Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1
1--Materials
$20,00000:00:46- 1--
Materials
$50,00000:00:46 !

Radar
This item requires rank 18 in order to be used.

17,396
16,106
10,875
offense
defense
stealth
(+17,396)
(+16,106)
(+10,875)
18--off: 17,396
def: 16,106
stl: 10,875
$880,00000:01:064
1--Materials
$80,00000:01:461
1--Materials
$20,00000:01:461

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:01:46!

Revolver
This item requires rank 22 in order to be used.

42,884
9,976
16,813
offense
defense
stealth
(+42,884)
(+9,976)
(+16,813)
22--off: 42,884
def: 9,976
stl: 16,813
$1,400,00000:01:57!

Army sweater
This item requires rank 10 in order to be used.

865
879
5,562
offense
defense
stealth
(+865)
(+879)
(+5,562)
10--off: 865
def: 879
stl: 5,562
$140,00000:02:06!

Military body armor
This item requires rank 14 in order to be used.

2,308
11,817
6,211
offense
defense
stealth
(+2,308)
(+11,817)
(+6,211)
14--off: 2,308
def: 11,817
stl: 6,211
$400,00000:02:36
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:02:464

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:02:46!

Military body armor
This item requires rank 14 in order to be used.

2,332
13,095
5,121
offense
defense
stealth
(+2,332)
(+13,095)
(+5,121)
14--off: 2,332
def: 13,095
stl: 5,121
$420,00000:03:36
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:03:46!

Business suit
This item requires rank 1 in order to be used.

13
11
80
offense
defense
stealth
(+13)
(+11)
(+80)
1--off: 13
def: 11
stl: 80
$1,00000:04:36
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:46!

GPS
This item requires rank 11 in order to be used.

3,260
3,989
2,817
offense
defense
stealth
(+3,260)
(+3,989)
(+2,817)
11--off: 3,260
def: 3,989
stl: 2,817
$200,00000:05:36!

Tactical vest
This item requires rank 25 in order to be used.

4,530
59,723
19,459
offense
defense
stealth
(+4,530)
(+59,723)
(+19,459)
25--off: 4,530
def: 59,723
stl: 19,459
$1,680,00000:06:36!

Shuriken
This item requires rank 14 in order to be used.

7,892
8,854
5,887
offense
defense
stealth
(+7,892)
(+8,854)
(+5,887)
14--off: 7,892
def: 8,854
stl: 5,887
$460,00000:07:36!

Desert eagle
This item requires rank 24 in order to be used.

64,896
8,852
12,747
offense
defense
stealth
(+64,896)
(+8,852)
(+12,747)
24--off: 64,896
def: 8,852
stl: 12,747
$1,720,00000:07:36- 1--
Materials
$80,00000:07:46 1
1--Materials
$125,00000:07:46- 1--
Materials
$80,00000:07:46 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:07:46!

Armor piercing bullets
This item requires rank 14 in order to be used.

4,907
8,270
8,890
offense
defense
stealth
(+4,907)
(+8,270)
(+8,890)
14--off: 4,907
def: 8,270
stl: 8,890
$440,00000:08:36!

Improved crosshairs
This item requires rank 22 in order to be used.

31,332
29,061
20,380
offense
defense
stealth
(+31,332)
(+29,061)
(+20,380)
22--off: 31,332
def: 29,061
stl: 20,380
$1,620,00000:08:36!

Ballistic vest
This item requires rank 22 in order to be used.

3,010
52,790
15,277
offense
defense
stealth
(+3,010)
(+52,790)
(+15,277)
22--off: 3,010
def: 52,790
stl: 15,277
$1,420,00000:09:36
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:46
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:462
1--Materials
$40,00000:09:461

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:09:46
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:11:461
1--Materials
$125,00000:11:47- 1--
Materials
$100,00000:11:47 4

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:11:472

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:11:47!

Desert eagle
This item requires rank 13 in order to be used.

11,829
1,994
4,583
offense
defense
stealth
(+11,829)
(+1,994)
(+4,583)
13--off: 11,829
def: 1,994
stl: 4,583
$360,00000:12:36- 1--
Materials
$250,00000:12:46 1
1--Materials
$20,00000:12:46!

Army sweater
This item requires rank 18 in order to be used.

4,518
3,923
26,138
offense
defense
stealth
(+4,518)
(+3,923)
(+26,138)
18--off: 4,518
def: 3,923
stl: 26,138
$700,00000:13:06!

Radar
This item requires rank 10 in order to be used.

2,296
3,530
3,256
offense
defense
stealth
(+2,296)
(+3,530)
(+3,256)
10--off: 2,296
def: 3,530
stl: 3,256
$180,00000:14:061

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:14:46!

Tigerprint suit
This item requires rank 10 in order to be used.

1,099
405
6,297
offense
defense
stealth
(+1,099)
(+405)
(+6,297)
10--off: 1,099
def: 405
stl: 6,297
$160,00000:15:06!

Flashlight
This item requires rank 13 in order to be used.

7,161
6,511
4,332
offense
defense
stealth
(+7,161)
(+6,511)
(+4,332)
13--off: 7,161
def: 6,511
stl: 4,332
$360,00000:15:36!

Shotgun
This item requires rank 12 in order to be used.

10,119
1,796
1,789
offense
defense
stealth
(+10,119)
(+1,796)
(+1,789)
12--off: 10,119
def: 1,796
stl: 1,789
$280,00000:15:36!

Desert eagle
This item requires rank 21 in order to be used.

40,527
5,647
16,741
offense
defense
stealth
(+40,527)
(+5,647)
(+16,741)
21--off: 40,527
def: 5,647
stl: 16,741
$1,260,00000:15:56!

Explosive rounds
This item requires rank 1 in order to be used.

28
38
41
offense
defense
stealth
(+28)
(+38)
(+41)
1--off: 28
def: 38
stl: 41
$1,00000:16:36
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:16:47!

White suit
This item requires rank 11 in order to be used.

1,344
850
7,996
offense
defense
stealth
(+1,344)
(+850)
(+7,996)
11--off: 1,344
def: 850
stl: 7,996
$200,00000:17:36
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:17:46!

Revolver
This item requires rank 13 in order to be used.

13,497
2,153
3,809
offense
defense
stealth
(+13,497)
(+2,153)
(+3,809)
13--off: 13,497
def: 2,153
stl: 3,809
$380,00000:22:36!

Cowprint suit
This item requires rank 22 in order to be used.

8,242
5,886
46,645
offense
defense
stealth
(+8,242)
(+5,886)
(+46,645)
22--off: 8,242
def: 5,886
stl: 46,645
$1,220,00000:25:36!

M4
This item requires rank 22 in order to be used.

43,813
7,120
22,251
offense
defense
stealth
(+43,813)
(+7,120)
(+22,251)
22--off: 43,813
def: 7,120
stl: 22,251
$1,460,00000:25:36!

Revolver
This item requires rank 14 in order to be used.

16,062
1,947
4,689
offense
defense
stealth
(+16,062)
(+1,947)
(+4,689)
14--off: 16,062
def: 1,947
stl: 4,689
$460,00000:27:36















