Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
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Radar
This item requires rank 22 in order to be used.

19,282
19,791
13,641
offense
defense
stealth
(+19,282)
(+19,791)
(+13,641)
22--off: 19,282
def: 19,791
stl: 13,641
$1,060,00000:00:09!

Shuriken
This item requires rank 12 in order to be used.

4,332
3,756
5,423
offense
defense
stealth
(+4,332)
(+3,756)
(+5,423)
12--off: 4,332
def: 3,756
stl: 5,423
$280,00000:00:10!

Flex Armor Proto
This item requires rank 11 in order to be used.

1,050
7,859
3,276
offense
defense
stealth
(+1,050)
(+7,859)
(+3,276)
11--off: 1,050
def: 7,859
stl: 3,276
$240,00000:00:101
1--Materials
$20,00000:00:19!

Full ballistic vest
This item requires rank 25 in order to be used.

8,439
60,106
34,536
offense
defense
stealth
(+8,439)
(+60,106)
(+34,536)
25--off: 8,439
def: 60,106
stl: 34,536
$2,060,00000:01:10!

Full ballistic vest
This item requires rank 10 in order to be used.

995
6,894
1,454
offense
defense
stealth
(+995)
(+6,894)
(+1,454)
10--off: 995
def: 6,894
stl: 1,454
$180,00000:01:40!

Orange aviators
This item requires rank 26 in order to be used.

10,321
6,573
77,268
offense
defense
stealth
(+10,321)
(+6,573)
(+77,268)
26--off: 10,321
def: 6,573
stl: 77,268
$1,880,00000:03:00
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:19- 1--
Materials
$100,00000:04:19 - 1--
Materials
$80,00000:04:19 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:04:19!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

1,102
14,155
6,647
offense
defense
stealth
(+1,102)
(+14,155)
(+6,647)
14--off: 1,102
def: 14,155
stl: 6,647
$440,00000:05:101

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$385,00000:05:191

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:05:195
1--Materials
$250,00000:05:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:05:19!

Flex Armor Proto
This item requires rank 12 in order to be used.

1,667
10,324
3,571
offense
defense
stealth
(+1,667)
(+10,324)
(+3,571)
12--off: 1,667
def: 10,324
stl: 3,571
$320,00000:06:091

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:07:201
1--Materials
$50,00000:07:20- 1--
Materials
$125,00000:07:20 2
1--Materials
$40,00000:08:19!

Shuriken
This item requires rank 9 in order to be used.

2,701
2,484
2,747
offense
defense
stealth
(+2,701)
(+2,484)
(+2,747)
9--off: 2,701
def: 2,484
stl: 2,747
$160,00000:08:39!

Pulse rifle
This item requires rank 24 in order to be used.

56,133
4,861
11,917
offense
defense
stealth
(+56,133)
(+4,861)
(+11,917)
24--off: 56,133
def: 4,861
stl: 11,917
$1,460,00000:09:09
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:19
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:19!

Army sweater
This item requires rank 29 in order to be used.

10,914
16,538
112,276
offense
defense
stealth
(+10,914)
(+16,538)
(+112,276)
29--off: 10,914
def: 16,538
stl: 112,276
$2,800,00000:09:39!

Pulse rifle
This item requires rank 25 in order to be used.

68,069
11,331
15,202
offense
defense
stealth
(+68,069)
(+11,331)
(+15,202)
25--off: 68,069
def: 11,331
stl: 15,202
$1,900,00000:10:093

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:10:192
1--Materials
$100,00000:10:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:10:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:10:20- 1--
Materials
$375,00000:11:19 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:12:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:12:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:13:19!

White suit
This item requires rank 4 in order to be used.

123
132
645
offense
defense
stealth
(+123)
(+132)
(+645)
4--off: 123
def: 132
stl: 645
$20,00000:14:09!

Binoculars
This item requires rank 14 in order to be used.

6,078
8,892
4,194
offense
defense
stealth
(+6,078)
(+8,892)
(+4,194)
14--off: 6,078
def: 8,892
stl: 4,194
$380,00000:15:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:16:19!

Armor piercing bullets
This item requires rank 22 in order to be used.

25,496
18,086
25,675
offense
defense
stealth
(+25,496)
(+18,086)
(+25,675)
22--off: 25,496
def: 18,086
stl: 25,675
$1,380,00000:17:09!

Mini k
This item requires rank 23 in order to be used.

44,477
10,163
13,207
offense
defense
stealth
(+44,477)
(+10,163)
(+13,207)
23--off: 44,477
def: 10,163
stl: 13,207
$1,360,00000:20:09!

Tactical vest
This item requires rank 24 in order to be used.

5,706
70,327
21,103
offense
defense
stealth
(+5,706)
(+70,327)
(+21,103)
24--off: 5,706
def: 70,327
stl: 21,103
$1,940,00000:21:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:22:20
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:23:19!

Opera mask
This item requires rank 20 in order to be used.

6,333
2,584
30,031
offense
defense
stealth
(+6,333)
(+2,584)
(+30,031)
20--off: 6,333
def: 2,584
stl: 30,031
$780,00000:24:39!

Opera mask
This item requires rank 1 in order to be used.

12
14
100
offense
defense
stealth
(+12)
(+14)
(+100)
1--off: 12
def: 14
stl: 100
$1,00000:25:09!

Mini k
This item requires rank 21 in order to be used.

45,989
8,243
13,766
offense
defense
stealth
(+45,989)
(+8,243)
(+13,766)
21--off: 45,989
def: 8,243
stl: 13,766
$1,360,00000:26:09!

Flashlight
This item requires rank 26 in order to be used.

40,082
55,486
37,196
offense
defense
stealth
(+40,082)
(+55,486)
(+37,196)
26--off: 40,082
def: 55,486
stl: 37,196
$2,660,00000:27:39















