Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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AK-47
This item requires rank 18 in order to be used.

26,615
4,805
6,169
offense
defense
stealth
(+26,615)
(+4,805)
(+6,169)
18--off: 26,615
def: 4,805
stl: 6,169
$760,00000:00:05!

Prototype b-kit 1.0
This item requires rank 19 in order to be used.

2,126
34,539
8,089
offense
defense
stealth
(+2,126)
(+34,539)
(+8,089)
19--off: 2,126
def: 34,539
stl: 8,089
$900,00000:00:05
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:00:44
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:00:44!

Loaba suite v2
This item requires rank 14 in order to be used.

925
15,307
6,740
offense
defense
stealth
(+925)
(+15,307)
(+6,740)
14--off: 925
def: 15,307
stl: 6,740
$460,00000:01:34
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:45
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:45!

Simple M.T.V
This item requires rank 18 in order to be used.

4,268
20,431
10,215
offense
defense
stealth
(+4,268)
(+20,431)
(+10,215)
18--off: 4,268
def: 20,431
stl: 10,215
$700,00000:02:05
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:44- 1--
Materials
$700,00000:03:44 1
1--Materials
$50,00000:03:442

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:03:44
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:03:45!

Clown mask
This item requires rank 10 in order to be used.

744
556
6,429
offense
defense
stealth
(+744)
(+556)
(+6,429)
10--off: 744
def: 556
stl: 6,429
$160,00000:04:04!

Army sweater
This item requires rank 25 in order to be used.

9,125
11,433
60,045
offense
defense
stealth
(+9,125)
(+11,433)
(+60,045)
25--off: 9,125
def: 11,433
stl: 60,045
$1,620,00000:04:34!

M4
This item requires rank 17 in order to be used.

23,307
4,331
8,809
offense
defense
stealth
(+23,307)
(+4,331)
(+8,809)
17--off: 23,307
def: 4,331
stl: 8,809
$720,00000:05:05
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:451

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:06:45
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:44
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:44- 1--
Materials
$350,00000:07:44 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:07:44
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:442

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:10:44- 1--
Materials
$125,00000:10:44 2
1--Materials
$100,00000:10:442

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:11:45- 1--
Materials
$125,00000:11:45 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:11:45!

Gang suit
This item requires rank 9 in order to be used.

391
784
4,409
offense
defense
stealth
(+391)
(+784)
(+4,409)
9--off: 391
def: 784
stl: 4,409
$120,00000:12:042

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:12:44
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:12:44!

Shotgun
This item requires rank 23 in order to be used.

48,208
6,060
14,743
offense
defense
stealth
(+48,208)
(+6,060)
(+14,743)
23--off: 48,208
def: 6,060
stl: 14,743
$1,380,00000:13:34!

Mini k
This item requires rank 16 in order to be used.

19,613
2,562
7,765
offense
defense
stealth
(+19,613)
(+2,562)
(+7,765)
16--off: 19,613
def: 2,562
stl: 7,765
$600,00000:14:04!

Military body armor
This item requires rank 25 in order to be used.

11,542
60,591
28,638
offense
defense
stealth
(+11,542)
(+60,591)
(+28,638)
25--off: 11,542
def: 60,591
stl: 28,638
$2,020,00000:14:341

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:14:441
1--Materials
$125,00000:14:44- 1--
Materials
$125,00000:14:44 !

Revolver
This item requires rank 11 in order to be used.

8,635
662
1,502
offense
defense
stealth
(+8,635)
(+662)
(+1,502)
11--off: 8,635
def: 662
stl: 1,502
$220,00000:15:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:45!

Radar
This item requires rank 20 in order to be used.

17,340
14,270
19,180
offense
defense
stealth
(+17,340)
(+14,270)
(+19,180)
20--off: 17,340
def: 14,270
stl: 19,180
$1,020,00000:17:05
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:19:44!

Army sweater
This item requires rank 6 in order to be used.

241
118
1,769
offense
defense
stealth
(+241)
(+118)
(+1,769)
6--off: 241
def: 118
stl: 1,769
$40,00000:20:04!

Clown mask
This item requires rank 4 in order to be used.

74
148
686
offense
defense
stealth
(+74)
(+148)
(+686)
4--off: 74
def: 148
stl: 686
$20,00000:22:35!

Revolver
This item requires rank 15 in order to be used.

20,618
1,656
3,832
offense
defense
stealth
(+20,618)
(+1,656)
(+3,832)
15--off: 20,618
def: 1,656
stl: 3,832
$520,00000:23:35
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:27:44
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:27:44!

Police vest
This item requires rank 10 in order to be used.

1,289
6,619
3,015
offense
defense
stealth
(+1,289)
(+6,619)
(+3,015)
10--off: 1,289
def: 6,619
stl: 3,015
$220,00000:28:05!

Orange aviators
This item requires rank 12 in order to be used.

1,212
1,318
11,957
offense
defense
stealth
(+1,212)
(+1,318)
(+11,957)
12--off: 1,212
def: 1,318
stl: 11,957
$280,00000:29:55















