Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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MP5
This item requires rank 18 in order to be used.

23,737
3,295
7,329
offense
defense
stealth
(+23,737)
(+3,295)
(+7,329)
18--off: 23,737
def: 3,295
stl: 7,329
$680,00000:00:14
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:34- 1--
Materials
$125,00000:00:34 - 1--
Materials
$50,00000:00:34 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:00:34!

Explosive rounds
This item requires rank 25 in order to be used.

41,616
27,758
24,237
offense
defense
stealth
(+41,616)
(+27,758)
(+24,237)
25--off: 41,616
def: 27,758
stl: 24,237
$1,880,00000:01:24
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:34- 1--
Materials
$40,00000:01:34 4

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:01:343
1--Materials
$60,00000:01:34!

Explosive rounds
This item requires rank 17 in order to be used.

12,679
10,321
16,646
offense
defense
stealth
(+12,679)
(+10,321)
(+16,646)
17--off: 12,679
def: 10,321
stl: 16,646
$800,00000:01:54
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:35!

Ballistic vest
This item requires rank 21 in order to be used.

7,880
54,499
14,070
offense
defense
stealth
(+7,880)
(+54,499)
(+14,070)
21--off: 7,880
def: 54,499
stl: 14,070
$1,520,00000:03:44!

Armor piercing bullets
This item requires rank 12 in order to be used.

4,547
4,602
4,354
offense
defense
stealth
(+4,547)
(+4,602)
(+4,354)
12--off: 4,547
def: 4,602
stl: 4,354
$280,00000:04:241
1--Materials
$125,00000:04:35- 1--
Materials
$250,00000:04:35 - 1--
Materials
$350,00000:04:35 !

Loaba suite v2
This item requires rank 7 in order to be used.

186
1,984
993
offense
defense
stealth
(+186)
(+1,984)
(+993)
7--off: 186
def: 1,984
stl: 993
$60,00000:04:541
1--Materials
$125,00000:05:34
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:05:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:35!

Revolver
This item requires rank 22 in order to be used.

42,884
9,976
16,813
offense
defense
stealth
(+42,884)
(+9,976)
(+16,813)
22--off: 42,884
def: 9,976
stl: 16,813
$1,400,00000:05:44!

Dragonskin armor
This item requires rank 27 in order to be used.

15,279
93,356
34,672
offense
defense
stealth
(+15,279)
(+93,356)
(+34,672)
27--off: 15,279
def: 93,356
stl: 34,672
$2,860,00000:06:14
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:34
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:341

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:06:34- 1--
Materials
$250,00000:06:34 !

Bayonet
This item requires rank 22 in order to be used.

31,240
15,710
15,500
offense
defense
stealth
(+31,240)
(+15,710)
(+15,500)
22--off: 31,240
def: 15,710
stl: 15,500
$1,240,00000:07:24!

Police vest
This item requires rank 21 in order to be used.

3,274
49,947
11,210
offense
defense
stealth
(+3,274)
(+49,947)
(+11,210)
21--off: 3,274
def: 49,947
stl: 11,210
$1,280,00000:07:242
1--Materials
$40,00000:08:354
1--Materials
$500,00000:08:35
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:34
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:34!

Simple M.T.V
This item requires rank 14 in order to be used.

2,071
12,915
7,215
offense
defense
stealth
(+2,071)
(+12,915)
(+7,215)
14--off: 2,071
def: 12,915
stl: 7,215
$440,00000:10:24!

GPS
This item requires rank 11 in order to be used.

3,260
3,989
2,817
offense
defense
stealth
(+3,260)
(+3,989)
(+2,817)
11--off: 3,260
def: 3,989
stl: 2,817
$200,00000:10:25!

Revolver
This item requires rank 14 in order to be used.

12,304
947
3,100
offense
defense
stealth
(+12,304)
(+947)
(+3,100)
14--off: 12,304
def: 947
stl: 3,100
$320,00000:10:25
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:10:342

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:10:35!

Flashlight
This item requires rank 30 in order to be used.

55,860
46,737
74,074
offense
defense
stealth
(+55,860)
(+46,737)
(+74,074)
30--off: 55,860
def: 46,737
stl: 74,074
$3,540,00000:10:543

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:11:34- 1--
Materials
$60,00000:11:34 !

Tigerprint suit
This item requires rank 1 in order to be used.

18
5
85
offense
defense
stealth
(+18)
(+5)
(+85)
1--off: 18
def: 5
stl: 85
$1,00000:12:252
1--Materials
$100,00000:14:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:15:35!

Bayonet
This item requires rank 8 in order to be used.

1,332
2,030
2,412
offense
defense
stealth
(+1,332)
(+2,030)
(+2,412)
8--off: 1,332
def: 2,030
stl: 2,412
$120,00000:15:54!

Revolver
This item requires rank 14 in order to be used.

12,734
2,484
5,977
offense
defense
stealth
(+12,734)
(+2,484)
(+5,977)
14--off: 12,734
def: 2,484
stl: 5,977
$420,00000:21:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:21:34!

Army sweater
This item requires rank 6 in order to be used.

241
118
1,769
offense
defense
stealth
(+241)
(+118)
(+1,769)
6--off: 241
def: 118
stl: 1,769
$40,00000:23:54!

Zombie mask
This item requires rank 22 in order to be used.

3,417
7,363
54,372
offense
defense
stealth
(+3,417)
(+7,363)
(+54,372)
22--off: 3,417
def: 7,363
stl: 54,372
$1,300,00000:24:25!

Full ballistic vest
This item requires rank 23 in order to be used.

7,551
67,731
15,332
offense
defense
stealth
(+7,551)
(+67,731)
(+15,332)
23--off: 7,551
def: 67,731
stl: 15,332
$1,820,00000:38:44















