Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:00:11!

Proso armor
This item requires rank 23 in order to be used.

3,138
49,401
11,962
offense
defense
stealth
(+3,138)
(+49,401)
(+11,962)
23--off: 3,138
def: 49,401
stl: 11,962
$1,300,00000:01:01!

Ballistic vest
This item requires rank 14 in order to be used.

2,438
12,267
3,411
offense
defense
stealth
(+2,438)
(+12,267)
(+3,411)
14--off: 2,438
def: 12,267
stl: 3,411
$360,00000:01:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:11- 1--
Materials
$50,00000:03:12 !

Military body armor
This item requires rank 9 in order to be used.

491
4,163
1,077
offense
defense
stealth
(+491)
(+4,163)
(+1,077)
9--off: 491
def: 4,163
stl: 1,077
$120,00000:03:31!

Clown mask
This item requires rank 10 in order to be used.

744
556
6,429
offense
defense
stealth
(+744)
(+556)
(+6,429)
10--off: 744
def: 556
stl: 6,429
$160,00000:03:31
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:113

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:04:11- 1--
Materials
$20,00000:04:11 3

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:04:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:04:11!

Golden desert eagle
This item requires rank 27 in order to be used.

100,186
5,920
16,535
offense
defense
stealth
(+100,186)
(+5,920)
(+16,535)
27--off: 100,186
def: 5,920
stl: 16,535
$2,460,00000:04:31!

Military body armor
This item requires rank 14 in order to be used.

2,823
11,987
4,421
offense
defense
stealth
(+2,823)
(+11,987)
(+4,421)
14--off: 2,823
def: 11,987
stl: 4,421
$380,00000:05:01
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:05:11- 1--
Materials
$250,00000:07:11 1
1--Materials
$20,00000:07:11
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:12!

Tigerprint suit
This item requires rank 11 in order to be used.

1,075
678
9,485
offense
defense
stealth
(+1,075)
(+678)
(+9,485)
11--off: 1,075
def: 678
stl: 9,485
$220,00000:08:01!

Army sweater
This item requires rank 13 in order to be used.

2,430
1,714
11,909
offense
defense
stealth
(+2,430)
(+1,714)
(+11,909)
13--off: 2,430
def: 1,714
stl: 11,909
$320,00000:08:014

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:08:11!

Explosive rounds
This item requires rank 19 in order to be used.

16,445
17,193
16,858
offense
defense
stealth
(+16,445)
(+17,193)
(+16,858)
19--off: 16,445
def: 17,193
stl: 16,858
$1,000,00000:08:317
1--Materials
$140,00000:09:11- 1--
Materials
$250,00000:09:11 3

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:09:112

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:09:11
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:09:11!

Pulse rifle
This item requires rank 28 in order to be used.

115,492
6,737
18,441
offense
defense
stealth
(+115,492)
(+6,737)
(+18,441)
28--off: 115,492
def: 6,737
stl: 18,441
$2,820,00000:09:312
1--Materials
$40,00000:10:111

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:10:111
1--Materials
$20,00000:10:11!

Army sweater
This item requires rank 24 in order to be used.

11,567
11,514
53,092
offense
defense
stealth
(+11,567)
(+11,514)
(+53,092)
24--off: 11,567
def: 11,514
stl: 53,092
$1,520,00000:11:01
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:11:121

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:12:125
1--Materials
$250,00000:12:12!

GPS
This item requires rank 7 in order to be used.

1,652
1,430
1,406
offense
defense
stealth
(+1,652)
(+1,430)
(+1,406)
7--off: 1,652
def: 1,430
stl: 1,406
$80,00000:12:32!

Riot Shield
This item requires rank 22 in order to be used.

13,346
16,693
23,443
offense
defense
stealth
(+13,346)
(+16,693)
(+23,443)
22--off: 13,346
def: 16,693
stl: 23,443
$1,060,00000:13:02!

Riot Shield
This item requires rank 14 in order to be used.

9,172
6,389
7,296
offense
defense
stealth
(+9,172)
(+6,389)
(+7,296)
14--off: 9,172
def: 6,389
stl: 7,296
$460,00000:13:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:13:11
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:13:11!

Desert eagle
This item requires rank 25 in order to be used.

76,136
10,133
22,182
offense
defense
stealth
(+76,136)
(+10,133)
(+22,182)
25--off: 76,136
def: 10,133
stl: 22,182
$2,160,00000:14:02
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:14:11!

Revolver
This item requires rank 1 in order to be used.

86
10
40
offense
defense
stealth
(+86)
(+10)
(+40)
1--off: 86
def: 10
stl: 40
$1,00000:16:01!

Cowprint suit
This item requires rank 10 in order to be used.

766
1,379
5,682
offense
defense
stealth
(+766)
(+1,379)
(+5,682)
10--off: 766
def: 1,379
stl: 5,682
$160,00000:16:31!

Military body armor
This item requires rank 26 in order to be used.

15,685
89,835
26,451
offense
defense
stealth
(+15,685)
(+89,835)
(+26,451)
26--off: 15,685
def: 89,835
stl: 26,451
$2,640,00000:19:32!

Bayonet
This item requires rank 12 in order to be used.

4,246
6,555
5,326
offense
defense
stealth
(+4,246)
(+6,555)
(+5,326)
12--off: 4,246
def: 6,555
stl: 5,326
$320,00000:20:01!

Dragonskin armor
This item requires rank 22 in order to be used.

7,553
48,206
11,195
offense
defense
stealth
(+7,553)
(+48,206)
(+11,195)
22--off: 7,553
def: 48,206
stl: 11,195
$1,340,00000:23:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:23:11
















