Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
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Armor piercing bullets
This item requires rank 19 in order to be used.
15,545
10,753
13,310
offense
defense
stealth
(+15,545)
(+10,753)
(+13,310)
19--off: 15,545
def: 10,753
stl: 13,310
$800,00000:00:13!
Simple M.T.V
This item requires rank 21 in order to be used.
4,032
33,069
15,443
offense
defense
stealth
(+4,032)
(+33,069)
(+15,443)
21--off: 4,032
def: 33,069
stl: 15,443
$1,060,00000:00:234
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$200,00000:00:333
1--Materials
$60,00000:00:334
1--Materials
$80,00000:00:33!
Simple M.T.V
This item requires rank 14 in order to be used.
2,163
10,371
4,003
offense
defense
stealth
(+2,163)
(+10,371)
(+4,003)
14--off: 2,163
def: 10,371
stl: 4,003
$340,00000:00:44!
Ballistic vest
This item requires rank 11 in order to be used.
432
6,246
3,027
offense
defense
stealth
(+432)
(+6,246)
(+3,027)
11--off: 432
def: 6,246
stl: 3,027
$200,00000:01:24Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:33Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:33Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:02:33- 1--
Materials
$60,00000:03:33 2
1--Materials
$250,00000:03:33!
Zombie mask
This item requires rank 10 in order to be used.
716
459
4,199
offense
defense
stealth
(+716)
(+459)
(+4,199)
10--off: 716
def: 459
stl: 4,199
$100,00000:03:53!
Army sweater
This item requires rank 10 in order to be used.
886
928
5,376
offense
defense
stealth
(+886)
(+928)
(+5,376)
10--off: 886
def: 928
stl: 5,376
$140,00000:03:53Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:04:336
1--Materials
$132,00000:04:341
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:04:341
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:05:332
1--Materials
$100,00000:05:332
1--Materials
$100,00000:05:33!
Orange aviators
This item requires rank 16 in order to be used.
3,192
1,310
15,902
offense
defense
stealth
(+3,192)
(+1,310)
(+15,902)
16--off: 3,192
def: 1,310
stl: 15,902
$400,00000:06:54Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:33- 1--
Materials
$50,00000:07:33 1
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:07:33!
Military body armor
This item requires rank 18 in order to be used.
3,996
22,277
3,809
offense
defense
stealth
(+3,996)
(+22,277)
(+3,809)
18--off: 3,996
def: 22,277
stl: 3,809
$600,00000:08:13!
Army sweater
This item requires rank 15 in order to be used.
2,221
1,851
15,290
offense
defense
stealth
(+2,221)
(+1,851)
(+15,290)
15--off: 2,221
def: 1,851
stl: 15,290
$380,00000:08:24!
Smartphone
This item requires rank 10 in order to be used.
2,847
3,424
3,464
offense
defense
stealth
(+2,847)
(+3,424)
(+3,464)
10--off: 2,847
def: 3,424
stl: 3,464
$200,00000:08:53!
Bayonet
This item requires rank 12 in order to be used.
4,878
4,396
2,890
offense
defense
stealth
(+4,878)
(+4,396)
(+2,890)
12--off: 4,878
def: 4,396
stl: 2,890
$240,00000:09:23Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:332
1--Materials
$250,00000:09:335
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:09:33- 1--
Materials
$250,00000:09:33 !
Ballistic vest
This item requires rank 14 in order to be used.
1,880
9,240
2,905
offense
defense
stealth
(+1,880)
(+9,240)
(+2,905)
14--off: 1,880
def: 9,240
stl: 2,905
$280,00000:10:23!
Flashlight
This item requires rank 13 in order to be used.
2,690
4,942
4,602
offense
defense
stealth
(+2,690)
(+4,942)
(+4,602)
13--off: 2,690
def: 4,942
stl: 4,602
$240,00000:12:231
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:12:33- 1--
Materials
$150,00000:12:33 !
Flashlight
This item requires rank 17 in order to be used.
6,813
9,967
8,203
offense
defense
stealth
(+6,813)
(+9,967)
(+8,203)
17--off: 6,813
def: 9,967
stl: 8,203
$500,00000:12:53!
Police vest
This item requires rank 21 in order to be used.
5,123
36,465
10,747
offense
defense
stealth
(+5,123)
(+36,465)
(+10,747)
21--off: 5,123
def: 36,465
stl: 10,747
$1,040,00000:13:43!
Prototype b-kit 1.0
This item requires rank 8 in order to be used.
411
3,281
761
offense
defense
stealth
(+411)
(+3,281)
(+761)
8--off: 411
def: 3,281
stl: 761
$80,00000:13:54!
Armor piercing bullets
This item requires rank 11 in order to be used.
2,380
3,190
2,351
offense
defense
stealth
(+2,380)
(+3,190)
(+2,351)
11--off: 2,380
def: 3,190
stl: 2,351
$160,00000:14:23!
Dragonskin armor
This item requires rank 14 in order to be used.
1,015
12,422
4,280
offense
defense
stealth
(+1,015)
(+12,422)
(+4,280)
14--off: 1,015
def: 12,422
stl: 4,280
$360,00000:14:23!
Revolver
This item requires rank 13 in order to be used.
10,415
1,748
2,911
offense
defense
stealth
(+10,415)
(+1,748)
(+2,911)
13--off: 10,415
def: 1,748
stl: 2,911
$300,00000:14:24- 1--
Materials
$20,00000:14:33 4
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$200,00000:14:33Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:14:33!
Military body armor
This item requires rank 16 in order to be used.
2,107
16,535
6,210
offense
defense
stealth
(+2,107)
(+16,535)
(+6,210)
16--off: 2,107
def: 16,535
stl: 6,210
$500,00000:18:53!
Army sweater
This item requires rank 21 in order to be used.
4,167
3,972
35,533
offense
defense
stealth
(+4,167)
(+3,972)
(+35,533)
21--off: 4,167
def: 3,972
stl: 35,533
$880,00000:19:23!
Flex Armor Proto
This item requires rank 14 in order to be used.
2,336
12,127
4,854
offense
defense
stealth
(+2,336)
(+12,127)
(+4,854)
14--off: 2,336
def: 12,127
stl: 4,854
$380,00000:19:24!
Police vest
This item requires rank 21 in order to be used.
5,748
35,846
8,101
offense
defense
stealth
(+5,748)
(+35,846)
(+8,101)
21--off: 5,748
def: 35,846
stl: 8,101
$1,000,00000:23:23!
Army sweater
This item requires rank 10 in order to be used.
726
459
4,832
offense
defense
stealth
(+726)
(+459)
(+4,832)
10--off: 726
def: 459
stl: 4,832
$120,00000:23:53!
Tigerprint suit
This item requires rank 21 in order to be used.
5,035
6,176
34,432
offense
defense
stealth
(+5,035)
(+6,176)
(+34,432)
21--off: 5,035
def: 6,176
stl: 34,432
$920,00000:29:43