Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!

Binoculars
This item requires rank 10 in order to be used.

3,373
2,842
3,647
offense
defense
stealth
(+3,373)
(+2,842)
(+3,647)
10--off: 3,373
def: 2,842
stl: 3,647
$200,00000:00:45!

Pulse rifle
This item requires rank 14 in order to be used.

14,799
1,503
7,511
offense
defense
stealth
(+14,799)
(+1,503)
(+7,511)
14--off: 14,799
def: 1,503
stl: 7,511
$480,00000:01:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:252
1--Materials
$100,00000:01:25!

Simple M.T.V
This item requires rank 18 in order to be used.

4,268
20,431
10,215
offense
defense
stealth
(+4,268)
(+20,431)
(+10,215)
18--off: 4,268
def: 20,431
stl: 10,215
$700,00000:01:45
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:25
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:26
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:25
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:252

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:04:25- 1--
Materials
$125,00000:04:25 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:25
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:25!

Javelin
This item requires rank 11 in order to be used.

7,067
1,019
2,221
offense
defense
stealth
(+7,067)
(+1,019)
(+2,221)
11--off: 7,067
def: 1,019
stl: 2,221
$200,00000:06:15!

Zombie mask
This item requires rank 12 in order to be used.

1,396
739
8,930
offense
defense
stealth
(+1,396)
(+739)
(+8,930)
12--off: 1,396
def: 739
stl: 8,930
$220,00000:06:15!

Gang suit
This item requires rank 14 in order to be used.

997
1,691
16,053
offense
defense
stealth
(+997)
(+1,691)
(+16,053)
14--off: 997
def: 1,691
stl: 16,053
$380,00000:06:154

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:06:25!

Mini k
This item requires rank 19 in order to be used.

31,454
3,462
8,053
offense
defense
stealth
(+31,454)
(+3,462)
(+8,053)
19--off: 31,454
def: 3,462
stl: 8,053
$860,00000:07:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:253
1--Materials
$150,00000:07:251

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:07:251
1--Materials
$50,00000:08:261
1--Materials
$20,00000:08:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:25
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:252
1--Materials
$100,00000:09:25
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:09:253

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:10:261

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:10:26!

Explosive rounds
This item requires rank 11 in order to be used.

4,255
4,297
4,676
offense
defense
stealth
(+4,255)
(+4,297)
(+4,676)
11--off: 4,255
def: 4,297
stl: 4,676
$260,00000:11:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:11:25!

Cowprint suit
This item requires rank 12 in order to be used.

964
1,399
11,889
offense
defense
stealth
(+964)
(+1,399)
(+11,889)
12--off: 964
def: 1,399
stl: 11,889
$280,00000:11:36!

Pirate mask
This item requires rank 18 in order to be used.

2,199
4,218
26,813
offense
defense
stealth
(+2,199)
(+4,218)
(+26,813)
18--off: 2,199
def: 4,218
stl: 26,813
$660,00000:11:452
1--Materials
$250,00000:12:251
1--Materials
$20,00000:12:25!

Radar
This item requires rank 20 in order to be used.

19,616
19,015
12,949
offense
defense
stealth
(+19,616)
(+19,015)
(+12,949)
20--off: 19,616
def: 19,015
stl: 12,949
$1,040,00000:12:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:13:26!

Pulse rifle
This item requires rank 19 in order to be used.

32,182
2,291
6,918
offense
defense
stealth
(+32,182)
(+2,291)
(+6,918)
19--off: 32,182
def: 2,291
stl: 6,918
$820,00000:13:462
1--Materials
$250,00000:14:252
1--Materials
$250,00000:14:251
1--Materials
$20,00000:14:25
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:14:25
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:15:26!

Ballistic vest
This item requires rank 14 in order to be used.

1,945
13,852
6,691
offense
defense
stealth
(+1,945)
(+13,852)
(+6,691)
14--off: 1,945
def: 13,852
stl: 6,691
$440,00000:16:15!

Police vest
This item requires rank 14 in order to be used.

1,572
14,941
4,898
offense
defense
stealth
(+1,572)
(+14,941)
(+4,898)
14--off: 1,572
def: 14,941
stl: 4,898
$420,00000:16:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:16:25!

Proso armor
This item requires rank 14 in order to be used.

2,286
16,667
5,388
offense
defense
stealth
(+2,286)
(+16,667)
(+5,388)
14--off: 2,286
def: 16,667
stl: 5,388
$480,00000:22:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:24:25!

Binoculars
This item requires rank 13 in order to be used.

6,971
6,344
4,283
offense
defense
stealth
(+6,971)
(+6,344)
(+4,283)
13--off: 6,971
def: 6,344
stl: 4,283
$360,00000:25:35!

Javelin
This item requires rank 21 in order to be used.

42,979
8,053
16,094
offense
defense
stealth
(+42,979)
(+8,053)
(+16,094)
21--off: 42,979
def: 8,053
stl: 16,094
$1,340,00000:26:16
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:27:25















