Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:00:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:02
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:02
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:01:02!

Revolver
This item requires rank 21 in order to be used.

42,564
2,604
16,922
offense
defense
stealth
(+42,564)
(+2,604)
(+16,922)
21--off: 42,564
def: 2,604
stl: 16,922
$1,240,00000:01:11!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

1,840
16,486
2,643
offense
defense
stealth
(+1,840)
(+16,486)
(+2,643)
14--off: 1,840
def: 16,486
stl: 2,643
$420,00000:01:51
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:01
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:01- 1--
Materials
$800,00000:02:01 1
1--Materials
$20,00000:02:013
1--Materials
$60,00000:02:01!

AK-47
This item requires rank 8 in order to be used.

3,413
370
1,398
offense
defense
stealth
(+3,413)
(+370)
(+1,398)
8--off: 3,413
def: 370
stl: 1,398
$100,00000:02:21!

Pulse rifle
This item requires rank 1 in order to be used.

80
16
29
offense
defense
stealth
(+80)
(+16)
(+29)
1--off: 80
def: 16
stl: 29
$1,00000:02:51!

Gang suit
This item requires rank 13 in order to be used.

1,910
1,084
11,150
offense
defense
stealth
(+1,910)
(+1,084)
(+11,150)
13--off: 1,910
def: 1,084
stl: 11,150
$280,00000:02:511
1--Materials
$350,00000:03:011
1--Materials
$50,00000:03:012

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:03:01!

Javelin
This item requires rank 6 in order to be used.

1,884
257
459
offense
defense
stealth
(+1,884)
(+257)
(+459)
6--off: 1,884
def: 257
stl: 459
$60,00000:03:21
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:01!

M4
This item requires rank 23 in order to be used.

55,822
6,977
16,547
offense
defense
stealth
(+55,822)
(+6,977)
(+16,547)
23--off: 55,822
def: 6,977
stl: 16,547
$1,580,00000:04:51!

Shotgun
This item requires rank 4 in order to be used.

723
72
159
offense
defense
stealth
(+723)
(+72)
(+159)
4--off: 723
def: 72
stl: 159
$20,00000:05:51!

Smartphone
This item requires rank 12 in order to be used.

4,215
4,642
6,405
offense
defense
stealth
(+4,215)
(+4,642)
(+6,405)
12--off: 4,215
def: 4,642
stl: 6,405
$300,00000:05:52!

Tigerprint suit
This item requires rank 1 in order to be used.

18
5
85
offense
defense
stealth
(+18)
(+5)
(+85)
1--off: 18
def: 5
stl: 85
$1,00000:06:51
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:013

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:07:011
1--Materials
$125,00000:07:01- 1--
Materials
$125,00000:07:01 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:07:01!

Simple M.T.V
This item requires rank 15 in order to be used.

1,779
15,618
4,088
offense
defense
stealth
(+1,779)
(+15,618)
(+4,088)
15--off: 1,779
def: 15,618
stl: 4,088
$420,00000:07:511
1--Materials
$20,00000:09:011
1--Materials
$20,00000:09:01
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:09:02
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:02- 1--
Materials
$125,00000:10:01 2
1--Materials
$40,00000:10:012
1--Materials
$100,00000:10:01
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:11:02!

Tommy gun
This item requires rank 12 in order to be used.

7,549
1,195
3,243
offense
defense
stealth
(+7,549)
(+1,195)
(+3,243)
12--off: 7,549
def: 1,195
stl: 3,243
$240,00000:11:51- 1--
Materials
$125,00000:12:01 !

Prototype b-kit 1.0
This item requires rank 2 in order to be used.

18
148
45
offense
defense
stealth
(+18)
(+148)
(+45)
2--off: 18
def: 148
stl: 45
$1,00000:12:11!

Golden desert eagle
This item requires rank 21 in order to be used.

41,951
6,982
17,816
offense
defense
stealth
(+41,951)
(+6,982)
(+17,816)
21--off: 41,951
def: 6,982
stl: 17,816
$1,340,00000:13:516
1--Materials
$120,00000:14:02
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:17:01!

Binoculars
This item requires rank 5 in order to be used.

596
594
757
offense
defense
stealth
(+596)
(+594)
(+757)
5--off: 596
def: 594
stl: 757
$40,00000:18:51!

Revolver
This item requires rank 16 in order to be used.

19,005
3,738
5,449
offense
defense
stealth
(+19,005)
(+3,738)
(+5,449)
16--off: 19,005
def: 3,738
stl: 5,449
$560,00000:19:22!

Army sweater
This item requires rank 17 in order to be used.

3,421
1,501
21,876
offense
defense
stealth
(+3,421)
(+1,501)
(+21,876)
17--off: 3,421
def: 1,501
stl: 21,876
$540,00000:20:21!

Pirate mask
This item requires rank 3 in order to be used.

76
74
356
offense
defense
stealth
(+76)
(+74)
(+356)
3--off: 76
def: 74
stl: 356
$20,00000:20:51!

Opera mask
This item requires rank 10 in order to be used.

546
1,375
6,823
offense
defense
stealth
(+546)
(+1,375)
(+6,823)
10--off: 546
def: 1,375
stl: 6,823
$180,00000:23:21!

Mini k
This item requires rank 14 in order to be used.

14,497
2,837
3,488
offense
defense
stealth
(+14,497)
(+2,837)
(+3,488)
14--off: 14,497
def: 2,837
stl: 3,488
$420,00000:27:11!

Pulse rifle
This item requires rank 15 in order to be used.

19,502
2,890
7,196
offense
defense
stealth
(+19,502)
(+2,890)
(+7,196)
15--off: 19,502
def: 2,890
stl: 7,196
$600,00000:28:52
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:31:02















