Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1--
Materials
$150,00000:00:34 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:00:3413
1--Materials
$260,00000:00:34!

Police vest
This item requires rank 12 in order to be used.

631
9,702
3,376
offense
defense
stealth
(+631)
(+9,702)
(+3,376)
12--off: 631
def: 9,702
stl: 3,376
$280,00000:01:25
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:35!

Ballistic vest
This item requires rank 16 in order to be used.

2,532
21,194
4,911
offense
defense
stealth
(+2,532)
(+21,194)
(+4,911)
16--off: 2,532
def: 21,194
stl: 4,911
$580,00000:01:54!

Pulse rifle
This item requires rank 11 in order to be used.

7,602
1,346
3,550
offense
defense
stealth
(+7,602)
(+1,346)
(+3,550)
11--off: 7,602
def: 1,346
stl: 3,550
$240,00000:02:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:34!

Golden desert eagle
This item requires rank 12 in order to be used.

12,440
814
4,698
offense
defense
stealth
(+12,440)
(+814)
(+4,698)
12--off: 12,440
def: 814
stl: 4,698
$360,00000:03:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:341
1--Materials
$20,00000:03:34- 1--
Materials
$60,00000:03:34 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:03:34!

Revolver
This item requires rank 17 in order to be used.

20,187
3,373
7,757
offense
defense
stealth
(+20,187)
(+3,373)
(+7,757)
17--off: 20,187
def: 3,373
stl: 7,757
$620,00000:03:54!

Improved crosshairs
This item requires rank 14 in order to be used.

7,275
6,824
4,628
offense
defense
stealth
(+7,275)
(+6,824)
(+4,628)
14--off: 7,275
def: 6,824
stl: 4,628
$380,00000:04:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:06:34
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:35
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:35
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:352
1--Materials
$250,00000:06:353

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:07:34!

Binoculars
This item requires rank 14 in order to be used.

5,035
10,419
4,996
offense
defense
stealth
(+5,035)
(+10,419)
(+4,996)
14--off: 5,035
def: 10,419
stl: 4,996
$400,00000:08:244

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:08:34- 1--
Materials
$50,00000:08:34 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:35
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:35!

Simple M.T.V
This item requires rank 14 in order to be used.

1,816
14,110
2,947
offense
defense
stealth
(+1,816)
(+14,110)
(+2,947)
14--off: 1,816
def: 14,110
stl: 2,947
$380,00000:09:24!

Simple M.T.V
This item requires rank 15 in order to be used.

1,779
15,618
4,088
offense
defense
stealth
(+1,779)
(+15,618)
(+4,088)
15--off: 1,779
def: 15,618
stl: 4,088
$420,00000:09:242
1--Materials
$40,00000:10:342
1--Materials
$40,00000:10:344

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:11:351

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:11:35!

Military body armor
This item requires rank 14 in order to be used.

1,461
15,256
3,783
offense
defense
stealth
(+1,461)
(+15,256)
(+3,783)
14--off: 1,461
def: 15,256
stl: 3,783
$420,00000:13:24
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:13:34- 1--
Materials
$80,00000:13:35 3

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:14:341
1--Materials
$20,00000:14:342

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:14:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:34!

Smartphone
This item requires rank 22 in order to be used.

18,637
24,484
28,504
offense
defense
stealth
(+18,637)
(+24,484)
(+28,504)
22--off: 18,637
def: 24,484
stl: 28,504
$1,440,00000:17:25!

Golden desert eagle
This item requires rank 20 in order to be used.

32,534
3,735
13,837
offense
defense
stealth
(+32,534)
(+3,735)
(+13,837)
20--off: 32,534
def: 3,735
stl: 13,837
$1,000,00000:17:54!

Revolver
This item requires rank 21 in order to be used.

45,148
3,061
13,468
offense
defense
stealth
(+45,148)
(+3,061)
(+13,468)
21--off: 45,148
def: 3,061
stl: 13,468
$1,240,00000:18:24!

Gang suit
This item requires rank 13 in order to be used.

1,020
1,013
10,979
offense
defense
stealth
(+1,020)
(+1,013)
(+10,979)
13--off: 1,020
def: 1,013
stl: 10,979
$260,00000:19:24!

Radar
This item requires rank 15 in order to be used.

10,759
10,462
6,805
offense
defense
stealth
(+10,759)
(+10,462)
(+6,805)
15--off: 10,759
def: 10,462
stl: 6,805
$560,00000:20:24
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:21:35!

Clown mask
This item requires rank 9 in order to be used.

1,052
703
5,543
offense
defense
stealth
(+1,052)
(+703)
(+5,543)
9--off: 1,052
def: 703
stl: 5,543
$140,00000:21:54!

Golden desert eagle
This item requires rank 19 in order to be used.

28,047
5,363
14,542
offense
defense
stealth
(+28,047)
(+5,363)
(+14,542)
19--off: 28,047
def: 5,363
stl: 14,542
$960,00000:23:55!

M4
This item requires rank 20 in order to be used.

34,743
5,881
15,677
offense
defense
stealth
(+34,743)
(+5,881)
(+15,677)
20--off: 34,743
def: 5,881
stl: 15,677
$1,120,00000:24:54
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:25:34!

Binoculars
This item requires rank 7 in order to be used.

1,996
1,669
1,433
offense
defense
stealth
(+1,996)
(+1,669)
(+1,433)
7--off: 1,996
def: 1,669
stl: 1,433
$100,00000:25:55
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:28:35















