Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Shuriken
This item requires rank 4 in order to be used.

424
427
289
offense
defense
stealth
(+424)
(+427)
(+289)
4--off: 424
def: 427
stl: 289
$20,00000:00:13
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:00:24!

Smartphone
This item requires rank 15 in order to be used.

8,895
8,447
11,268
offense
defense
stealth
(+8,895)
(+8,447)
(+11,268)
15--off: 8,895
def: 8,447
stl: 11,268
$580,00000:01:13
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:23
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:234
1--Materials
$80,00000:01:231
1--Materials
$125,00000:01:232

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:01:23
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:01:23!

Desert eagle
This item requires rank 16 in order to be used.

21,345
1,484
5,010
offense
defense
stealth
(+21,345)
(+1,484)
(+5,010)
16--off: 21,345
def: 1,484
stl: 5,010
$560,00000:01:43
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:23- 1--
Materials
$250,00000:03:23 - 1--
Materials
$60,00000:03:23 !

White suit
This item requires rank 18 in order to be used.

2,567
5,136
25,511
offense
defense
stealth
(+2,567)
(+5,136)
(+25,511)
18--off: 2,567
def: 5,136
stl: 25,511
$660,00000:03:43!

Golden desert eagle
This item requires rank 19 in order to be used.

39,027
3,456
6,216
offense
defense
stealth
(+39,027)
(+3,456)
(+6,216)
19--off: 39,027
def: 3,456
stl: 6,216
$980,00000:04:04
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:23!

Proso armor
This item requires rank 16 in order to be used.

2,637
17,889
3,827
offense
defense
stealth
(+2,637)
(+17,889)
(+3,827)
16--off: 2,637
def: 17,889
stl: 3,827
$480,00000:04:43
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:234

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:06:232
1--Materials
$40,00000:06:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:24- 1--
Materials
$150,00000:08:23 10

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:08:23!

Flex Armor Proto
This item requires rank 23 in order to be used.

6,351
65,452
18,924
offense
defense
stealth
(+6,351)
(+65,452)
(+18,924)
23--off: 6,351
def: 65,452
stl: 18,924
$1,820,00000:09:13
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:233
1--Materials
$60,00000:09:232

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:09:233

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:11:232
1--Materials
$100,00000:11:231

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:12:241

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:13:234
1--Materials
$80,00000:13:23!

Tigerprint suit
This item requires rank 11 in order to be used.

1,075
678
9,485
offense
defense
stealth
(+1,075)
(+678)
(+9,485)
11--off: 1,075
def: 678
stl: 9,485
$220,00000:14:132
1--Materials
$250,00000:14:231

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:14:23!

Explosive rounds
This item requires rank 14 in order to be used.

7,545
7,668
8,524
offense
defense
stealth
(+7,545)
(+7,668)
(+8,524)
14--off: 7,545
def: 7,668
stl: 8,524
$480,00000:16:13!

Loaba suite v2
This item requires rank 9 in order to be used.

642
4,543
1,035
offense
defense
stealth
(+642)
(+4,543)
(+1,035)
9--off: 642
def: 4,543
stl: 1,035
$120,00000:16:44
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:17:24!

Pulse rifle
This item requires rank 11 in order to be used.

7,213
1,396
2,491
offense
defense
stealth
(+7,213)
(+1,396)
(+2,491)
11--off: 7,213
def: 1,396
stl: 2,491
$220,00000:18:13!

Bayonet
This item requires rank 13 in order to be used.

6,166
8,072
6,187
offense
defense
stealth
(+6,166)
(+8,072)
(+6,187)
13--off: 6,166
def: 8,072
stl: 6,187
$400,00000:18:13
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:18:23!

Military body armor
This item requires rank 2 in order to be used.

13
170
71
offense
defense
stealth
(+13)
(+170)
(+71)
2--off: 13
def: 170
stl: 71
$1,00000:18:33!

Tigerprint suit
This item requires rank 8 in order to be used.

460
682
3,679
offense
defense
stealth
(+460)
(+682)
(+3,679)
8--off: 460
def: 682
stl: 3,679
$100,00000:18:43!

Explosive rounds
This item requires rank 19 in order to be used.

16,445
17,193
16,858
offense
defense
stealth
(+16,445)
(+17,193)
(+16,858)
19--off: 16,445
def: 17,193
stl: 16,858
$1,000,00000:21:43!

Simple M.T.V
This item requires rank 22 in order to be used.

5,610
47,531
17,672
offense
defense
stealth
(+5,610)
(+47,531)
(+17,672)
22--off: 5,610
def: 47,531
stl: 17,672
$1,420,00000:22:13!

Pulse rifle
This item requires rank 8 in order to be used.

3,542
454
1,586
offense
defense
stealth
(+3,542)
(+454)
(+1,586)
8--off: 3,542
def: 454
stl: 1,586
$120,00000:23:43!

Mini k
This item requires rank 20 in order to be used.

36,884
2,524
16,552
offense
defense
stealth
(+36,884)
(+2,524)
(+16,552)
20--off: 36,884
def: 2,524
stl: 16,552
$1,120,00000:27:03
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:28:23!

White suit
This item requires rank 11 in order to be used.

1,788
840
8,915
offense
defense
stealth
(+1,788)
(+840)
(+8,915)
11--off: 1,788
def: 840
stl: 8,915
$240,00000:29:13















