Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Mini k
This item requires rank 21 in order to be used.

44,121
7,560
17,986
offense
defense
stealth
(+44,121)
(+7,560)
(+17,986)
21--off: 44,121
def: 7,560
stl: 17,986
$1,400,00000:00:17
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:271
1--Materials
$125,00000:01:286

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$300,00000:01:281
1--Materials
$125,00000:01:28!

Pulse rifle
This item requires rank 23 in order to be used.

49,047
10,970
10,913
offense
defense
stealth
(+49,047)
(+10,970)
(+10,913)
23--off: 49,047
def: 10,970
stl: 10,913
$1,420,00000:02:17
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:03:275
1--Materials
$100,00000:03:272
1--Materials
$100,00000:03:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:03:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:03:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:04:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:04:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:27- 1--
Materials
$150,00000:05:27 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:05:2713
1--Materials
$260,00000:05:27!

Police vest
This item requires rank 12 in order to be used.

631
9,702
3,376
offense
defense
stealth
(+631)
(+9,702)
(+3,376)
12--off: 631
def: 9,702
stl: 3,376
$280,00000:06:18
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:28!

Ballistic vest
This item requires rank 16 in order to be used.

2,532
21,194
4,911
offense
defense
stealth
(+2,532)
(+21,194)
(+4,911)
16--off: 2,532
def: 21,194
stl: 4,911
$580,00000:06:47!

Pulse rifle
This item requires rank 11 in order to be used.

7,602
1,346
3,550
offense
defense
stealth
(+7,602)
(+1,346)
(+3,550)
11--off: 7,602
def: 1,346
stl: 3,550
$240,00000:07:17
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:27!

Golden desert eagle
This item requires rank 12 in order to be used.

12,440
814
4,698
offense
defense
stealth
(+12,440)
(+814)
(+4,698)
12--off: 12,440
def: 814
stl: 4,698
$360,00000:08:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:271
1--Materials
$20,00000:08:27- 1--
Materials
$60,00000:08:27 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:27!

Revolver
This item requires rank 17 in order to be used.

20,187
3,373
7,757
offense
defense
stealth
(+20,187)
(+3,373)
(+7,757)
17--off: 20,187
def: 3,373
stl: 7,757
$620,00000:08:47!

Improved crosshairs
This item requires rank 14 in order to be used.

7,275
6,824
4,628
offense
defense
stealth
(+7,275)
(+6,824)
(+4,628)
14--off: 7,275
def: 6,824
stl: 4,628
$380,00000:09:17
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:11:272
1--Materials
$250,00000:11:283

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:12:27!

Binoculars
This item requires rank 14 in order to be used.

5,035
10,419
4,996
offense
defense
stealth
(+5,035)
(+10,419)
(+4,996)
14--off: 5,035
def: 10,419
stl: 4,996
$400,00000:13:174

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:13:27- 1--
Materials
$50,00000:13:27 !

Simple M.T.V
This item requires rank 14 in order to be used.

1,816
14,110
2,947
offense
defense
stealth
(+1,816)
(+14,110)
(+2,947)
14--off: 1,816
def: 14,110
stl: 2,947
$380,00000:14:17!

Simple M.T.V
This item requires rank 15 in order to be used.

1,779
15,618
4,088
offense
defense
stealth
(+1,779)
(+15,618)
(+4,088)
15--off: 1,779
def: 15,618
stl: 4,088
$420,00000:14:17!

Military body armor
This item requires rank 14 in order to be used.

1,461
15,256
3,783
offense
defense
stealth
(+1,461)
(+15,256)
(+3,783)
14--off: 1,461
def: 15,256
stl: 3,783
$420,00000:18:17
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:18:27!

Smartphone
This item requires rank 22 in order to be used.

18,637
24,484
28,504
offense
defense
stealth
(+18,637)
(+24,484)
(+28,504)
22--off: 18,637
def: 24,484
stl: 28,504
$1,440,00000:22:18!

Golden desert eagle
This item requires rank 20 in order to be used.

32,534
3,735
13,837
offense
defense
stealth
(+32,534)
(+3,735)
(+13,837)
20--off: 32,534
def: 3,735
stl: 13,837
$1,000,00000:22:47!

Revolver
This item requires rank 21 in order to be used.

45,148
3,061
13,468
offense
defense
stealth
(+45,148)
(+3,061)
(+13,468)
21--off: 45,148
def: 3,061
stl: 13,468
$1,240,00000:23:17
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:26:28!

Clown mask
This item requires rank 9 in order to be used.

1,052
703
5,543
offense
defense
stealth
(+1,052)
(+703)
(+5,543)
9--off: 1,052
def: 703
stl: 5,543
$140,00000:26:47!

Binoculars
This item requires rank 7 in order to be used.

1,996
1,669
1,433
offense
defense
stealth
(+1,996)
(+1,669)
(+1,433)
7--off: 1,996
def: 1,669
stl: 1,433
$100,00000:30:48















