Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Pirate mask
This item requires rank 1 in order to be used.

8
14
104
offense
defense
stealth
(+8)
(+14)
(+104)
1--off: 8
def: 14
stl: 104
$1,00000:00:25
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:351
1--Materials
$125,00000:00:35- 1--
Materials
$80,00000:00:35 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:35!

Desert eagle
This item requires rank 14 in order to be used.

10,737
1,020
6,253
offense
defense
stealth
(+10,737)
(+1,020)
(+6,253)
14--off: 10,737
def: 1,020
stl: 6,253
$360,00000:02:25
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:02:35!

Dragonskin armor
This item requires rank 10 in order to be used.

787
5,973
1,933
offense
defense
stealth
(+787)
(+5,973)
(+1,933)
10--off: 787
def: 5,973
stl: 1,933
$180,00000:02:55
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:35
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:35
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:351
1--Materials
$20,00000:03:352

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:04:362

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:04:362
1--Materials
$100,00000:04:361
1--Materials
$50,00000:04:362
1--Materials
$250,00000:04:36!

Flex Armor Proto
This item requires rank 18 in order to be used.

3,529
27,430
11,233
offense
defense
stealth
(+3,529)
(+27,430)
(+11,233)
18--off: 3,529
def: 27,430
stl: 11,233
$840,00000:04:55- 1--
Materials
$350,00000:05:35 2
1--Materials
$250,00000:05:352
1--Materials
$700,00000:05:35
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:05:35!

Business suit
This item requires rank 22 in order to be used.

7,095
3,679
38,677
offense
defense
stealth
(+7,095)
(+3,679)
(+38,677)
22--off: 7,095
def: 3,679
stl: 38,677
$980,00000:06:25- 1--
Materials
$250,00000:06:35 8
1--Materials
$160,00000:06:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:35- 1--
Materials
$80,00000:08:35 2
1--Materials
$250,00000:08:35
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:08:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:08:35!

AK-47
This item requires rank 11 in order to be used.

7,429
740
1,674
offense
defense
stealth
(+7,429)
(+740)
(+1,674)
11--off: 7,429
def: 740
stl: 1,674
$200,00000:10:253

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:10:351

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:10:351
1--Materials
$20,00000:10:35!

Gang suit
This item requires rank 14 in order to be used.

2,021
2,294
12,253
offense
defense
stealth
(+2,021)
(+2,294)
(+12,253)
14--off: 2,021
def: 2,294
stl: 12,253
$340,00000:11:25!

Business suit
This item requires rank 22 in order to be used.

5,240
6,459
40,764
offense
defense
stealth
(+5,240)
(+6,459)
(+40,764)
22--off: 5,240
def: 6,459
stl: 40,764
$1,040,00000:11:25!

Simple M.T.V
This item requires rank 18 in order to be used.

4,273
32,449
13,268
offense
defense
stealth
(+4,273)
(+32,449)
(+13,268)
18--off: 4,273
def: 32,449
stl: 13,268
$1,000,00000:12:152
1--Materials
$100,00000:12:351

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:13:354

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:13:35
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$6,000,00000:13:35!

Army sweater
This item requires rank 16 in order to be used.

2,997
2,369
19,944
offense
defense
stealth
(+2,997)
(+2,369)
(+19,944)
16--off: 2,997
def: 2,369
stl: 19,944
$500,00000:13:55
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:15:35!

Cowprint suit
This item requires rank 10 in order to be used.

799
852
6,558
offense
defense
stealth
(+799)
(+852)
(+6,558)
10--off: 799
def: 852
stl: 6,558
$160,00000:15:55
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:17:35
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:18:35!

Improved crosshairs
This item requires rank 9 in order to be used.

2,657
2,695
2,508
offense
defense
stealth
(+2,657)
(+2,695)
(+2,508)
9--off: 2,657
def: 2,695
stl: 2,508
$160,00000:21:55!

White suit
This item requires rank 15 in order to be used.

2,291
2,751
22,027
offense
defense
stealth
(+2,291)
(+2,751)
(+22,027)
15--off: 2,291
def: 2,751
stl: 22,027
$540,00000:22:46!

Clown mask
This item requires rank 7 in order to be used.

183
221
2,713
offense
defense
stealth
(+183)
(+221)
(+2,713)
7--off: 183
def: 221
stl: 2,713
$60,00000:22:55!

White suit
This item requires rank 10 in order to be used.

974
860
6,215
offense
defense
stealth
(+974)
(+860)
(+6,215)
10--off: 974
def: 860
stl: 6,215
$160,00000:22:55!

Fake moustache
This item requires rank 12 in order to be used.

1,170
919
11,081
offense
defense
stealth
(+1,170)
(+919)
(+11,081)
12--off: 1,170
def: 919
stl: 11,081
$260,00000:27:25















