Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1
1--Materials
$50,00000:00:52!

Proso armor
This item requires rank 23 in order to be used.

6,831
55,433
12,242
offense
defense
stealth
(+6,831)
(+55,433)
(+12,242)
23--off: 6,831
def: 55,433
stl: 12,242
$1,500,00000:01:42!

AK-47
This item requires rank 11 in order to be used.

9,666
791
2,424
offense
defense
stealth
(+9,666)
(+791)
(+2,424)
11--off: 9,666
def: 791
stl: 2,424
$260,00000:01:43- 1--
Materials
$40,00000:01:53 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:01:53!

Bayonet
This item requires rank 21 in order to be used.

16,496
23,802
22,201
offense
defense
stealth
(+16,496)
(+23,802)
(+22,201)
21--off: 16,496
def: 23,802
stl: 22,201
$1,240,00000:02:02!

Police vest
This item requires rank 13 in order to be used.

2,245
10,560
2,211
offense
defense
stealth
(+2,245)
(+10,560)
(+2,211)
13--off: 2,245
def: 10,560
stl: 2,211
$300,00000:02:42- 1--
Materials
$125,00000:02:52 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:02:524
1--Materials
$80,00000:02:52- 1--
Materials
$250,00000:02:52 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:02:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:522

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:03:533

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:03:53- 1--
Materials
$80,00000:03:53 !

Police vest
This item requires rank 13 in order to be used.

1,994
11,566
3,107
offense
defense
stealth
(+1,994)
(+11,566)
(+3,107)
13--off: 1,994
def: 11,566
stl: 3,107
$340,00000:05:42!

Tactical vest
This item requires rank 15 in order to be used.

2,573
18,044
7,501
offense
defense
stealth
(+2,573)
(+18,044)
(+7,501)
15--off: 2,573
def: 18,044
stl: 7,501
$560,00000:05:42!

Gang suit
This item requires rank 2 in order to be used.

12
15
143
offense
defense
stealth
(+12)
(+15)
(+143)
2--off: 12
def: 15
stl: 143
$1,00000:05:43
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:52
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:52- 1--
Materials
$250,00000:05:52 4
1--Materials
$80,00000:05:52
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:05:52
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:05:52!

Clown mask
This item requires rank 12 in order to be used.

1,012
1,898
8,686
offense
defense
stealth
(+1,012)
(+1,898)
(+8,686)
12--off: 1,012
def: 1,898
stl: 8,686
$240,00000:06:43
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:06:53
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:07:521

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:08:522
1--Materials
$40,00000:08:52- 1--
Materials
$80,00000:08:52 !

Business suit
This item requires rank 14 in order to be used.

1,479
2,379
18,166
offense
defense
stealth
(+1,479)
(+2,379)
(+18,166)
14--off: 1,479
def: 2,379
stl: 18,166
$440,00000:09:02!

Improved crosshairs
This item requires rank 20 in order to be used.

16,945
24,728
10,989
offense
defense
stealth
(+16,945)
(+24,728)
(+10,989)
20--off: 16,945
def: 24,728
stl: 10,989
$1,060,00000:09:13!

Loaba suite v2
This item requires rank 11 in order to be used.

583
7,485
2,340
offense
defense
stealth
(+583)
(+7,485)
(+2,340)
11--off: 583
def: 7,485
stl: 2,340
$200,00000:10:42- 1--
Materials
$40,00000:10:52 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:10:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:10:52!

MP5
This item requires rank 17 in order to be used.

25,067
2,069
4,208
offense
defense
stealth
(+25,067)
(+2,069)
(+4,208)
17--off: 25,067
def: 2,069
stl: 4,208
$620,00000:11:12!

Prototype b-kit 1.0
This item requires rank 9 in order to be used.

869
5,829
1,743
offense
defense
stealth
(+869)
(+5,829)
(+1,743)
9--off: 869
def: 5,829
stl: 1,743
$160,00000:12:121
1--Materials
$50,00000:12:521

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:12:52!

Bayonet
This item requires rank 10 in order to be used.

3,816
3,767
4,224
offense
defense
stealth
(+3,816)
(+3,767)
(+4,224)
10--off: 3,816
def: 3,767
stl: 4,224
$240,00000:13:32!

Bayonet
This item requires rank 3 in order to be used.

141
158
145
offense
defense
stealth
(+141)
(+158)
(+145)
3--off: 141
def: 158
stl: 145
$1,00000:14:42!

Flex Armor Proto
This item requires rank 17 in order to be used.

2,734
23,815
4,357
offense
defense
stealth
(+2,734)
(+23,815)
(+4,357)
17--off: 2,734
def: 23,815
stl: 4,357
$620,00000:16:12
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:17:52!

Army sweater
This item requires rank 17 in order to be used.

4,588
2,063
24,848
offense
defense
stealth
(+4,588)
(+2,063)
(+24,848)
17--off: 4,588
def: 2,063
stl: 24,848
$620,00000:21:32!

Golden desert eagle
This item requires rank 21 in order to be used.

38,455
5,315
14,453
offense
defense
stealth
(+38,455)
(+5,315)
(+14,453)
21--off: 38,455
def: 5,315
stl: 14,453
$1,160,00000:23:02!

Military body armor
This item requires rank 11 in order to be used.

616
8,367
3,159
offense
defense
stealth
(+616)
(+8,367)
(+3,159)
11--off: 616
def: 8,367
stl: 3,159
$240,00000:24:02!

Radar
This item requires rank 16 in order to be used.

9,018
11,111
8,375
offense
defense
stealth
(+9,018)
(+11,111)
(+8,375)
16--off: 9,018
def: 11,111
stl: 8,375
$580,00000:24:32!

Pirate mask
This item requires rank 16 in order to be used.

2,554
2,635
20,700
offense
defense
stealth
(+2,554)
(+2,635)
(+20,700)
16--off: 2,554
def: 2,635
stl: 20,700
$520,00000:28:12















