Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:00:44
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:44
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:44
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:44
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:44
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:44!

Explosive rounds
This item requires rank 14 in order to be used.

6,913
7,802
5,068
offense
defense
stealth
(+6,913)
(+7,802)
(+5,068)
14--off: 6,913
def: 7,802
stl: 5,068
$400,00000:02:351

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:02:451

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:02:453

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:02:45!

Zombie mask
This item requires rank 16 in order to be used.

3,593
1,821
23,394
offense
defense
stealth
(+3,593)
(+1,821)
(+23,394)
16--off: 3,593
def: 1,821
stl: 23,394
$580,00000:03:05!

Revolver
This item requires rank 22 in order to be used.

42,979
8,850
11,025
offense
defense
stealth
(+42,979)
(+8,850)
(+11,025)
22--off: 42,979
def: 8,850
stl: 11,025
$1,260,00000:03:35
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:441

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:03:44- 1--
Materials
$350,00000:03:44 2
1--Materials
$100,00000:03:44
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:03:45!

Revolver
This item requires rank 11 in order to be used.

8,635
662
1,502
offense
defense
stealth
(+8,635)
(+662)
(+1,502)
11--off: 8,635
def: 662
stl: 1,502
$220,00000:04:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:44
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:45!

Golden desert eagle
This item requires rank 9 in order to be used.

5,069
804
2,280
offense
defense
stealth
(+5,069)
(+804)
(+2,280)
9--off: 5,069
def: 804
stl: 2,280
$160,00000:06:04
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:441

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:06:44- 1--
Materials
$125,00000:06:44 - 1--
Materials
$50,00000:06:44 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:06:44!

Tactical vest
This item requires rank 21 in order to be used.

5,395
46,178
13,029
offense
defense
stealth
(+5,395)
(+46,178)
(+13,029)
21--off: 5,395
def: 46,178
stl: 13,029
$1,300,00000:07:54
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:44
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:44- 1--
Materials
$40,00000:08:44 1
1--Materials
$125,00000:08:445

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:08:442

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:451

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:10:45!

Cowprint suit
This item requires rank 10 in order to be used.

960
666
7,386
offense
defense
stealth
(+960)
(+666)
(+7,386)
10--off: 960
def: 666
stl: 7,386
$180,00000:11:241

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:11:44- 1--
Materials
$60,00000:11:44 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:11:44!

Javelin
This item requires rank 14 in order to be used.

16,691
2,010
4,909
offense
defense
stealth
(+16,691)
(+2,010)
(+4,909)
14--off: 16,691
def: 2,010
stl: 4,909
$480,00000:12:35!

Desert eagle
This item requires rank 21 in order to be used.

40,527
5,647
16,741
offense
defense
stealth
(+40,527)
(+5,647)
(+16,741)
21--off: 40,527
def: 5,647
stl: 16,741
$1,260,00000:12:54- 1--
Materials
$50,00000:13:44 !

Pulse rifle
This item requires rank 20 in order to be used.

38,771
4,057
9,352
offense
defense
stealth
(+38,771)
(+4,057)
(+9,352)
20--off: 38,771
def: 4,057
stl: 9,352
$1,040,00000:14:04!

Police vest
This item requires rank 17 in order to be used.

1,619
24,739
7,346
offense
defense
stealth
(+1,619)
(+24,739)
(+7,346)
17--off: 1,619
def: 24,739
stl: 7,346
$680,00000:14:04!

Binoculars
This item requires rank 11 in order to be used.

4,715
4,857
2,965
offense
defense
stealth
(+4,715)
(+4,857)
(+2,965)
11--off: 4,715
def: 4,857
stl: 2,965
$260,00000:16:34!

Bayonet
This item requires rank 12 in order to be used.

5,025
4,080
5,108
offense
defense
stealth
(+5,025)
(+4,080)
(+5,108)
12--off: 5,025
def: 4,080
stl: 5,108
$280,00000:18:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:20:44!

Prototype b-kit 1.0
This item requires rank 19 in order to be used.

2,126
34,539
8,089
offense
defense
stealth
(+2,126)
(+34,539)
(+8,089)
19--off: 2,126
def: 34,539
stl: 8,089
$900,00000:21:05!

Shotgun
This item requires rank 19 in order to be used.

33,901
5,678
6,739
offense
defense
stealth
(+33,901)
(+5,678)
(+6,739)
19--off: 33,901
def: 5,678
stl: 6,739
$920,00000:21:05!

Flashlight
This item requires rank 23 in order to be used.

30,178
25,364
35,502
offense
defense
stealth
(+30,178)
(+25,364)
(+35,502)
23--off: 30,178
def: 25,364
stl: 35,502
$1,820,00000:24:34!

Ballistic vest
This item requires rank 23 in order to be used.

6,321
58,614
23,489
offense
defense
stealth
(+6,321)
(+58,614)
(+23,489)
23--off: 6,321
def: 58,614
stl: 23,489
$1,760,00000:24:34















