Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1--
Materials
$40,00000:00:48 - 1--
Materials
$160,00000:00:48 !

GPS
This item requires rank 15 in order to be used.

9,879
7,381
7,896
offense
defense
stealth
(+9,879)
(+7,381)
(+7,896)
15--off: 9,879
def: 7,381
stl: 7,896
$500,00000:01:37!

Explosive rounds
This item requires rank 14 in order to be used.

5,261
7,744
7,940
offense
defense
stealth
(+5,261)
(+7,744)
(+7,940)
14--off: 5,261
def: 7,744
stl: 7,940
$420,00000:01:37!

Golden desert eagle
This item requires rank 13 in order to be used.

13,063
1,021
2,853
offense
defense
stealth
(+13,063)
(+1,021)
(+2,853)
13--off: 13,063
def: 1,021
stl: 2,853
$340,00000:01:371

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:02:47- 1--
Materials
$800,00000:02:47 4
1--Materials
$80,00000:02:474

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:02:47
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:47
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:47
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:47
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:03:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:03:473
1--Materials
$60,00000:03:48- 1--
Materials
$250,00000:03:48 2
1--Materials
$100,00000:03:482

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:03:48!

Smartphone
This item requires rank 13 in order to be used.

4,255
3,951
6,749
offense
defense
stealth
(+4,255)
(+3,951)
(+6,749)
13--off: 4,255
def: 3,951
stl: 6,749
$300,00000:05:37!

Opera mask
This item requires rank 15 in order to be used.

1,643
2,074
15,351
offense
defense
stealth
(+1,643)
(+2,074)
(+15,351)
15--off: 1,643
def: 2,074
stl: 15,351
$380,00000:05:385
1--Materials
$100,00000:05:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:05:48
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:47!

Desert eagle
This item requires rank 11 in order to be used.

7,184
1,618
2,481
offense
defense
stealth
(+7,184)
(+1,618)
(+2,481)
11--off: 7,184
def: 1,618
stl: 2,481
$220,00000:07:3819

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$380,00000:07:471

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:07:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:07:47
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:07:47
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:47
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:47- 1--
Materials
$50,00000:08:47 
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:09:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:47
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:10:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:10:47- 1--
Materials
$20,00000:11:47 1
1--Materials
$20,00000:11:47- 1--
Materials
$20,00000:11:47 3
1--Materials
$150,00000:11:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:11:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:11:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:12:47!

Binoculars
This item requires rank 13 in order to be used.

8,505
4,920
5,813
offense
defense
stealth
(+8,505)
(+4,920)
(+5,813)
13--off: 8,505
def: 4,920
stl: 5,813
$380,00000:13:381

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:13:471
1--Materials
$125,00000:13:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:13:472
1--Materials
$100,00000:14:474

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:14:47!

Police vest
This item requires rank 11 in order to be used.

1,286
8,113
2,552
offense
defense
stealth
(+1,286)
(+8,113)
(+2,552)
11--off: 1,286
def: 8,113
stl: 2,552
$240,00000:15:37!

Javelin
This item requires rank 13 in order to be used.

10,808
1,940
5,272
offense
defense
stealth
(+10,808)
(+1,940)
(+5,272)
13--off: 10,808
def: 1,940
stl: 5,272
$360,00000:17:37!

GPS
This item requires rank 11 in order to be used.

2,837
4,569
3,240
offense
defense
stealth
(+2,837)
(+4,569)
(+3,240)
11--off: 2,837
def: 4,569
stl: 3,240
$220,00000:18:37!

Improved crosshairs
This item requires rank 10 in order to be used.

4,334
2,953
3,953
offense
defense
stealth
(+4,334)
(+2,953)
(+3,953)
10--off: 4,334
def: 2,953
stl: 3,953
$220,00000:22:07!

Golden desert eagle
This item requires rank 16 in order to be used.

22,548
4,015
6,777
offense
defense
stealth
(+22,548)
(+4,015)
(+6,777)
16--off: 22,548
def: 4,015
stl: 6,777
$660,00000:30:07















