Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Military body armor
This item requires rank 14 in order to be used.

1,461
15,256
3,783
offense
defense
stealth
(+1,461)
(+15,256)
(+3,783)
14--off: 1,461
def: 15,256
stl: 3,783
$420,00000:00:03!

Golden desert eagle
This item requires rank 12 in order to be used.

7,947
1,778
3,419
offense
defense
stealth
(+7,947)
(+1,778)
(+3,419)
12--off: 7,947
def: 1,778
stl: 3,419
$260,00000:00:04
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:14
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:143

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:01:13!

Smartphone
This item requires rank 16 in order to be used.

6,545
10,654
8,432
offense
defense
stealth
(+6,545)
(+10,654)
(+8,432)
16--off: 6,545
def: 10,654
stl: 8,432
$520,00000:01:53!

Tommy gun
This item requires rank 12 in order to be used.

9,810
1,032
4,081
offense
defense
stealth
(+9,810)
(+1,032)
(+4,081)
12--off: 9,810
def: 1,032
stl: 4,081
$300,00000:03:03
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:14
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:144

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:03:143
1--Materials
$150,00000:03:14
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:03:14- 1--
Materials
$40,00000:04:13 2
1--Materials
$250,00000:04:13
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:04:13!

Bayonet
This item requires rank 13 in order to be used.

6,166
8,072
6,187
offense
defense
stealth
(+6,166)
(+8,072)
(+6,187)
13--off: 6,166
def: 8,072
stl: 6,187
$400,00000:05:041

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:05:141

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:05:142

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:05:14
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:13
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:13- 1--
Materials
$250,00000:08:14 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:08:14!

Golden desert eagle
This item requires rank 15 in order to be used.

15,345
3,251
5,528
offense
defense
stealth
(+15,345)
(+3,251)
(+5,528)
15--off: 15,345
def: 3,251
stl: 5,528
$480,00000:09:03!

AK-47
This item requires rank 21 in order to be used.

40,417
6,241
14,569
offense
defense
stealth
(+40,417)
(+6,241)
(+14,569)
21--off: 40,417
def: 6,241
stl: 14,569
$1,220,00000:09:04
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:13
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:13
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:09:13!

Radar
This item requires rank 18 in order to be used.

17,396
16,106
10,875
offense
defense
stealth
(+17,396)
(+16,106)
(+10,875)
18--off: 17,396
def: 16,106
stl: 10,875
$880,00000:09:33!

Ballistic vest
This item requires rank 11 in order to be used.

923
6,605
1,325
offense
defense
stealth
(+923)
(+6,605)
(+1,325)
11--off: 923
def: 6,605
stl: 1,325
$180,00000:11:0338

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,520,00000:11:131
1--Materials
$20,00000:12:131

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:12:133

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:12:134

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:12:13!

Shuriken
This item requires rank 12 in order to be used.

4,332
3,756
5,423
offense
defense
stealth
(+4,332)
(+3,756)
(+5,423)
12--off: 4,332
def: 3,756
stl: 5,423
$280,00000:13:043
1--Materials
$150,00000:13:13!

Revolver
This item requires rank 14 in order to be used.

14,686
1,622
6,041
offense
defense
stealth
(+14,686)
(+1,622)
(+6,041)
14--off: 14,686
def: 1,622
stl: 6,041
$440,00000:14:03- 1--
Materials
$125,00000:14:13 4

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:14:13
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:14:13!

Loaba suite v2
This item requires rank 14 in order to be used.

2,067
17,995
3,629
offense
defense
stealth
(+2,067)
(+17,995)
(+3,629)
14--off: 2,067
def: 17,995
stl: 3,629
$480,00000:16:03
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:16:13
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:16:13!

Shotgun
This item requires rank 12 in order to be used.

9,014
1,224
2,393
offense
defense
stealth
(+9,014)
(+1,224)
(+2,393)
12--off: 9,014
def: 1,224
stl: 2,393
$260,00000:19:03!

AK-47
This item requires rank 22 in order to be used.

45,910
9,381
11,076
offense
defense
stealth
(+45,910)
(+9,381)
(+11,076)
22--off: 45,910
def: 9,381
stl: 11,076
$1,320,00000:19:04!

M4
This item requires rank 21 in order to be used.

42,302
4,177
19,839
offense
defense
stealth
(+42,302)
(+4,177)
(+19,839)
21--off: 42,302
def: 4,177
stl: 19,839
$1,320,00000:20:03!

Loaba suite v2
This item requires rank 11 in order to be used.

1,061
9,036
2,634
offense
defense
stealth
(+1,061)
(+9,036)
(+2,634)
11--off: 1,061
def: 9,036
stl: 2,634
$260,00000:21:03!

Riot Shield
This item requires rank 13 in order to be used.

5,656
5,777
7,422
offense
defense
stealth
(+5,656)
(+5,777)
(+7,422)
13--off: 5,656
def: 5,777
stl: 7,422
$380,00000:23:03
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:27:13!

Golden desert eagle
This item requires rank 23 in order to be used.

58,240
10,602
15,409
offense
defense
stealth
(+58,240)
(+10,602)
(+15,409)
23--off: 58,240
def: 10,602
stl: 15,409
$1,680,00000:39:03















