Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Mini k
This item requires rank 23 in order to be used.

54,878
6,343
20,005
offense
defense
stealth
(+54,878)
(+6,343)
(+20,005)
23--off: 54,878
def: 6,343
stl: 20,005
$1,620,00000:00:06- 1--
Materials
$198,00000:00:15 - 1--
Materials
$20,00000:00:15 !

Cowprint suit
This item requires rank 12 in order to be used.

1,915
1,362
10,708
offense
defense
stealth
(+1,915)
(+1,362)
(+10,708)
12--off: 1,915
def: 1,362
stl: 10,708
$280,00000:01:05
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:154

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:01:162
1--Materials
$40,00000:01:163

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:01:163

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:03:151

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:03:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,600,00000:03:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:16
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:15!

Proso armor
This item requires rank 10 in order to be used.

551
5,584
1,810
offense
defense
stealth
(+551)
(+5,584)
(+1,810)
10--off: 551
def: 5,584
stl: 1,810
$160,00000:05:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:15!

Pulse rifle
This item requires rank 20 in order to be used.

37,117
2,004
13,988
offense
defense
stealth
(+37,117)
(+2,004)
(+13,988)
20--off: 37,117
def: 2,004
stl: 13,988
$1,060,00000:06:35!

Tigerprint suit
This item requires rank 17 in order to be used.

1,648
1,827
25,305
offense
defense
stealth
(+1,648)
(+1,827)
(+25,305)
17--off: 1,648
def: 1,827
stl: 25,305
$580,00000:06:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:15!

Orange aviators
This item requires rank 6 in order to be used.

169
228
1,759
offense
defense
stealth
(+169)
(+228)
(+1,759)
6--off: 169
def: 228
stl: 1,759
$40,00000:07:35!

MP5
This item requires rank 14 in order to be used.

13,655
1,164
3,371
offense
defense
stealth
(+13,655)
(+1,164)
(+3,371)
14--off: 13,655
def: 1,164
stl: 3,371
$360,00000:08:05
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:15!

Flex Armor Proto
This item requires rank 20 in order to be used.

4,655
39,663
12,775
offense
defense
stealth
(+4,655)
(+39,663)
(+12,775)
20--off: 4,655
def: 39,663
stl: 12,775
$1,140,00000:08:35!

Pirate mask
This item requires rank 3 in order to be used.

76
74
356
offense
defense
stealth
(+76)
(+74)
(+356)
3--off: 76
def: 74
stl: 356
$20,00000:09:052

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:09:16!

Army sweater
This item requires rank 15 in order to be used.

1,559
2,211
17,431
offense
defense
stealth
(+1,559)
(+2,211)
(+17,431)
15--off: 1,559
def: 2,211
stl: 17,431
$420,00000:10:052
1--Materials
$100,00000:10:151
1--Materials
$20,00000:10:152
1--Materials
$40,00000:10:15!

Ballistic vest
This item requires rank 13 in order to be used.

1,109
11,209
4,195
offense
defense
stealth
(+1,109)
(+11,209)
(+4,195)
13--off: 1,109
def: 11,209
stl: 4,195
$340,00000:11:054

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:11:15- 1--
Materials
$20,00000:12:15 1
1--Materials
$20,00000:12:152

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:13:152
1--Materials
$40,00000:13:15- 1--
Materials
$60,00000:13:15 !

Gang suit
This item requires rank 14 in order to be used.

2,021
2,294
12,253
offense
defense
stealth
(+2,021)
(+2,294)
(+12,253)
14--off: 2,021
def: 2,294
stl: 12,253
$340,00000:14:061
1--Materials
$20,00000:14:154
1--Materials
$500,00000:14:157

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$140,00000:14:151
1--Materials
$50,00000:14:15
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:14:16!

MP5
This item requires rank 11 in order to be used.

6,254
1,707
2,972
offense
defense
stealth
(+6,254)
(+1,707)
(+2,972)
11--off: 6,254
def: 1,707
stl: 2,972
$220,00000:18:05!

Loaba suite v2
This item requires rank 23 in order to be used.

12,232
50,319
28,590
offense
defense
stealth
(+12,232)
(+50,319)
(+28,590)
23--off: 12,232
def: 50,319
stl: 28,590
$1,820,00000:18:26!

Simple M.T.V
This item requires rank 15 in order to be used.

1,473
16,126
6,274
offense
defense
stealth
(+1,473)
(+16,126)
(+6,274)
15--off: 1,473
def: 16,126
stl: 6,274
$480,00000:19:06!

Ballistic vest
This item requires rank 23 in order to be used.

7,912
58,080
15,066
offense
defense
stealth
(+7,912)
(+58,080)
(+15,066)
23--off: 7,912
def: 58,080
stl: 15,066
$1,620,00000:21:05!

Gang suit
This item requires rank 15 in order to be used.

3,270
2,637
15,816
offense
defense
stealth
(+3,270)
(+2,637)
(+15,816)
15--off: 3,270
def: 2,637
stl: 15,816
$440,00000:24:25!

AK-47
This item requires rank 22 in order to be used.

49,537
9,461
10,539
offense
defense
stealth
(+49,537)
(+9,461)
(+10,539)
22--off: 49,537
def: 9,461
stl: 10,539
$1,400,00000:25:05
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:31:15















