Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:21
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:21- 1--
Materials
$50,00000:02:20 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:03:20- 1--
Materials
$250,00000:03:20 2
1--Materials
$100,00000:03:20!

Improved crosshairs
This item requires rank 14 in order to be used.

5,458
9,131
4,312
offense
defense
stealth
(+5,458)
(+9,131)
(+4,312)
14--off: 5,458
def: 9,131
stl: 4,312
$380,00000:04:10
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:202
1--Materials
$40,00000:04:211
1--Materials
$50,00000:04:21- 1--
Materials
$80,00000:04:21 !

Proso armor
This item requires rank 29 in order to be used.

18,981
119,502
22,207
offense
defense
stealth
(+18,981)
(+119,502)
(+22,207)
29--off: 18,981
def: 119,502
stl: 22,207
$3,220,00000:04:402

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:05:205
1--Materials
$250,00000:05:20- 1--
Materials
$100,00000:05:20 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:06:21
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:20
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:20
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:20!

Flex Armor Proto
This item requires rank 10 in order to be used.

692
5,647
2,238
offense
defense
stealth
(+692)
(+5,647)
(+2,238)
10--off: 692
def: 5,647
stl: 2,238
$180,00000:07:40
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:08:201

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:201

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:20- 1--
Materials
$60,00000:08:20 - 1--
Materials
$200,00000:09:20 !

Explosive rounds
This item requires rank 19 in order to be used.

18,618
18,968
11,873
offense
defense
stealth
(+18,618)
(+18,968)
(+11,873)
19--off: 18,618
def: 18,968
stl: 11,873
$980,00000:09:40
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:10:20!

Proso armor
This item requires rank 23 in order to be used.

6,835
53,877
11,470
offense
defense
stealth
(+6,835)
(+53,877)
(+11,470)
23--off: 6,835
def: 53,877
stl: 11,470
$1,440,00000:11:10
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:11:21!

Flex Armor Proto
This item requires rank 25 in order to be used.

8,353
66,255
25,768
offense
defense
stealth
(+8,353)
(+66,255)
(+25,768)
25--off: 8,353
def: 66,255
stl: 25,768
$2,000,00000:11:30!

Tactical vest
This item requires rank 20 in order to be used.

2,612
34,027
9,293
offense
defense
stealth
(+2,612)
(+34,027)
(+9,293)
20--off: 2,612
def: 34,027
stl: 9,293
$920,00000:11:41!

Mini k
This item requires rank 15 in order to be used.

19,141
2,272
5,270
offense
defense
stealth
(+19,141)
(+2,272)
(+5,270)
15--off: 19,141
def: 2,272
stl: 5,270
$540,00000:12:312
1--Materials
$700,00000:13:20- 1--
Materials
$60,00000:13:20 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:13:20
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:13:20!

Explosive rounds
This item requires rank 23 in order to be used.

18,175
29,946
27,506
offense
defense
stealth
(+18,175)
(+29,946)
(+27,506)
23--off: 18,175
def: 29,946
stl: 27,506
$1,520,00000:14:10- 1--
Materials
$50,00000:14:20 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:14:202

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:14:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:14:20!

Golden desert eagle
This item requires rank 18 in order to be used.

30,223
1,405
10,532
offense
defense
stealth
(+30,223)
(+1,405)
(+10,532)
18--off: 30,223
def: 1,405
stl: 10,532
$840,00000:14:41
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:17:20!

Army sweater
This item requires rank 10 in order to be used.

865
879
5,562
offense
defense
stealth
(+865)
(+879)
(+5,562)
10--off: 865
def: 879
stl: 5,562
$140,00000:17:40!

MP5
This item requires rank 21 in order to be used.

33,983
3,030
12,496
offense
defense
stealth
(+33,983)
(+3,030)
(+12,496)
21--off: 33,983
def: 3,030
stl: 12,496
$1,000,00000:18:10!

Golden desert eagle
This item requires rank 14 in order to be used.

12,600
1,193
5,269
offense
defense
stealth
(+12,600)
(+1,193)
(+5,269)
14--off: 12,600
def: 1,193
stl: 5,269
$380,00000:19:10!

Military body armor
This item requires rank 8 in order to be used.

586
3,926
1,769
offense
defense
stealth
(+586)
(+3,926)
(+1,769)
8--off: 586
def: 3,926
stl: 1,769
$120,00000:23:40!

Pirate mask
This item requires rank 26 in order to be used.

13,697
13,386
91,281
offense
defense
stealth
(+13,697)
(+13,386)
(+91,281)
26--off: 13,697
def: 13,386
stl: 91,281
$2,360,00000:23:40!

Revolver
This item requires rank 16 in order to be used.

23,324
1,380
7,931
offense
defense
stealth
(+23,324)
(+1,380)
(+7,931)
16--off: 23,324
def: 1,380
stl: 7,931
$660,00000:27:40!

Flex Armor Proto
This item requires rank 26 in order to be used.

12,301
100,218
20,215
offense
defense
stealth
(+12,301)
(+100,218)
(+20,215)
26--off: 12,301
def: 100,218
stl: 20,215
$2,660,00000:29:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:29:20!

Army sweater
This item requires rank 25 in order to be used.

11,587
12,733
91,911
offense
defense
stealth
(+11,587)
(+12,733)
(+91,911)
25--off: 11,587
def: 12,733
stl: 91,911
$2,320,00000:42:30















