Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:022
1--Materials
$100,00000:01:02!

Opera mask
This item requires rank 7 in order to be used.

385
400
2,304
offense
defense
stealth
(+385)
(+400)
(+2,304)
7--off: 385
def: 400
stl: 2,304
$60,00000:01:23!

Tigerprint suit
This item requires rank 16 in order to be used.

1,324
3,223
16,236
offense
defense
stealth
(+1,324)
(+3,223)
(+16,236)
16--off: 1,324
def: 3,223
stl: 16,236
$420,00000:02:23!

Tactical vest
This item requires rank 15 in order to be used.

2,795
15,451
7,204
offense
defense
stealth
(+2,795)
(+15,451)
(+7,204)
15--off: 2,795
def: 15,451
stl: 7,204
$500,00000:02:521

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:03:02- 1--
Materials
$100,00000:03:02 - 1--
Materials
$125,00000:03:02 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:03:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:02
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:04:02
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:04:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:02
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:024

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:05:02
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:05:02!

Prototype b-kit 1.0
This item requires rank 24 in order to be used.

6,919
43,929
16,675
offense
defense
stealth
(+6,919)
(+43,929)
(+16,675)
24--off: 6,919
def: 43,929
stl: 16,675
$1,360,00000:05:52- 1--
Materials
$80,00000:08:02 5

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$625,00000:08:02!

M4
This item requires rank 23 in order to be used.

61,456
9,775
13,615
offense
defense
stealth
(+61,456)
(+9,775)
(+13,615)
23--off: 61,456
def: 9,775
stl: 13,615
$1,700,00000:08:52!

Bayonet
This item requires rank 13 in order to be used.

6,525
6,823
4,089
offense
defense
stealth
(+6,525)
(+6,823)
(+4,089)
13--off: 6,525
def: 6,823
stl: 4,089
$340,00000:08:53
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:02- 1--
Materials
$350,00000:09:02 5
1--Materials
$100,00000:09:02!

Loaba suite v2
This item requires rank 9 in order to be used.

642
4,543
1,035
offense
defense
stealth
(+642)
(+4,543)
(+1,035)
9--off: 642
def: 4,543
stl: 1,035
$120,00000:09:22!

Revolver
This item requires rank 11 in order to be used.

6,768
1,435
2,842
offense
defense
stealth
(+6,768)
(+1,435)
(+2,842)
11--off: 6,768
def: 1,435
stl: 2,842
$220,00000:09:52- 1--
Materials
$250,00000:10:02 - 1--
Materials
$120,00000:10:02 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:10:02!

Dragonskin armor
This item requires rank 23 in order to be used.

9,143
47,788
17,064
offense
defense
stealth
(+9,143)
(+47,788)
(+17,064)
23--off: 9,143
def: 47,788
stl: 17,064
$1,480,00000:11:52!

Shuriken
This item requires rank 14 in order to be used.

8,244
5,727
9,683
offense
defense
stealth
(+8,244)
(+5,727)
(+9,683)
14--off: 8,244
def: 5,727
stl: 9,683
$480,00000:12:52- 1--
Materials
$1,050,00000:13:02 !

Prototype b-kit 1.0
This item requires rank 11 in order to be used.

1,202
9,228
3,256
offense
defense
stealth
(+1,202)
(+9,228)
(+3,256)
11--off: 1,202
def: 9,228
stl: 3,256
$280,00000:13:532

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:14:022

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:14:02!

Explosive rounds
This item requires rank 29 in order to be used.

44,429
35,949
41,281
offense
defense
stealth
(+44,429)
(+35,949)
(+41,281)
29--off: 44,429
def: 35,949
stl: 41,281
$2,440,00000:15:22!

Clown mask
This item requires rank 9 in order to be used.

1,052
703
5,543
offense
defense
stealth
(+1,052)
(+703)
(+5,543)
9--off: 1,052
def: 703
stl: 5,543
$140,00000:15:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:16:02!

Flex Armor Proto
This item requires rank 15 in order to be used.

3,554
16,478
4,755
offense
defense
stealth
(+3,554)
(+16,478)
(+4,755)
15--off: 3,554
def: 16,478
stl: 4,755
$500,00000:17:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:18:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:18:02!

Full ballistic vest
This item requires rank 23 in order to be used.

3,467
47,855
13,346
offense
defense
stealth
(+3,467)
(+47,855)
(+13,346)
23--off: 3,467
def: 47,855
stl: 13,346
$1,300,00000:18:52!

Loaba suite v2
This item requires rank 18 in order to be used.

3,133
28,078
9,387
offense
defense
stealth
(+3,133)
(+28,078)
(+9,387)
18--off: 3,133
def: 28,078
stl: 9,387
$820,00000:23:22!

Tommy gun
This item requires rank 18 in order to be used.

30,619
4,107
10,397
offense
defense
stealth
(+30,619)
(+4,107)
(+10,397)
18--off: 30,619
def: 4,107
stl: 10,397
$900,00000:24:22!

Javelin
This item requires rank 14 in order to be used.

16,691
2,010
4,909
offense
defense
stealth
(+16,691)
(+2,010)
(+4,909)
14--off: 16,691
def: 2,010
stl: 4,909
$480,00000:28:52!

Cowprint suit
This item requires rank 13 in order to be used.

2,516
1,682
14,765
offense
defense
stealth
(+2,516)
(+1,682)
(+14,765)
13--off: 2,516
def: 1,682
stl: 14,765
$380,00000:31:12!

Prototype b-kit 1.0
This item requires rank 22 in order to be used.

4,667
56,458
19,749
offense
defense
stealth
(+4,667)
(+56,458)
(+19,749)
22--off: 4,667
def: 56,458
stl: 19,749
$1,620,00000:32:12















