Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:02
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:02!

Army sweater
This item requires rank 13 in order to be used.

2,065
1,022
13,732
offense
defense
stealth
(+2,065)
(+1,022)
(+13,732)
13--off: 2,065
def: 1,022
stl: 13,732
$340,00000:00:522
1--Materials
$40,00000:01:026
1--Materials
$120,00000:01:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:01:03
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:02- 1--
Materials
$40,00000:03:02 1
1--Materials
$20,00000:03:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:03:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:03:02
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:03:02!

Binoculars
This item requires rank 14 in order to be used.

5,035
10,419
4,996
offense
defense
stealth
(+5,035)
(+10,419)
(+4,996)
14--off: 5,035
def: 10,419
stl: 4,996
$400,00000:03:52- 1--
Materials
$40,00000:04:03 !

Ballistic vest
This item requires rank 11 in order to be used.

923
6,605
1,325
offense
defense
stealth
(+923)
(+6,605)
(+1,325)
11--off: 923
def: 6,605
stl: 1,325
$180,00000:04:52!

Army sweater
This item requires rank 13 in order to be used.

802
2,326
12,360
offense
defense
stealth
(+802)
(+2,326)
(+12,360)
13--off: 802
def: 2,326
stl: 12,360
$300,00000:04:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:02
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:07:02!

Revolver
This item requires rank 11 in order to be used.

6,768
1,435
2,842
offense
defense
stealth
(+6,768)
(+1,435)
(+2,842)
11--off: 6,768
def: 1,435
stl: 2,842
$220,00000:07:52!

Flex Armor Proto
This item requires rank 1 in order to be used.

12
95
18
offense
defense
stealth
(+12)
(+95)
(+18)
1--off: 12
def: 95
stl: 18
$1,00000:07:53
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:022

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:08:02!

AK-47
This item requires rank 14 in order to be used.

14,806
1,453
2,739
offense
defense
stealth
(+14,806)
(+1,453)
(+2,739)
14--off: 14,806
def: 1,453
stl: 2,739
$380,00000:08:53!

Ballistic vest
This item requires rank 18 in order to be used.

2,087
31,243
8,095
offense
defense
stealth
(+2,087)
(+31,243)
(+8,095)
18--off: 2,087
def: 31,243
stl: 8,095
$820,00000:09:22!

Explosive rounds
This item requires rank 16 in order to be used.

7,418
12,007
7,543
offense
defense
stealth
(+7,418)
(+12,007)
(+7,543)
16--off: 7,418
def: 12,007
stl: 7,543
$540,00000:10:22!

MP5
This item requires rank 14 in order to be used.

17,621
2,597
3,962
offense
defense
stealth
(+17,621)
(+2,597)
(+3,962)
14--off: 17,621
def: 2,597
stl: 3,962
$480,00000:10:53- 1--
Materials
$20,00000:11:02 !

Explosive rounds
This item requires rank 10 in order to be used.

2,087
2,292
2,898
offense
defense
stealth
(+2,087)
(+2,292)
(+2,898)
10--off: 2,087
def: 2,292
stl: 2,898
$140,00000:11:224
1--Materials
$500,00000:12:023
1--Materials
$60,00000:12:021
1--Materials
$20,00000:13:02- 1--
Materials
$125,00000:13:02 !

Simple M.T.V
This item requires rank 20 in order to be used.

5,422
29,642
16,113
offense
defense
stealth
(+5,422)
(+29,642)
(+16,113)
20--off: 5,422
def: 29,642
stl: 16,113
$1,020,00000:13:22!

Prototype b-kit 1.0
This item requires rank 22 in order to be used.

4,097
44,681
12,562
offense
defense
stealth
(+4,097)
(+44,681)
(+12,562)
22--off: 4,097
def: 44,681
stl: 12,562
$1,220,00000:13:521
1--Materials
$50,00000:14:031

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:14:031

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:14:03- 1--
Materials
$40,00000:14:03 !

Cowprint suit
This item requires rank 4 in order to be used.

38
61
725
offense
defense
stealth
(+38)
(+61)
(+725)
4--off: 38
def: 61
stl: 725
$20,00000:14:52!

Tactical vest
This item requires rank 14 in order to be used.

2,133
15,996
4,053
offense
defense
stealth
(+2,133)
(+15,996)
(+4,053)
14--off: 2,133
def: 15,996
stl: 4,053
$440,00000:14:52!

MP5
This item requires rank 22 in order to be used.

39,084
8,028
20,938
offense
defense
stealth
(+39,084)
(+8,028)
(+20,938)
22--off: 39,084
def: 8,028
stl: 20,938
$1,360,00000:14:53!

Orange aviators
This item requires rank 7 in order to be used.

268
463
2,920
offense
defense
stealth
(+268)
(+463)
(+2,920)
7--off: 268
def: 463
stl: 2,920
$80,00000:15:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:02!

Loaba suite v2
This item requires rank 18 in order to be used.

3,071
27,400
12,101
offense
defense
stealth
(+3,071)
(+27,400)
(+12,101)
18--off: 3,071
def: 27,400
stl: 12,101
$860,00000:16:22!

Pulse rifle
This item requires rank 20 in order to be used.

29,507
4,267
8,469
offense
defense
stealth
(+29,507)
(+4,267)
(+8,469)
20--off: 29,507
def: 4,267
stl: 8,469
$840,00000:17:22!

Ballistic vest
This item requires rank 14 in order to be used.

1,945
13,852
6,691
offense
defense
stealth
(+1,945)
(+13,852)
(+6,691)
14--off: 1,945
def: 13,852
stl: 6,691
$440,00000:17:52!

Fake moustache
This item requires rank 13 in order to be used.

2,309
1,218
15,691
offense
defense
stealth
(+2,309)
(+1,218)
(+15,691)
13--off: 2,309
def: 1,218
stl: 15,691
$380,00000:18:12!

Riot Shield
This item requires rank 20 in order to be used.

16,787
19,073
10,980
offense
defense
stealth
(+16,787)
(+19,073)
(+10,980)
20--off: 16,787
def: 19,073
stl: 10,980
$940,00000:18:22!

Dragonskin armor
This item requires rank 18 in order to be used.

4,280
29,093
10,501
offense
defense
stealth
(+4,280)
(+29,093)
(+10,501)
18--off: 4,280
def: 29,093
stl: 10,501
$880,00000:18:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:03!

Prototype b-kit 1.0
This item requires rank 15 in order to be used.

2,014
18,586
5,693
offense
defense
stealth
(+2,014)
(+18,586)
(+5,693)
15--off: 2,014
def: 18,586
stl: 5,693
$520,00000:20:52!

Military body armor
This item requires rank 6 in order to be used.

133
1,992
519
offense
defense
stealth
(+133)
(+1,992)
(+519)
6--off: 133
def: 1,992
stl: 519
$60,00000:22:22















