Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Revolver
This item requires rank 14 in order to be used.

14,686
1,622
6,041
offense
defense
stealth
(+14,686)
(+1,622)
(+6,041)
14--off: 14,686
def: 1,622
stl: 6,041
$440,00000:00:50
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:01!

MP5
This item requires rank 10 in order to be used.

7,570
1,097
3,174
offense
defense
stealth
(+7,570)
(+1,097)
(+3,174)
10--off: 7,570
def: 1,097
stl: 3,174
$240,00000:01:21!

Armor piercing bullets
This item requires rank 11 in order to be used.

4,392
3,411
2,982
offense
defense
stealth
(+4,392)
(+3,411)
(+2,982)
11--off: 4,392
def: 3,411
stl: 2,982
$220,00000:01:51
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:02:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:02:00!

Bayonet
This item requires rank 15 in order to be used.

6,996
5,055
6,961
offense
defense
stealth
(+6,996)
(+5,055)
(+6,961)
15--off: 6,996
def: 5,055
stl: 6,961
$380,00000:02:50
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:001

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:03:001

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:04:014
1--Materials
$200,00000:04:012
1--Materials
$40,00000:04:011

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:04:01!

AK-47
This item requires rank 23 in order to be used.

67,430
8,216
19,202
offense
defense
stealth
(+67,430)
(+8,216)
(+19,202)
23--off: 67,430
def: 8,216
stl: 19,202
$1,900,00000:04:50- 1--
Materials
$350,00000:06:01 5

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:06:01!

Army sweater
This item requires rank 16 in order to be used.

3,325
4,163
24,139
offense
defense
stealth
(+3,325)
(+4,163)
(+24,139)
16--off: 3,325
def: 4,163
stl: 24,139
$640,00000:06:40
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:00
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:00
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:00- 1--
Materials
$350,00000:08:00 !

Prototype b-kit 1.0
This item requires rank 23 in order to be used.

8,387
50,467
17,653
offense
defense
stealth
(+8,387)
(+50,467)
(+17,653)
23--off: 8,387
def: 50,467
stl: 17,653
$1,540,00000:08:50!

Tactical vest
This item requires rank 13 in order to be used.

2,264
8,709
4,273
offense
defense
stealth
(+2,264)
(+8,709)
(+4,273)
13--off: 2,264
def: 8,709
stl: 4,273
$300,00000:08:51- 1--
Materials
$375,00000:10:00 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:11:01- 1--
off: 83
def: 9
stl: 23
$1,00000:11:50 - 1--
Materials
$40,00000:12:00 - 1--
Materials
$40,00000:12:00 !

Flex Armor Proto
This item requires rank 16 in order to be used.

3,985
23,429
6,613
offense
defense
stealth
(+3,985)
(+23,429)
(+6,613)
16--off: 3,985
def: 23,429
stl: 6,613
$680,00000:12:20!

Pirate mask
This item requires rank 11 in order to be used.

1,028
1,100
7,092
offense
defense
stealth
(+1,028)
(+1,100)
(+7,092)
11--off: 1,028
def: 1,100
stl: 7,092
$180,00000:12:50- 1--
Materials
$20,00000:13:00 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:14:004
1--Materials
$80,00000:14:008
1--Materials
$160,00000:14:002

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:14:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:14:01!

Smartphone
This item requires rank 11 in order to be used.

3,571
3,161
4,796
offense
defense
stealth
(+3,571)
(+3,161)
(+4,796)
11--off: 3,571
def: 3,161
stl: 4,796
$240,00000:14:50!

Fake moustache
This item requires rank 1 in order to be used.

12
18
91
offense
defense
stealth
(+12)
(+18)
(+91)
1--off: 12
def: 18
stl: 91
$1,00000:15:10!

Binoculars
This item requires rank 14 in order to be used.

5,035
10,419
4,996
offense
defense
stealth
(+5,035)
(+10,419)
(+4,996)
14--off: 5,035
def: 10,419
stl: 4,996
$400,00000:15:51
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:17:00!

Golden desert eagle
This item requires rank 21 in order to be used.

38,455
5,315
14,453
offense
defense
stealth
(+38,455)
(+5,315)
(+14,453)
21--off: 38,455
def: 5,315
stl: 14,453
$1,160,00000:17:10
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:18:00
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:19:00!

Tommy gun
This item requires rank 14 in order to be used.

13,677
1,736
5,129
offense
defense
stealth
(+13,677)
(+1,736)
(+5,129)
14--off: 13,677
def: 1,736
stl: 5,129
$420,00000:19:50!

Revolver
This item requires rank 14 in order to be used.

14,024
2,029
6,108
offense
defense
stealth
(+14,024)
(+2,029)
(+6,108)
14--off: 14,024
def: 2,029
stl: 6,108
$440,00000:19:50!

Orange aviators
This item requires rank 15 in order to be used.

1,410
1,627
17,957
offense
defense
stealth
(+1,410)
(+1,627)
(+17,957)
15--off: 1,410
def: 1,627
stl: 17,957
$420,00000:19:50
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:23:00!

Ballistic vest
This item requires rank 11 in order to be used.

979
10,100
3,080
offense
defense
stealth
(+979)
(+10,100)
(+3,080)
11--off: 979
def: 10,100
stl: 3,080
$280,00000:27:50















