Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
3

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:00:37!

Army sweater
This item requires rank 6 in order to be used.

146
163
1,559
offense
defense
stealth
(+146)
(+163)
(+1,559)
6--off: 146
def: 163
stl: 1,559
$40,00000:01:56
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:362
1--Materials
$100,00000:02:371
1--Materials
$20,00000:02:37- 1--
Materials
$125,00000:02:37 2
1--Materials
$40,00000:03:362
1--Materials
$40,00000:03:36
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:03:36!

Army sweater
This item requires rank 6 in order to be used.

241
118
1,769
offense
defense
stealth
(+241)
(+118)
(+1,769)
6--off: 241
def: 118
stl: 1,769
$40,00000:03:56!

Golden desert eagle
This item requires rank 14 in order to be used.

12,015
2,161
5,125
offense
defense
stealth
(+12,015)
(+2,161)
(+5,125)
14--off: 12,015
def: 2,161
stl: 5,125
$380,00000:04:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:37
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:374

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:04:374

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:04:372
1--Materials
$250,00000:04:37!

Flex Armor Proto
This item requires rank 16 in order to be used.

3,985
23,429
6,613
offense
defense
stealth
(+3,985)
(+23,429)
(+6,613)
16--off: 3,985
def: 23,429
stl: 6,613
$680,00000:04:56!

Binoculars
This item requires rank 14 in order to be used.

6,078
8,892
4,194
offense
defense
stealth
(+6,078)
(+8,892)
(+4,194)
14--off: 6,078
def: 8,892
stl: 4,194
$380,00000:05:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:36
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:36
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:362

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:07:36- 1--
Materials
$150,00000:07:36 5
1--Materials
$100,00000:07:36!

Ballistic vest
This item requires rank 23 in order to be used.

4,238
46,195
12,791
offense
defense
stealth
(+4,238)
(+46,195)
(+12,791)
23--off: 4,238
def: 46,195
stl: 12,791
$1,260,00000:08:26!

Simple M.T.V
This item requires rank 24 in order to be used.

6,039
61,430
25,368
offense
defense
stealth
(+6,039)
(+61,430)
(+25,368)
24--off: 6,039
def: 61,430
stl: 25,368
$1,860,00000:08:26!

Army sweater
This item requires rank 21 in order to be used.

3,453
7,123
36,766
offense
defense
stealth
(+3,453)
(+7,123)
(+36,766)
21--off: 3,453
def: 7,123
stl: 36,766
$940,00000:08:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:36
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:36!

Loaba suite v2
This item requires rank 23 in order to be used.

5,987
49,122
16,587
offense
defense
stealth
(+5,987)
(+49,122)
(+16,587)
23--off: 5,987
def: 49,122
stl: 16,587
$1,440,00000:09:26!

Loaba suite v2
This item requires rank 14 in order to be used.

925
15,307
6,740
offense
defense
stealth
(+925)
(+15,307)
(+6,740)
14--off: 925
def: 15,307
stl: 6,740
$460,00000:09:26
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:37!

Opera mask
This item requires rank 20 in order to be used.

3,313
4,288
35,686
offense
defense
stealth
(+3,313)
(+4,288)
(+35,686)
20--off: 3,313
def: 4,288
stl: 35,686
$860,00000:09:56!

Revolver
This item requires rank 13 in order to be used.

13,456
1,841
3,354
offense
defense
stealth
(+13,456)
(+1,841)
(+3,354)
13--off: 13,456
def: 1,841
stl: 3,354
$380,00000:10:27!

Full ballistic vest
This item requires rank 13 in order to be used.

1,183
10,934
5,278
offense
defense
stealth
(+1,183)
(+10,934)
(+5,278)
13--off: 1,183
def: 10,934
stl: 5,278
$340,00000:10:27!

Military body armor
This item requires rank 24 in order to be used.

7,894
59,246
21,026
offense
defense
stealth
(+7,894)
(+59,246)
(+21,026)
24--off: 7,894
def: 59,246
stl: 21,026
$1,760,00000:11:27!

Shuriken
This item requires rank 9 in order to be used.

2,701
2,484
2,747
offense
defense
stealth
(+2,701)
(+2,484)
(+2,747)
9--off: 2,701
def: 2,484
stl: 2,747
$160,00000:11:57!

Police vest
This item requires rank 14 in order to be used.

1,075
11,462
4,223
offense
defense
stealth
(+1,075)
(+11,462)
(+4,223)
14--off: 1,075
def: 11,462
stl: 4,223
$340,00000:13:26!

Armor piercing bullets
This item requires rank 16 in order to be used.

6,352
11,025
5,599
offense
defense
stealth
(+6,352)
(+11,025)
(+5,599)
16--off: 6,352
def: 11,025
stl: 5,599
$460,00000:13:56!

Police vest
This item requires rank 20 in order to be used.

3,785
38,309
11,449
offense
defense
stealth
(+3,785)
(+38,309)
(+11,449)
20--off: 3,785
def: 38,309
stl: 11,449
$1,080,00000:13:56!

Ballistic vest
This item requires rank 11 in order to be used.

1,011
7,450
1,939
offense
defense
stealth
(+1,011)
(+7,450)
(+1,939)
11--off: 1,011
def: 7,450
stl: 1,939
$200,00000:14:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:14:361

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:14:372
1--Materials
$40,00000:14:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:14:37!

Smartphone
This item requires rank 20 in order to be used.

21,676
11,492
20,263
offense
defense
stealth
(+21,676)
(+11,492)
(+20,263)
20--off: 21,676
def: 11,492
stl: 20,263
$1,060,00000:14:57!

Javelin
This item requires rank 12 in order to be used.

8,172
1,304
3,692
offense
defense
stealth
(+8,172)
(+1,304)
(+3,692)
12--off: 8,172
def: 1,304
stl: 3,692
$260,00000:16:26
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:36
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:19:37!

Police vest
This item requires rank 22 in order to be used.

8,380
59,726
18,311
offense
defense
stealth
(+8,380)
(+59,726)
(+18,311)
22--off: 8,380
def: 59,726
stl: 18,311
$1,720,00000:20:46!

Orange aviators
This item requires rank 15 in order to be used.

2,574
2,736
17,778
offense
defense
stealth
(+2,574)
(+2,736)
(+17,778)
15--off: 2,574
def: 2,736
stl: 17,778
$460,00000:24:27!

Armor piercing bullets
This item requires rank 14 in order to be used.

10,555
9,236
5,806
offense
defense
stealth
(+10,555)
(+9,236)
(+5,806)
14--off: 10,555
def: 9,236
stl: 5,806
$520,00000:29:27!

Ballistic vest
This item requires rank 14 in order to be used.

2,304
17,499
6,290
offense
defense
stealth
(+2,304)
(+17,499)
(+6,290)
14--off: 2,304
def: 17,499
stl: 6,290
$520,00000:36:46















