Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!
Desert eagle
This item requires rank 15 in order to be used.
11,650
1,193
2,731
offense
defense
stealth
(+11,650)
(+1,193)
(+2,731)
15--off: 11,650
def: 1,193
stl: 2,731
$320,00000:00:022
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:01:131
1--Materials
$125,00000:01:13- 1--
Materials
$50,00000:01:13 !
Cowprint suit
This item requires rank 17 in order to be used.
2,724
1,270
17,516
offense
defense
stealth
(+2,724)
(+1,270)
(+17,516)
17--off: 2,724
def: 1,270
stl: 17,516
$440,00000:01:33Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:12Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:02:12!
MP5
This item requires rank 14 in order to be used.
8,863
592
2,840
offense
defense
stealth
(+8,863)
(+592)
(+2,840)
14--off: 8,863
def: 592
stl: 2,840
$240,00000:03:021
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:03:122
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:03:122
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:03:124
1--Materials
$80,00000:04:131
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:04:1317
1--Materials
$340,00000:04:13Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:13!
Army sweater
This item requires rank 15 in order to be used.
2,752
803
11,157
offense
defense
stealth
(+2,752)
(+803)
(+11,157)
15--off: 2,752
def: 803
stl: 11,157
$300,00000:05:021
1--Materials
$50,00000:05:123
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$60,00000:05:12!
Desert eagle
This item requires rank 17 in order to be used.
17,181
1,748
6,303
offense
defense
stealth
(+17,181)
(+1,748)
(+6,303)
17--off: 17,181
def: 1,748
stl: 6,303
$500,00000:05:32!
Clown mask
This item requires rank 14 in order to be used.
2,011
1,983
11,326
offense
defense
stealth
(+2,011)
(+1,983)
(+11,326)
14--off: 2,011
def: 1,983
stl: 11,326
$300,00000:06:03!
Smartphone
This item requires rank 15 in order to be used.
7,088
8,020
7,708
offense
defense
stealth
(+7,088)
(+8,020)
(+7,708)
15--off: 7,088
def: 8,020
stl: 7,708
$460,00000:06:23- 1--
Materials
$200,00000:07:12 !
Bayonet
This item requires rank 9 in order to be used.
2,101
1,277
1,744
offense
defense
stealth
(+2,101)
(+1,277)
(+1,744)
9--off: 2,101
def: 1,277
stl: 1,744
$100,00000:08:33!
Improved crosshairs
This item requires rank 2 in order to be used.
59
56
58
offense
defense
stealth
(+59)
(+56)
(+58)
2--off: 59
def: 56
stl: 58
$1,00000:09:02!
Pirate mask
This item requires rank 15 in order to be used.
1,673
2,209
12,872
offense
defense
stealth
(+1,673)
(+2,209)
(+12,872)
15--off: 1,673
def: 2,209
stl: 12,872
$340,00000:09:033
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$60,00000:09:132
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:09:13Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:09:13Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:09:13!
Tactical vest
This item requires rank 10 in order to be used.
899
5,374
1,658
offense
defense
stealth
(+899)
(+5,374)
(+1,658)
10--off: 899
def: 5,374
stl: 1,658
$160,00000:09:32!
Desert eagle
This item requires rank 14 in order to be used.
11,065
1,138
2,511
offense
defense
stealth
(+11,065)
(+1,138)
(+2,511)
14--off: 11,065
def: 1,138
stl: 2,511
$300,00000:10:02!
Full ballistic vest
This item requires rank 22 in order to be used.
3,967
34,784
12,782
offense
defense
stealth
(+3,967)
(+34,784)
(+12,782)
22--off: 3,967
def: 34,784
stl: 12,782
$1,040,00000:10:223
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$375,00000:11:12- 1--
Materials
$120,00000:11:12 2
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$700,00000:11:129
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$180,00000:11:12!
MP5
This item requires rank 15 in order to be used.
12,079
1,582
2,376
offense
defense
stealth
(+12,079)
(+1,582)
(+2,376)
15--off: 12,079
def: 1,582
stl: 2,376
$320,00000:13:02!
Bayonet
This item requires rank 15 in order to be used.
6,473
6,219
7,889
offense
defense
stealth
(+6,473)
(+6,219)
(+7,889)
15--off: 6,473
def: 6,219
stl: 7,889
$420,00000:13:02- 1--
Materials
$20,00000:13:12 2
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:13:127
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$140,00000:13:12!
Tigerprint suit
This item requires rank 14 in order to be used.
1,551
2,223
8,604
offense
defense
stealth
(+1,551)
(+2,223)
(+8,604)
14--off: 1,551
def: 2,223
stl: 8,604
$240,00000:14:03!
AK-47
This item requires rank 9 in order to be used.
3,779
358
1,653
offense
defense
stealth
(+3,779)
(+358)
(+1,653)
9--off: 3,779
def: 358
stl: 1,653
$120,00000:14:32!
Clown mask
This item requires rank 14 in order to be used.
1,541
695
12,882
offense
defense
stealth
(+1,541)
(+695)
(+12,882)
14--off: 1,541
def: 695
stl: 12,882
$300,00000:16:03Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:12!
Opera mask
This item requires rank 13 in order to be used.
1,294
1,399
9,001
offense
defense
stealth
(+1,294)
(+1,399)
(+9,001)
13--off: 1,294
def: 1,399
stl: 9,001
$240,00000:17:02!
Pulse rifle
This item requires rank 21 in order to be used.
35,530
2,702
11,295
offense
defense
stealth
(+35,530)
(+2,702)
(+11,295)
21--off: 35,530
def: 2,702
stl: 11,295
$1,000,00000:17:22Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:18:12!
Proso armor
This item requires rank 21 in order to be used.
2,306
30,570
9,795
offense
defense
stealth
(+2,306)
(+30,570)
(+9,795)
21--off: 2,306
def: 30,570
stl: 9,795
$860,00000:20:03!
White suit
This item requires rank 14 in order to be used.
2,111
1,922
11,793
offense
defense
stealth
(+2,111)
(+1,922)
(+11,793)
14--off: 2,111
def: 1,922
stl: 11,793
$320,00000:21:22!
M4
This item requires rank 14 in order to be used.
12,752
1,832
3,859
offense
defense
stealth
(+12,752)
(+1,832)
(+3,859)
14--off: 12,752
def: 1,832
stl: 3,859
$360,00000:22:02