Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:50!

Loaba suite v2
This item requires rank 10 in order to be used.

594
6,502
1,660
offense
defense
stealth
(+594)
(+6,502)
(+1,660)
10--off: 594
def: 6,502
stl: 1,660
$180,00000:02:10!

Dragonskin armor
This item requires rank 8 in order to be used.

237
3,678
1,267
offense
defense
stealth
(+237)
(+3,678)
(+1,267)
8--off: 237
def: 3,678
stl: 1,267
$100,00000:02:10!

Shotgun
This item requires rank 14 in order to be used.

14,080
2,726
5,904
offense
defense
stealth
(+14,080)
(+2,726)
(+5,904)
14--off: 14,080
def: 2,726
stl: 5,904
$460,00000:02:40
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:51
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:51!

Golden desert eagle
This item requires rank 16 in order to be used.

22,548
4,015
6,777
offense
defense
stealth
(+22,548)
(+4,015)
(+6,777)
16--off: 22,548
def: 4,015
stl: 6,777
$660,00000:03:10
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:503

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$412,50000:03:501
1--Materials
$350,00000:03:50- 1--
Materials
$40,00000:03:50 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:03:50!

Flashlight
This item requires rank 19 in order to be used.

17,727
15,117
16,816
offense
defense
stealth
(+17,727)
(+15,117)
(+16,816)
19--off: 17,727
def: 15,117
stl: 16,816
$1,000,00000:04:10
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:501

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:04:504
1--Materials
$200,00000:04:50!

Full ballistic vest
This item requires rank 4 in order to be used.

105
956
197
offense
defense
stealth
(+105)
(+956)
(+197)
4--off: 105
def: 956
stl: 197
$20,00000:06:00!

Police vest
This item requires rank 23 in order to be used.

5,747
61,284
24,487
offense
defense
stealth
(+5,747)
(+61,284)
(+24,487)
23--off: 5,747
def: 61,284
stl: 24,487
$1,840,00000:06:412

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:06:50- 1--
Materials
$20,00000:06:50 !

Opera mask
This item requires rank 13 in order to be used.

2,220
2,144
13,131
offense
defense
stealth
(+2,220)
(+2,144)
(+13,131)
13--off: 2,220
def: 2,144
stl: 13,131
$340,00000:07:407

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$140,00000:07:512
1--Materials
$40,00000:07:513
1--Materials
$150,00000:07:51!

Explosive rounds
This item requires rank 18 in order to be used.

16,051
11,863
15,572
offense
defense
stealth
(+16,051)
(+11,863)
(+15,572)
18--off: 16,051
def: 11,863
stl: 15,572
$860,00000:08:30
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:501

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:08:501
1--Materials
$50,00000:08:502

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:08:501

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:50!

Golden desert eagle
This item requires rank 12 in order to be used.

10,756
1,871
3,876
offense
defense
stealth
(+10,756)
(+1,871)
(+3,876)
12--off: 10,756
def: 1,871
stl: 3,876
$340,00000:09:40- 1--
Materials
$250,00000:09:50 - 1--
Materials
$40,00000:09:50 !

Armor piercing bullets
This item requires rank 14 in order to be used.

10,555
9,236
5,806
offense
defense
stealth
(+10,555)
(+9,236)
(+5,806)
14--off: 10,555
def: 9,236
stl: 5,806
$520,00000:10:41!

Shuriken
This item requires rank 11 in order to be used.

3,458
3,730
2,685
offense
defense
stealth
(+3,458)
(+3,730)
(+2,685)
11--off: 3,458
def: 3,730
stl: 2,685
$200,00000:11:40!

Bayonet
This item requires rank 12 in order to be used.

5,025
4,080
5,108
offense
defense
stealth
(+5,025)
(+4,080)
(+5,108)
12--off: 5,025
def: 4,080
stl: 5,108
$280,00000:11:401
1--Materials
$20,00000:11:50- 1--
Materials
$60,00000:11:50 4
1--Materials
$80,00000:11:50- 1--
Materials
$250,00000:11:50 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:12:50- 1--
Materials
$150,00000:13:50 4
1--Materials
$80,00000:13:504

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:13:50!

Military body armor
This item requires rank 23 in order to be used.

7,415
69,226
17,236
offense
defense
stealth
(+7,415)
(+69,226)
(+17,236)
23--off: 7,415
def: 69,226
stl: 17,236
$1,880,00000:14:00!

AK-47
This item requires rank 21 in order to be used.

50,157
3,295
14,814
offense
defense
stealth
(+50,157)
(+3,295)
(+14,814)
21--off: 50,157
def: 3,295
stl: 14,814
$1,360,00000:19:40
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:19:50!

Military body armor
This item requires rank 18 in order to be used.

2,876
30,158
6,251
offense
defense
stealth
(+2,876)
(+30,158)
(+6,251)
18--off: 2,876
def: 30,158
stl: 6,251
$780,00000:20:10!

Army sweater
This item requires rank 20 in order to be used.

4,617
3,133
35,468
offense
defense
stealth
(+4,617)
(+3,133)
(+35,468)
20--off: 4,617
def: 3,133
stl: 35,468
$860,00000:20:10!

Flashlight
This item requires rank 21 in order to be used.

23,123
20,965
25,285
offense
defense
stealth
(+23,123)
(+20,965)
(+25,285)
21--off: 23,123
def: 20,965
stl: 25,285
$1,380,00000:22:40!

Tigerprint suit
This item requires rank 9 in order to be used.

535
335
5,853
offense
defense
stealth
(+535)
(+335)
(+5,853)
9--off: 535
def: 335
stl: 5,853
$140,00000:23:10!

Mini k
This item requires rank 21 in order to be used.

45,030
3,929
11,446
offense
defense
stealth
(+45,030)
(+3,929)
(+11,446)
21--off: 45,030
def: 3,929
stl: 11,446
$1,200,00000:24:00















