Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
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Army sweater
This item requires rank 13 in order to be used.

2,065
1,022
13,732
offense
defense
stealth
(+2,065)
(+1,022)
(+13,732)
13--off: 2,065
def: 1,022
stl: 13,732
$340,00000:00:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:323
1--Materials
$375,00000:00:321
1--Materials
$350,00000:00:32
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:00:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:01:32!

Pulse rifle
This item requires rank 14 in order to be used.

13,038
1,517
4,174
offense
defense
stealth
(+13,038)
(+1,517)
(+4,174)
14--off: 13,038
def: 1,517
stl: 4,174
$380,00000:02:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:32
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:32- 1--
Materials
$40,00000:02:32 2
1--Materials
$100,00000:02:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:04:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:33
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:33!

Loaba suite v2
This item requires rank 9 in order to be used.

753
4,797
1,342
offense
defense
stealth
(+753)
(+4,797)
(+1,342)
9--off: 753
def: 4,797
stl: 1,342
$140,00000:04:522
1--Materials
$250,00000:05:32
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:33
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:33
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:33!

Zombie mask
This item requires rank 24 in order to be used.

9,544
9,431
57,135
offense
defense
stealth
(+9,544)
(+9,431)
(+57,135)
24--off: 9,544
def: 9,431
stl: 57,135
$1,520,00000:06:42!

Dragonskin armor
This item requires rank 13 in order to be used.

1,165
13,858
4,537
offense
defense
stealth
(+1,165)
(+13,858)
(+4,537)
13--off: 1,165
def: 13,858
stl: 4,537
$400,00000:07:22
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:32- 1--
Materials
$100,00000:07:32 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:07:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:07:32!

Pulse rifle
This item requires rank 19 in order to be used.

32,182
2,291
6,918
offense
defense
stealth
(+32,182)
(+2,291)
(+6,918)
19--off: 32,182
def: 2,291
stl: 6,918
$820,00000:07:523

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:08:321

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:323
1--Materials
$150,00000:08:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:08:321

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:09:33
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:10:32!

Desert eagle
This item requires rank 18 in order to be used.

28,124
2,571
7,199
offense
defense
stealth
(+28,124)
(+2,571)
(+7,199)
18--off: 28,124
def: 2,571
stl: 7,199
$760,00000:10:523

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:11:33!

Fake moustache
This item requires rank 17 in order to be used.

4,185
5,467
25,162
offense
defense
stealth
(+4,185)
(+5,467)
(+25,162)
17--off: 4,185
def: 5,467
stl: 25,162
$700,00000:12:123

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:12:32!

Ballistic vest
This item requires rank 10 in order to be used.

1,171
7,033
1,988
offense
defense
stealth
(+1,171)
(+7,033)
(+1,988)
10--off: 1,171
def: 7,033
stl: 1,988
$200,00000:14:52!

Ballistic vest
This item requires rank 1 in order to be used.

13
72
31
offense
defense
stealth
(+13)
(+72)
(+31)
1--off: 13
def: 72
stl: 31
$1,00000:15:23!

Bayonet
This item requires rank 13 in order to be used.

6,166
8,072
6,187
offense
defense
stealth
(+6,166)
(+8,072)
(+6,187)
13--off: 6,166
def: 8,072
stl: 6,187
$400,00000:17:22!

Radar
This item requires rank 14 in order to be used.

8,906
7,895
5,666
offense
defense
stealth
(+8,906)
(+7,895)
(+5,666)
14--off: 8,906
def: 7,895
stl: 5,666
$440,00000:17:22!

Shotgun
This item requires rank 13 in order to be used.

13,856
1,740
3,920
offense
defense
stealth
(+13,856)
(+1,740)
(+3,920)
13--off: 13,856
def: 1,740
stl: 3,920
$400,00000:17:22
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:17:32!

Mini k
This item requires rank 6 in order to be used.

1,785
196
775
offense
defense
stealth
(+1,785)
(+196)
(+775)
6--off: 1,785
def: 196
stl: 775
$60,00000:18:53!

Desert eagle
This item requires rank 14 in order to be used.

19,476
2,056
4,390
offense
defense
stealth
(+19,476)
(+2,056)
(+4,390)
14--off: 19,476
def: 2,056
stl: 4,390
$520,00000:23:42!

Golden desert eagle
This item requires rank 21 in order to be used.

47,450
5,613
16,530
offense
defense
stealth
(+47,450)
(+5,613)
(+16,530)
21--off: 47,450
def: 5,613
stl: 16,530
$1,400,00000:24:22!

Army sweater
This item requires rank 13 in order to be used.

2,430
1,714
11,909
offense
defense
stealth
(+2,430)
(+1,714)
(+11,909)
13--off: 2,430
def: 1,714
stl: 11,909
$320,00000:27:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:27:32!

Dragonskin armor
This item requires rank 23 in order to be used.

8,601
55,712
18,479
offense
defense
stealth
(+8,601)
(+55,712)
(+18,479)
23--off: 8,601
def: 55,712
stl: 18,479
$1,660,00000:28:43















