Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
4
1--Materials
$500,00000:00:34!

Full ballistic vest
This item requires rank 10 in order to be used.

995
6,894
1,454
offense
defense
stealth
(+995)
(+6,894)
(+1,454)
10--off: 995
def: 6,894
stl: 1,454
$180,00000:00:54!

Golden desert eagle
This item requires rank 20 in order to be used.

32,534
3,735
13,837
offense
defense
stealth
(+32,534)
(+3,735)
(+13,837)
20--off: 32,534
def: 3,735
stl: 13,837
$1,000,00000:00:54!

Shotgun
This item requires rank 21 in order to be used.

43,312
7,453
18,045
offense
defense
stealth
(+43,312)
(+7,453)
(+18,045)
21--off: 43,312
def: 7,453
stl: 18,045
$1,380,00000:01:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:01:34- 1--
Materials
$375,00000:01:35 3
1--Materials
$150,00000:01:356
1--Materials
$300,00000:01:35!

Tigerprint suit
This item requires rank 11 in order to be used.

1,075
678
9,485
offense
defense
stealth
(+1,075)
(+678)
(+9,485)
11--off: 1,075
def: 678
stl: 9,485
$220,00000:02:24
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:342

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:03:34- 1--
Materials
$250,00000:03:34 - 1--
Materials
$80,00000:03:34 3
1--Materials
$60,00000:03:34!

Javelin
This item requires rank 9 in order to be used.

5,143
451
1,378
offense
defense
stealth
(+5,143)
(+451)
(+1,378)
9--off: 5,143
def: 451
stl: 1,378
$140,00000:03:54!

Proso armor
This item requires rank 18 in order to be used.

2,921
26,477
10,005
offense
defense
stealth
(+2,921)
(+26,477)
(+10,005)
18--off: 2,921
def: 26,477
stl: 10,005
$780,00000:04:54!

Golden desert eagle
This item requires rank 14 in order to be used.

12,875
858
4,136
offense
defense
stealth
(+12,875)
(+858)
(+4,136)
14--off: 12,875
def: 858
stl: 4,136
$360,00000:05:24!

Full ballistic vest
This item requires rank 15 in order to be used.

1,683
15,074
6,743
offense
defense
stealth
(+1,683)
(+15,074)
(+6,743)
15--off: 1,683
def: 15,074
stl: 6,743
$480,00000:05:24!

Mini k
This item requires rank 21 in order to be used.

44,374
5,698
7,447
offense
defense
stealth
(+44,374)
(+5,698)
(+7,447)
21--off: 44,374
def: 5,698
stl: 7,447
$1,160,00000:05:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:34- 1--
Materials
$125,00000:05:34 5

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:05:34- 1--
Materials
$40,00000:05:34 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:05:341

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:05:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:05:34
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:34
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:34!

Police vest
This item requires rank 15 in order to be used.

908
19,477
4,779
offense
defense
stealth
(+908)
(+19,477)
(+4,779)
15--off: 908
def: 19,477
stl: 4,779
$500,00000:07:24!

White suit
This item requires rank 15 in order to be used.

1,355
2,189
16,757
offense
defense
stealth
(+1,355)
(+2,189)
(+16,757)
15--off: 1,355
def: 2,189
stl: 16,757
$400,00000:08:241

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:08:342

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:08:34!

Military body armor
This item requires rank 16 in order to be used.

3,432
22,132
4,755
offense
defense
stealth
(+3,432)
(+22,132)
(+4,755)
16--off: 3,432
def: 22,132
stl: 4,755
$600,00000:08:543

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:10:341

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:10:342

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:342

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:11:34!

Armor piercing bullets
This item requires rank 16 in order to be used.

6,352
11,025
5,599
offense
defense
stealth
(+6,352)
(+11,025)
(+5,599)
16--off: 6,352
def: 11,025
stl: 5,599
$460,00000:11:541

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:12:34- 1--
Materials
$1,750,00000:12:34 - 1--
Materials
$100,00000:12:34 3
1--Materials
$60,00000:13:344
1--Materials
$200,00000:13:34- 1--
Materials
$100,00000:13:34 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:13:34!

Gang suit
This item requires rank 4 in order to be used.

44
49
705
offense
defense
stealth
(+44)
(+49)
(+705)
4--off: 44
def: 49
stl: 705
$20,00000:14:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:16:34!

Army sweater
This item requires rank 9 in order to be used.

860
486
4,271
offense
defense
stealth
(+860)
(+486)
(+4,271)
9--off: 860
def: 486
stl: 4,271
$120,00000:16:54!

Desert eagle
This item requires rank 14 in order to be used.

13,045
1,171
4,268
offense
defense
stealth
(+13,045)
(+1,171)
(+4,268)
14--off: 13,045
def: 1,171
stl: 4,268
$360,00000:17:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:18:34!

Pirate mask
This item requires rank 10 in order to be used.

883
737
7,111
offense
defense
stealth
(+883)
(+737)
(+7,111)
10--off: 883
def: 737
stl: 7,111
$180,00000:19:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:23:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:28:34















