Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:41
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:411

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:00:41!

Armor piercing bullets
This item requires rank 22 in order to be used.

15,913
20,057
16,191
offense
defense
stealth
(+15,913)
(+20,057)
(+16,191)
22--off: 15,913
def: 20,057
stl: 16,191
$1,040,00000:01:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:01:40!

Mini k
This item requires rank 13 in order to be used.

12,626
950
2,593
offense
defense
stealth
(+12,626)
(+950)
(+2,593)
13--off: 12,626
def: 950
stl: 2,593
$320,00000:02:30!

Pulse rifle
This item requires rank 12 in order to be used.

10,607
1,654
2,129
offense
defense
stealth
(+10,607)
(+1,654)
(+2,129)
12--off: 10,607
def: 1,654
stl: 2,129
$280,00000:02:30!

Tactical vest
This item requires rank 15 in order to be used.

2,573
18,044
7,501
offense
defense
stealth
(+2,573)
(+18,044)
(+7,501)
15--off: 2,573
def: 18,044
stl: 7,501
$560,00000:02:30
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:412

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:03:41
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:40
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:402

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:04:403

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:04:401

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:04:403
1--Materials
$150,00000:04:401
1--Materials
$800,00000:05:416
1--Materials
$120,00000:05:411
1--Materials
$50,00000:05:41
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:05:41
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:05:41!

Zombie mask
This item requires rank 2 in order to be used.

11
29
164
offense
defense
stealth
(+11)
(+29)
(+164)
2--off: 11
def: 29
stl: 164
$1,00000:07:31!

Pulse rifle
This item requires rank 23 in order to be used.

60,837
11,683
14,054
offense
defense
stealth
(+60,837)
(+11,683)
(+14,054)
23--off: 60,837
def: 11,683
stl: 14,054
$1,740,00000:08:30
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:41- 1--
Materials
$125,00000:08:41 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:40
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:40!

Bayonet
This item requires rank 8 in order to be used.

1,332
2,030
2,412
offense
defense
stealth
(+1,332)
(+2,030)
(+2,412)
8--off: 1,332
def: 2,030
stl: 2,412
$120,00000:10:01!

Dragonskin armor
This item requires rank 4 in order to be used.

125
779
265
offense
defense
stealth
(+125)
(+779)
(+265)
4--off: 125
def: 779
stl: 265
$20,00000:10:30
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:10:40!

Tigerprint suit
This item requires rank 17 in order to be used.

2,061
2,512
26,863
offense
defense
stealth
(+2,061)
(+2,512)
(+26,863)
17--off: 2,061
def: 2,512
stl: 26,863
$620,00000:11:00- 1--
Materials
$40,00000:11:40 - 1--
Materials
$250,00000:11:40 !

Golden desert eagle
This item requires rank 9 in order to be used.

5,042
540
1,114
offense
defense
stealth
(+5,042)
(+540)
(+1,114)
9--off: 5,042
def: 540
stl: 1,114
$140,00000:13:01!

Flex Armor Proto
This item requires rank 15 in order to be used.

3,554
16,478
4,755
offense
defense
stealth
(+3,554)
(+16,478)
(+4,755)
15--off: 3,554
def: 16,478
stl: 4,755
$500,00000:13:31- 1--
Materials
$125,00000:13:41 4
1--Materials
$80,00000:13:41
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:13:412
1--Materials
$40,00000:14:40!

Proso armor
This item requires rank 29 in order to be used.

9,387
98,141
20,860
offense
defense
stealth
(+9,387)
(+98,141)
(+20,860)
29--off: 9,387
def: 98,141
stl: 20,860
$2,560,00000:16:00!

Ballistic vest
This item requires rank 14 in order to be used.

2,438
12,267
3,411
offense
defense
stealth
(+2,438)
(+12,267)
(+3,411)
14--off: 2,438
def: 12,267
stl: 3,411
$360,00000:18:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:18:41!

Zombie mask
This item requires rank 8 in order to be used.

529
250
4,142
offense
defense
stealth
(+529)
(+250)
(+4,142)
8--off: 529
def: 250
stl: 4,142
$100,00000:19:00!

Desert eagle
This item requires rank 18 in order to be used.

29,823
4,196
6,752
offense
defense
stealth
(+29,823)
(+4,196)
(+6,752)
18--off: 29,823
def: 4,196
stl: 6,752
$820,00000:19:01!

M4
This item requires rank 22 in order to be used.

52,856
3,024
18,174
offense
defense
stealth
(+52,856)
(+3,024)
(+18,174)
22--off: 52,856
def: 3,024
stl: 18,174
$1,480,00000:19:31!

Radar
This item requires rank 26 in order to be used.

53,554
25,672
32,899
offense
defense
stealth
(+53,554)
(+25,672)
(+32,899)
26--off: 53,554
def: 25,672
stl: 32,899
$2,240,00000:21:00!

Full ballistic vest
This item requires rank 13 in order to be used.

2,217
11,023
4,682
offense
defense
stealth
(+2,217)
(+11,023)
(+4,682)
13--off: 2,217
def: 11,023
stl: 4,682
$360,00000:21:30!

Shuriken
This item requires rank 13 in order to be used.

6,862
6,247
6,130
offense
defense
stealth
(+6,862)
(+6,247)
(+6,130)
13--off: 6,862
def: 6,247
stl: 6,130
$380,00000:21:30!

Ballistic vest
This item requires rank 12 in order to be used.

1,134
12,019
4,378
offense
defense
stealth
(+1,134)
(+12,019)
(+4,378)
12--off: 1,134
def: 12,019
stl: 4,378
$360,00000:24:30
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:29:40!

Tigerprint suit
This item requires rank 19 in order to be used.

5,479
3,654
39,428
offense
defense
stealth
(+5,479)
(+3,654)
(+39,428)
19--off: 5,479
def: 3,654
stl: 39,428
$980,00000:32:00















