materials
$180,00000:09:42 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:10:42!

Javelin
This item requires rank 19 in order to be used.

35,709
5,820
11,188
offense
defense
stealth
(+35,709)
(+5,820)
(+11,188)
19--off: 35,709
def: 5,820
stl: 11,188
$1,060,00000:11:021

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:12:427

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$140,00000:12:425

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:12:421

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:12:421
1--Materials
$20,00000:12:42!

Javelin
This item requires rank 13 in order to be used.

10,808
1,940
5,272
offense
defense
stealth
(+10,808)
(+1,940)
(+5,272)
13--off: 10,808
def: 1,940
stl: 5,272
$360,00000:13:324

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:13:421
1--Materials
$50,00000:13:424
1--Materials
$500,00000:14:432

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:14:433
1--Materials
$375,00000:14:43!

Smartphone
This item requires rank 11 in order to be used.

6,083
4,327
4,430
offense
defense
stealth
(+6,083)
(+4,327)
(+4,430)
11--off: 6,083
def: 4,327
stl: 4,430
$330,00000:14:53!

Shotgun
This item requires rank 22 in order to be used.

43,354
2,653
21,298
offense
defense
stealth
(+43,354)
(+2,653)
(+21,298)
22--off: 43,354
def: 2,653
stl: 21,298
$1,340,00000:17:32!

Pirate mask
This item requires rank 12 in order to be used.

627
685
9,418
offense
defense
stealth
(+627)
(+685)
(+9,418)
12--off: 627
def: 685
stl: 9,418
$220,00000:18:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:18:42!

Orange aviators
This item requires rank 6 in order to be used.

169
228
1,759
offense
defense
stealth
(+169)
(+228)
(+1,759)
6--off: 169
def: 228
stl: 1,759
$40,00000:19:02
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:19:43!

Army sweater
This item requires rank 13 in order to be used.

2,430
1,714
11,909
offense
defense
stealth
(+2,430)
(+1,714)
(+11,909)
13--off: 2,430
def: 1,714
stl: 11,909
$320,00000:24:32!

MP5
This item requires rank 10 in order to be used.

7,570
1,097
3,174
offense
defense
stealth
(+7,570)
(+1,097)
(+3,174)
10--off: 7,570
def: 1,097
stl: 3,174
$240,00000:25:02!

Tactical vest
This item requires rank 15 in order to be used.

3,421
18,756
6,660
offense
defense
stealth
(+3,421)
(+18,756)
(+6,660)
15--off: 3,421
def: 18,756
stl: 6,660
$580,00000:26:52
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:29:43!

Clown mask
This item requires rank 15 in order to be used.

3,033
4,141
20,657
offense
defense
stealth
(+3,033)
(+4,141)
(+20,657)
15--off: 3,033
def: 4,141
stl: 20,657
$560,00000:33:52















