Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Javelin
This item requires rank 19 in order to be used.

35,709
5,820
11,188
offense
defense
stealth
(+35,709)
(+5,820)
(+11,188)
19--off: 35,709
def: 5,820
stl: 11,188
$1,060,00000:00:42!

Flex Armor Proto
This item requires rank 11 in order to be used.

626
9,017
2,692
offense
defense
stealth
(+626)
(+9,017)
(+2,692)
11--off: 626
def: 9,017
stl: 2,692
$240,00000:01:12!

Explosive rounds
This item requires rank 11 in order to be used.

4,255
4,297
4,676
offense
defense
stealth
(+4,255)
(+4,297)
(+4,676)
11--off: 4,255
def: 4,297
stl: 4,676
$260,00000:01:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:224
1--Materials
$80,00000:01:23- 1--
Materials
$400,00000:01:23 !

Army sweater
This item requires rank 29 in order to be used.

10,914
16,538
112,276
offense
defense
stealth
(+10,914)
(+16,538)
(+112,276)
29--off: 10,914
def: 16,538
stl: 112,276
$2,800,00000:01:42!

Flex Armor Proto
This item requires rank 12 in order to be used.

1,646
9,211
2,086
offense
defense
stealth
(+1,646)
(+9,211)
(+2,086)
12--off: 1,646
def: 9,211
stl: 2,086
$260,00000:02:12
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:22
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:02:221
1--Materials
$50,00000:02:223

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:02:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:02:22
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:02:22!

Riot Shield
This item requires rank 29 in order to be used.

43,084
72,098
66,597
offense
defense
stealth
(+43,084)
(+72,098)
(+66,597)
29--off: 43,084
def: 72,098
stl: 66,597
$3,640,00000:03:42!

Tactical vest
This item requires rank 8 in order to be used.

252
3,213
1,001
offense
defense
stealth
(+252)
(+3,213)
(+1,001)
8--off: 252
def: 3,213
stl: 1,001
$80,00000:04:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:221
1--Materials
$350,00000:05:22- 1--
Materials
$40,00000:05:22 1
1--Materials
$50,00000:06:221
1--Materials
$125,00000:06:22
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:06:23!

Golden desert eagle
This item requires rank 25 in order to be used.

85,092
6,504
21,472
offense
defense
stealth
(+85,092)
(+6,504)
(+21,472)
25--off: 85,092
def: 6,504
stl: 21,472
$2,260,00000:06:32!

Fake moustache
This item requires rank 11 in order to be used.

1,438
794
6,036
offense
defense
stealth
(+1,438)
(+794)
(+6,036)
11--off: 1,438
def: 794
stl: 6,036
$160,00000:07:122
1--Materials
$250,00000:07:22!

Prototype b-kit 1.0
This item requires rank 20 in order to be used.

6,193
38,613
14,802
offense
defense
stealth
(+6,193)
(+38,613)
(+14,802)
20--off: 6,193
def: 38,613
stl: 14,802
$1,200,00000:07:42!

Police vest
This item requires rank 23 in order to be used.

10,696
53,606
16,578
offense
defense
stealth
(+10,696)
(+53,606)
(+16,578)
23--off: 10,696
def: 53,606
stl: 16,578
$1,620,00000:08:12
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:09:22!

Tommy gun
This item requires rank 20 in order to be used.

37,019
4,332
11,669
offense
defense
stealth
(+37,019)
(+4,332)
(+11,669)
20--off: 37,019
def: 4,332
stl: 11,669
$1,060,00000:09:42!

Revolver
This item requires rank 22 in order to be used.

51,122
8,354
15,971
offense
defense
stealth
(+51,122)
(+8,354)
(+15,971)
22--off: 51,122
def: 8,354
stl: 15,971
$1,500,00000:10:12- 1--
Materials
$50,00000:10:22 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:221

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:10:22!

MP5
This item requires rank 14 in order to be used.

13,655
1,164
3,371
offense
defense
stealth
(+13,655)
(+1,164)
(+3,371)
14--off: 13,655
def: 1,164
stl: 3,371
$360,00000:12:122

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:12:221
1--Materials
$20,00000:12:224
1--Materials
$80,00000:12:22!

Revolver
This item requires rank 29 in order to be used.

115,040
11,932
33,554
offense
defense
stealth
(+115,040)
(+11,932)
(+33,554)
29--off: 115,040
def: 11,932
stl: 33,554
$3,220,00000:14:021

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:14:221

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:14:222
1--Materials
$250,00000:14:22!

MP5
This item requires rank 10 in order to be used.

6,823
430
2,688
offense
defense
stealth
(+6,823)
(+430)
(+2,688)
10--off: 6,823
def: 430
stl: 2,688
$200,00000:14:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:15:22!

Desert eagle
This item requires rank 18 in order to be used.

29,823
4,196
6,752
offense
defense
stealth
(+29,823)
(+4,196)
(+6,752)
18--off: 29,823
def: 4,196
stl: 6,752
$820,00000:16:42!

Shotgun
This item requires rank 29 in order to be used.

78,808
19,648
39,007
offense
defense
stealth
(+78,808)
(+19,648)
(+39,007)
29--off: 78,808
def: 19,648
stl: 39,007
$2,740,00000:16:42!

AK-47
This item requires rank 21 in order to be used.

50,157
3,295
14,814
offense
defense
stealth
(+50,157)
(+3,295)
(+14,814)
21--off: 50,157
def: 3,295
stl: 14,814
$1,360,00000:17:13!

Revolver
This item requires rank 16 in order to be used.

19,005
3,738
5,449
offense
defense
stealth
(+19,005)
(+3,738)
(+5,449)
16--off: 19,005
def: 3,738
stl: 5,449
$560,00000:19:42!

Prototype b-kit 1.0
This item requires rank 19 in order to be used.

5,702
31,688
13,005
offense
defense
stealth
(+5,702)
(+31,688)
(+13,005)
19--off: 5,702
def: 31,688
stl: 13,005
$1,000,00000:21:42!

Police vest
This item requires rank 14 in order to be used.

2,565
15,121
5,126
offense
defense
stealth
(+2,565)
(+15,121)
(+5,126)
14--off: 2,565
def: 15,121
stl: 5,126
$460,00000:22:12!

Cowprint suit
This item requires rank 15 in order to be used.

3,435
2,122
18,347
offense
defense
stealth
(+3,435)
(+2,122)
(+18,347)
15--off: 3,435
def: 2,122
stl: 18,347
$480,00000:27:12















