Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1--
Materials
$60,00000:00:02 2
1--Materials
$100,00000:00:022
1--Materials
$250,00000:00:02!

M4
This item requires rank 9 in order to be used.

4,150
627
2,624
offense
defense
stealth
(+4,150)
(+627)
(+2,624)
9--off: 4,150
def: 627
stl: 2,624
$140,00000:00:21- 1--
Materials
$250,00000:01:01 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:01:01!

Tigerprint suit
This item requires rank 21 in order to be used.

3,556
3,666
47,526
offense
defense
stealth
(+3,556)
(+3,666)
(+47,526)
21--off: 3,556
def: 3,666
stl: 47,526
$1,100,00000:01:51
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:02:014

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:02:021

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:02:02!

MP5
This item requires rank 5 in order to be used.

1,045
155
413
offense
defense
stealth
(+1,045)
(+155)
(+413)
5--off: 1,045
def: 155
stl: 413
$40,00000:02:51- 1--
Materials
$20,00000:04:02 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:04:02
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:05:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:05:02!

Radar
This item requires rank 11 in order to be used.

5,427
3,704
3,145
offense
defense
stealth
(+5,427)
(+3,704)
(+3,145)
11--off: 5,427
def: 3,704
stl: 3,145
$240,00000:05:51!

MP5
This item requires rank 11 in order to be used.

8,868
1,387
3,637
offense
defense
stealth
(+8,868)
(+1,387)
(+3,637)
11--off: 8,868
def: 1,387
stl: 3,637
$280,00000:05:51!

Army sweater
This item requires rank 12 in order to be used.

1,597
1,161
10,616
offense
defense
stealth
(+1,597)
(+1,161)
(+10,616)
12--off: 1,597
def: 1,161
stl: 10,616
$260,00000:05:51!

Shuriken
This item requires rank 13 in order to be used.

6,862
6,247
6,130
offense
defense
stealth
(+6,862)
(+6,247)
(+6,130)
13--off: 6,862
def: 6,247
stl: 6,130
$380,00000:06:51
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:022

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:07:023

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,050,00000:07:024

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:07:024
1--Materials
$80,00000:07:02!

Prototype b-kit 1.0
This item requires rank 20 in order to be used.

2,082
36,146
14,954
offense
defense
stealth
(+2,082)
(+36,146)
(+14,954)
20--off: 2,082
def: 36,146
stl: 14,954
$1,060,00000:09:21!

White suit
This item requires rank 10 in order to be used.

974
860
6,215
offense
defense
stealth
(+974)
(+860)
(+6,215)
10--off: 974
def: 860
stl: 6,215
$160,00000:09:22- 1--
Materials
$50,00000:10:01 !

GPS
This item requires rank 7 in order to be used.

1,652
1,430
1,406
offense
defense
stealth
(+1,652)
(+1,430)
(+1,406)
7--off: 1,652
def: 1,430
stl: 1,406
$80,00000:10:21- 1--
Materials
$350,00000:11:01 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:11:012

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:11:01!

Dragonskin armor
This item requires rank 11 in order to be used.

1,050
7,327
3,126
offense
defense
stealth
(+1,050)
(+7,327)
(+3,126)
11--off: 1,050
def: 7,327
stl: 3,126
$240,00000:11:521
1--Materials
$125,00000:12:023

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:12:021
1--Materials
$20,00000:12:02!

AK-47
This item requires rank 18 in order to be used.

24,079
3,982
9,026
offense
defense
stealth
(+24,079)
(+3,982)
(+9,026)
18--off: 24,079
def: 3,982
stl: 9,026
$740,00000:12:22!

Revolver
This item requires rank 14 in order to be used.

14,686
1,622
6,041
offense
defense
stealth
(+14,686)
(+1,622)
(+6,041)
14--off: 14,686
def: 1,622
stl: 6,041
$440,00000:13:51!

MP5
This item requires rank 10 in order to be used.

7,570
1,097
3,174
offense
defense
stealth
(+7,570)
(+1,097)
(+3,174)
10--off: 7,570
def: 1,097
stl: 3,174
$240,00000:14:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:01
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:01!

AK-47
This item requires rank 23 in order to be used.

67,430
8,216
19,202
offense
defense
stealth
(+67,430)
(+8,216)
(+19,202)
23--off: 67,430
def: 8,216
stl: 19,202
$1,900,00000:17:51!

Army sweater
This item requires rank 16 in order to be used.

3,325
4,163
24,139
offense
defense
stealth
(+3,325)
(+4,163)
(+24,139)
16--off: 3,325
def: 4,163
stl: 24,139
$640,00000:19:41!

Prototype b-kit 1.0
This item requires rank 23 in order to be used.

8,387
50,467
17,653
offense
defense
stealth
(+8,387)
(+50,467)
(+17,653)
23--off: 8,387
def: 50,467
stl: 17,653
$1,540,00000:21:51!

Flex Armor Proto
This item requires rank 16 in order to be used.

3,985
23,429
6,613
offense
defense
stealth
(+3,985)
(+23,429)
(+6,613)
16--off: 3,985
def: 23,429
stl: 6,613
$680,00000:25:21
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:27:02!

Fake moustache
This item requires rank 1 in order to be used.

12
18
91
offense
defense
stealth
(+12)
(+18)
(+91)
1--off: 12
def: 18
stl: 91
$1,00000:28:11















