Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Bayonet
This item requires rank 15 in order to be used.

6,996
5,055
6,961
offense
defense
stealth
(+6,996)
(+5,055)
(+6,961)
15--off: 6,996
def: 5,055
stl: 6,961
$380,00000:00:38
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:481

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:00:481

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:01:494
1--Materials
$200,00000:01:492
1--Materials
$40,00000:01:491

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:01:49!

AK-47
This item requires rank 23 in order to be used.

67,430
8,216
19,202
offense
defense
stealth
(+67,430)
(+8,216)
(+19,202)
23--off: 67,430
def: 8,216
stl: 19,202
$1,900,00000:02:38- 1--
Materials
$350,00000:03:49 5

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:03:49!

Army sweater
This item requires rank 16 in order to be used.

3,325
4,163
24,139
offense
defense
stealth
(+3,325)
(+4,163)
(+24,139)
16--off: 3,325
def: 4,163
stl: 24,139
$640,00000:04:28
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:48
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:48
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:48
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:48- 1--
Materials
$350,00000:05:48 !

Prototype b-kit 1.0
This item requires rank 23 in order to be used.

8,387
50,467
17,653
offense
defense
stealth
(+8,387)
(+50,467)
(+17,653)
23--off: 8,387
def: 50,467
stl: 17,653
$1,540,00000:06:38!

Tactical vest
This item requires rank 13 in order to be used.

2,264
8,709
4,273
offense
defense
stealth
(+2,264)
(+8,709)
(+4,273)
13--off: 2,264
def: 8,709
stl: 4,273
$300,00000:06:39- 1--
Materials
$375,00000:07:48 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:49
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:08:49- 1--
off: 83
def: 9
stl: 23
$1,00000:09:38 - 1--
Materials
$40,00000:09:48 - 1--
Materials
$40,00000:09:48 !

Flex Armor Proto
This item requires rank 16 in order to be used.

3,985
23,429
6,613
offense
defense
stealth
(+3,985)
(+23,429)
(+6,613)
16--off: 3,985
def: 23,429
stl: 6,613
$680,00000:10:08!

Pirate mask
This item requires rank 11 in order to be used.

1,028
1,100
7,092
offense
defense
stealth
(+1,028)
(+1,100)
(+7,092)
11--off: 1,028
def: 1,100
stl: 7,092
$180,00000:10:38- 1--
Materials
$20,00000:10:48 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:11:484
1--Materials
$80,00000:11:488
1--Materials
$160,00000:11:482

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:11:48
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:11:49!

Smartphone
This item requires rank 11 in order to be used.

3,571
3,161
4,796
offense
defense
stealth
(+3,571)
(+3,161)
(+4,796)
11--off: 3,571
def: 3,161
stl: 4,796
$240,00000:12:38!

Fake moustache
This item requires rank 1 in order to be used.

12
18
91
offense
defense
stealth
(+12)
(+18)
(+91)
1--off: 12
def: 18
stl: 91
$1,00000:12:58!

Binoculars
This item requires rank 14 in order to be used.

5,035
10,419
4,996
offense
defense
stealth
(+5,035)
(+10,419)
(+4,996)
14--off: 5,035
def: 10,419
stl: 4,996
$400,00000:13:39- 1--
Materials
$200,00000:13:49 1
1--Materials
$350,00000:14:482

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:14:48- 1--
Materials
$125,00000:14:48 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:14:48!

Golden desert eagle
This item requires rank 21 in order to be used.

38,455
5,315
14,453
offense
defense
stealth
(+38,455)
(+5,315)
(+14,453)
21--off: 38,455
def: 5,315
stl: 14,453
$1,160,00000:14:58
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:48
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:15:48
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:16:48!

Tommy gun
This item requires rank 14 in order to be used.

13,677
1,736
5,129
offense
defense
stealth
(+13,677)
(+1,736)
(+5,129)
14--off: 13,677
def: 1,736
stl: 5,129
$420,00000:17:38!

Revolver
This item requires rank 14 in order to be used.

14,024
2,029
6,108
offense
defense
stealth
(+14,024)
(+2,029)
(+6,108)
14--off: 14,024
def: 2,029
stl: 6,108
$440,00000:17:38!

Orange aviators
This item requires rank 15 in order to be used.

1,410
1,627
17,957
offense
defense
stealth
(+1,410)
(+1,627)
(+17,957)
15--off: 1,410
def: 1,627
stl: 17,957
$420,00000:17:38
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:19:48
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:20:48!

M4
This item requires rank 7 in order to be used.

2,665
395
857
offense
defense
stealth
(+2,665)
(+395)
(+857)
7--off: 2,665
def: 395
stl: 857
$80,00000:23:09!

Opera mask
This item requires rank 18 in order to be used.

4,663
4,855
25,096
offense
defense
stealth
(+4,663)
(+4,855)
(+25,096)
18--off: 4,663
def: 4,855
stl: 25,096
$700,00000:24:09!

Full ballistic vest
This item requires rank 14 in order to be used.

1,410
14,293
5,012
offense
defense
stealth
(+1,410)
(+14,293)
(+5,012)
14--off: 1,410
def: 14,293
stl: 5,012
$420,00000:24:38!

Zombie mask
This item requires rank 21 in order to be used.

6,920
3,329
37,396
offense
defense
stealth
(+6,920)
(+3,329)
(+37,396)
21--off: 6,920
def: 3,329
stl: 37,396
$960,00000:24:39!

Ballistic vest
This item requires rank 11 in order to be used.

979
10,100
3,080
offense
defense
stealth
(+979)
(+10,100)
(+3,080)
11--off: 979
def: 10,100
stl: 3,080
$280,00000:25:38















