Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:00:197
1--Materials
$140,00000:00:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:00:19
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:20!

Flashlight
This item requires rank 15 in order to be used.

10,802
12,700
12,328
offense
defense
stealth
(+10,802)
(+12,700)
(+12,328)
15--off: 10,802
def: 12,700
stl: 12,328
$720,00000:00:29!

Full ballistic vest
This item requires rank 18 in order to be used.

3,539
25,114
9,721
offense
defense
stealth
(+3,539)
(+25,114)
(+9,721)
18--off: 3,539
def: 25,114
stl: 9,721
$760,00000:00:40!

Mini k
This item requires rank 15 in order to be used.

17,192
2,405
6,741
offense
defense
stealth
(+17,192)
(+2,405)
(+6,741)
15--off: 17,192
def: 2,405
stl: 6,741
$520,00000:01:093

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:01:19- 1--
Materials
$50,00000:01:19 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,300,00000:02:20
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:191
1--Materials
$50,00000:03:19!

Flex Armor Proto
This item requires rank 12 in order to be used.

1,667
10,324
3,571
offense
defense
stealth
(+1,667)
(+10,324)
(+3,571)
12--off: 1,667
def: 10,324
stl: 3,571
$320,00000:04:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:191

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:05:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:194
1--Materials
$200,00000:08:19- 1--
Materials
$350,00000:08:19 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:08:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:08:19!

Tactical vest
This item requires rank 20 in order to be used.

6,693
35,763
10,033
offense
defense
stealth
(+6,693)
(+35,763)
(+10,033)
20--off: 6,693
def: 35,763
stl: 10,033
$1,040,00000:08:39!

MP5
This item requires rank 27 in order to be used.

85,337
13,438
25,559
offense
defense
stealth
(+85,337)
(+13,438)
(+25,559)
27--off: 85,337
def: 13,438
stl: 25,559
$2,480,00000:08:40!

Ballistic vest
This item requires rank 11 in order to be used.

979
10,100
3,080
offense
defense
stealth
(+979)
(+10,100)
(+3,080)
11--off: 979
def: 10,100
stl: 3,080
$280,00000:09:093

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:09:20- 1--
Materials
$60,00000:09:20 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:09:201

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:09:20!

Pirate mask
This item requires rank 16 in order to be used.

2,551
3,472
19,329
offense
defense
stealth
(+2,551)
(+3,472)
(+19,329)
16--off: 2,551
def: 3,472
stl: 19,329
$500,00000:09:392

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:10:191
1--Materials
$20,00000:10:192
1--Materials
$40,00000:11:191

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:11:19- 1--
Materials
$20,00000:11:19 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:12:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:13:19!

AK-47
This item requires rank 21 in order to be used.

41,478
8,129
11,249
offense
defense
stealth
(+41,478)
(+8,129)
(+11,249)
21--off: 41,478
def: 8,129
stl: 11,249
$1,220,00000:14:09!

Armor piercing bullets
This item requires rank 13 in order to be used.

6,996
7,394
6,453
offense
defense
stealth
(+6,996)
(+7,394)
(+6,453)
13--off: 6,996
def: 7,394
stl: 6,453
$420,00000:15:10!

Shuriken
This item requires rank 11 in order to be used.

4,548
3,583
4,491
offense
defense
stealth
(+4,548)
(+3,583)
(+4,491)
11--off: 4,548
def: 3,583
stl: 4,491
$260,00000:15:10!

Shotgun
This item requires rank 16 in order to be used.

16,928
3,055
4,247
offense
defense
stealth
(+16,928)
(+3,055)
(+4,247)
16--off: 16,928
def: 3,055
stl: 4,247
$480,00000:15:39
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,300,00000:16:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,600,00000:16:19!

Golden desert eagle
This item requires rank 21 in order to be used.

45,442
6,273
12,298
offense
defense
stealth
(+45,442)
(+6,273)
(+12,298)
21--off: 45,442
def: 6,273
stl: 12,298
$1,280,00000:17:09!

Opera mask
This item requires rank 18 in order to be used.

4,663
4,855
25,096
offense
defense
stealth
(+4,663)
(+4,855)
(+25,096)
18--off: 4,663
def: 4,855
stl: 25,096
$700,00000:18:39!

Dragonskin armor
This item requires rank 17 in order to be used.

3,262
23,911
11,381
offense
defense
stealth
(+3,262)
(+23,911)
(+11,381)
17--off: 3,262
def: 23,911
stl: 11,381
$780,00000:18:59!

Tactical vest
This item requires rank 17 in order to be used.

5,486
23,932
9,934
offense
defense
stealth
(+5,486)
(+23,932)
(+9,934)
17--off: 5,486
def: 23,932
stl: 9,934
$780,00000:18:59!

Loaba suite v2
This item requires rank 19 in order to be used.

6,715
38,129
13,756
offense
defense
stealth
(+6,715)
(+38,129)
(+13,756)
19--off: 6,715
def: 38,129
stl: 13,756
$1,180,00000:23:39!

Golden desert eagle
This item requires rank 21 in order to be used.

47,450
5,613
16,530
offense
defense
stealth
(+47,450)
(+5,613)
(+16,530)
21--off: 47,450
def: 5,613
stl: 16,530
$1,400,00000:26:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:26:19















