Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase

Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:061
1--Materials
$50,00000:00:061
1--Materials
$20,00000:00:062

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:00:062

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:00:06!

Dragonskin armor
This item requires rank 12 in order to be used.

785
9,124
4,315
offense
defense
stealth
(+785)
(+9,124)
(+4,315)
12off: 785
def: 9,124
stl: 4,315
$280,00000:00:55!

Tactical vest
This item requires rank 12 in order to be used.

1,807
9,384
3,996
offense
defense
stealth
(+1,807)
(+9,384)
(+3,996)
12off: 1,807
def: 9,384
stl: 3,996
$300,00000:00:552
1--Materials
$250,00000:01:054
1--Materials
$80,00000:01:05
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:01:05!

Improved crosshairs
This item requires rank 6 in order to be used.

1,216
1,026
773
offense
defense
stealth
(+1,216)
(+1,026)
(+773)
6off: 1,216
def: 1,026
stl: 773
$60,00000:01:261

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:03:051

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:03:05!

Tactical vest
This item requires rank 25 in order to be used.

4,530
59,723
19,459
offense
defense
stealth
(+4,530)
(+59,723)
(+19,459)
25--off: 4,530
def: 59,723
stl: 19,459
$1,680,00000:03:55!

Mini k
This item requires rank 15 in order to be used.

16,034
2,103
5,919
offense
defense
stealth
(+16,034)
(+2,103)
(+5,919)
15off: 16,034
def: 2,103
stl: 5,919
$480,00000:03:551
1--Materials
$50,00000:04:052
1--Materials
$40,00000:04:05
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:04:05!

Gang suit
This item requires rank 23 in order to be used.

5,119
3,448
70,787
offense
defense
stealth
(+5,119)
(+3,448)
(+70,787)
23--off: 5,119
def: 3,448
stl: 70,787
$1,580,00000:04:151

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:05:062
1--Materials
$100,00000:09:05- 1--
Materials
$50,00000:09:05 - 1--
Materials
$40,00000:09:05 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:10:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:10:06!

Pulse rifle
This item requires rank 12 in order to be used.

10,833
1,415
3,823
offense
defense
stealth
(+10,833)
(+1,415)
(+3,823)
12off: 10,833
def: 1,415
stl: 3,823
$320,00000:10:16
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$3,000,00000:11:051

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:11:061
1--Materials
$20,00000:11:063
1--Materials
$150,00000:11:062

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:11:06!

Cowprint suit
This item requires rank 10 in order to be used.

960
666
7,386
offense
defense
stealth
(+960)
(+666)
(+7,386)
10off: 960
def: 666
stl: 7,386
$180,00000:11:45!

AK-47
This item requires rank 12 in order to be used.

11,199
1,597
4,341
offense
defense
stealth
(+11,199)
(+1,597)
(+4,341)
12off: 11,199
def: 1,597
stl: 4,341
$340,00000:13:15!

Prototype b-kit 1.0
This item requires rank 19 in order to be used.

2,126
34,539
8,089
offense
defense
stealth
(+2,126)
(+34,539)
(+8,089)
19--off: 2,126
def: 34,539
stl: 8,089
$900,00000:13:25!

Pulse rifle
This item requires rank 14 in order to be used.

12,631
1,331
3,472
offense
defense
stealth
(+12,631)
(+1,331)
(+3,472)
14--off: 12,631
def: 1,331
stl: 3,472
$340,00000:13:55- 1--
Materials
$125,00000:14:05 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:14:059

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$180,00000:14:05
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:14:05
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:15:06
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:16:05
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$6,000,00000:16:05!

Proso armor
This item requires rank 10 in order to be used.

774
8,397
1,737
offense
defense
stealth
(+774)
(+8,397)
(+1,737)
10off: 774
def: 8,397
stl: 1,737
$266,20000:16:05
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,000,00000:19:05
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$21,961,50000:19:06!

Pulse rifle
This item requires rank 9 in order to be used.

5,276
520
2,259
offense
defense
stealth
(+5,276)
(+520)
(+2,259)
9--off: 5,276
def: 520
stl: 2,259
$160,00000:20:26!

Revolver
This item requires rank 19 in order to be used.

34,123
5,753
13,256
offense
defense
stealth
(+34,123)
(+5,753)
(+13,256)
19--off: 34,123
def: 5,753
stl: 13,256
$1,060,00000:20:26!

Golden desert eagle
This item requires rank 12 in order to be used.

12,440
814
4,698
offense
defense
stealth
(+12,440)
(+814)
(+4,698)
12--off: 12,440
def: 814
stl: 4,698
$360,00000:20:55
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$21,961,50000:22:06!

Desert eagle
This item requires rank 20 in order to be used.

35,618
3,624
14,658
offense
defense
stealth
(+35,618)
(+3,624)
(+14,658)
20--off: 35,618
def: 3,624
stl: 14,658
$1,080,00000:24:25!

Army sweater
This item requires rank 22 in order to be used.

9,241
2,579
52,208
offense
defense
stealth
(+9,241)
(+2,579)
(+52,208)
22--off: 9,241
def: 2,579
stl: 52,208
$1,280,00000:24:55















