Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Revolver
This item requires rank 21 in order to be used.

42,564
2,604
16,922
offense
defense
stealth
(+42,564)
(+2,604)
(+16,922)
21--off: 42,564
def: 2,604
stl: 16,922
$1,240,00000:00:37
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:26!

Opera mask
This item requires rank 10 in order to be used.

546
1,375
6,823
offense
defense
stealth
(+546)
(+1,375)
(+6,823)
10--off: 546
def: 1,375
stl: 6,823
$180,00000:01:46- 1--
Materials
$125,00000:02:26 2
1--Materials
$250,00000:02:263
1--Materials
$165,00000:02:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:02:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:02:27
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:02:27!

M4
This item requires rank 23 in order to be used.

61,456
9,775
13,615
offense
defense
stealth
(+61,456)
(+9,775)
(+13,615)
23--off: 61,456
def: 9,775
stl: 13,615
$1,700,00000:03:16
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:03:261

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:03:273
1--Materials
$375,00000:03:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:26
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:26!

Binoculars
This item requires rank 2 in order to be used.

78
60
78
offense
defense
stealth
(+78)
(+60)
(+78)
2--off: 78
def: 60
stl: 78
$1,00000:05:16!

Loaba suite v2
This item requires rank 14 in order to be used.

1,461
16,674
5,910
offense
defense
stealth
(+1,461)
(+16,674)
(+5,910)
14--off: 1,461
def: 16,674
stl: 5,910
$480,00000:05:171

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:05:272
1--Materials
$40,00000:05:271

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:05:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:05:27!

Binoculars
This item requires rank 19 in order to be used.

21,234
19,073
14,775
offense
defense
stealth
(+21,234)
(+19,073)
(+14,775)
19--off: 21,234
def: 19,073
stl: 14,775
$1,100,00000:06:06!

Tigerprint suit
This item requires rank 4 in order to be used.

104
93
771
offense
defense
stealth
(+104)
(+93)
(+771)
4--off: 104
def: 93
stl: 771
$20,00000:06:166
1--Materials
$300,00000:06:261
1--Materials
$20,00000:06:26!

Bayonet
This item requires rank 1 in order to be used.

57
57
40
offense
defense
stealth
(+57)
(+57)
(+40)
1--off: 57
def: 57
stl: 40
$1,00000:07:16
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:26!

Orange aviators
This item requires rank 11 in order to be used.

1,239
1,320
6,590
offense
defense
stealth
(+1,239)
(+1,320)
(+6,590)
11--off: 1,239
def: 1,320
stl: 6,590
$180,00000:08:16!

Gang suit
This item requires rank 15 in order to be used.

2,642
1,339
20,004
offense
defense
stealth
(+2,642)
(+1,339)
(+20,004)
15--off: 2,642
def: 1,339
stl: 20,004
$480,00000:08:16
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:272

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:09:26!

Loaba suite v2
This item requires rank 7 in order to be used.

446
2,371
911
offense
defense
stealth
(+446)
(+2,371)
(+911)
7--off: 446
def: 2,371
stl: 911
$80,00000:09:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:10:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:10:27!

GPS
This item requires rank 1 in order to be used.

39
65
57
offense
defense
stealth
(+39)
(+65)
(+57)
1--off: 39
def: 65
stl: 57
$1,00000:11:16!

Orange aviators
This item requires rank 8 in order to be used.

329
229
3,559
offense
defense
stealth
(+329)
(+229)
(+3,559)
8--off: 329
def: 229
stl: 3,559
$80,00000:11:46- 1--
Materials
$250,00000:12:26 - 1--
Materials
$250,00000:12:26 2
1--Materials
$250,00000:13:271
1--Materials
$50,00000:13:271

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:13:27!

Flex Armor Proto
This item requires rank 16 in order to be used.

3,985
23,429
6,613
offense
defense
stealth
(+3,985)
(+23,429)
(+6,613)
16--off: 3,985
def: 23,429
stl: 6,613
$680,00000:13:462

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:14:262
1--Materials
$100,00000:14:26!

Explosive rounds
This item requires rank 16 in order to be used.

7,418
12,007
7,543
offense
defense
stealth
(+7,418)
(+12,007)
(+7,543)
16--off: 7,418
def: 12,007
stl: 7,543
$540,00000:14:46
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:17:26!

AK-47
This item requires rank 16 in order to be used.

19,290
1,476
4,485
offense
defense
stealth
(+19,290)
(+1,476)
(+4,485)
16--off: 19,290
def: 1,476
stl: 4,485
$500,00000:17:46!

Simple M.T.V
This item requires rank 15 in order to be used.

1,448
15,641
4,102
offense
defense
stealth
(+1,448)
(+15,641)
(+4,102)
15--off: 1,448
def: 15,641
stl: 4,102
$420,00000:19:16
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:19:26!

Tigerprint suit
This item requires rank 6 in order to be used.

131
110
1,924
offense
defense
stealth
(+131)
(+110)
(+1,924)
6--off: 131
def: 110
stl: 1,924
$40,00000:23:46!

Golden desert eagle
This item requires rank 18 in order to be used.

30,223
1,405
10,532
offense
defense
stealth
(+30,223)
(+1,405)
(+10,532)
18--off: 30,223
def: 1,405
stl: 10,532
$840,00000:23:47















