Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:00:48!

AK-47
This item requires rank 16 in order to be used.

19,290
1,476
4,485
offense
defense
stealth
(+19,290)
(+1,476)
(+4,485)
16--off: 19,290
def: 1,476
stl: 4,485
$500,00000:01:08!

Tommy gun
This item requires rank 2 in order to be used.

182
13
67
offense
defense
stealth
(+182)
(+13)
(+67)
2--off: 182
def: 13
stl: 67
$1,00000:01:37
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:477
1--Materials
$140,00000:02:47- 1--
Materials
$125,00000:02:47 1
1--Materials
$50,00000:02:471

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:03:47- 1--
Materials
$100,00000:03:47 - 1--
Materials
$20,00000:03:47 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:48
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:482

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:04:481

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:04:483
1--Materials
$150,00000:06:47!

Flex Armor Proto
This item requires rank 25 in order to be used.

8,353
66,255
25,768
offense
defense
stealth
(+8,353)
(+66,255)
(+25,768)
25--off: 8,353
def: 66,255
stl: 25,768
$2,000,00000:06:57!

Cowprint suit
This item requires rank 10 in order to be used.

799
852
6,558
offense
defense
stealth
(+799)
(+852)
(+6,558)
10--off: 799
def: 852
stl: 6,558
$160,00000:07:084

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:07:471
1--Materials
$350,00000:07:471
1--Materials
$50,00000:07:47!

Prototype b-kit 1.0
This item requires rank 19 in order to be used.

3,164
28,097
5,679
offense
defense
stealth
(+3,164)
(+28,097)
(+5,679)
19--off: 3,164
def: 28,097
stl: 5,679
$740,00000:08:07!

Explosive rounds
This item requires rank 23 in order to be used.

18,175
29,946
27,506
offense
defense
stealth
(+18,175)
(+29,946)
(+27,506)
23--off: 18,175
def: 29,946
stl: 27,506
$1,520,00000:08:38
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:08:47!

Flex Armor Proto
This item requires rank 30 in order to be used.

13,600
105,448
41,322
offense
defense
stealth
(+13,600)
(+105,448)
(+41,322)
30--off: 13,600
def: 105,448
stl: 41,322
$3,200,00000:09:08
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:47!

Pulse rifle
This item requires rank 25 in order to be used.

68,069
11,331
15,202
offense
defense
stealth
(+68,069)
(+11,331)
(+15,202)
25--off: 68,069
def: 11,331
stl: 15,202
$1,900,00000:10:38
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:11:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:11:472
1--Materials
$100,00000:11:48
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:12:472
1--Materials
$40,00000:13:47- 1--
Materials
$50,00000:13:47 3

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:13:47!

Full ballistic vest
This item requires rank 26 in order to be used.

15,546
86,876
18,442
offense
defense
stealth
(+15,546)
(+86,876)
(+18,442)
26--off: 15,546
def: 86,876
stl: 18,442
$2,420,00000:14:07!

Full ballistic vest
This item requires rank 26 in order to be used.

9,597
96,207
32,016
offense
defense
stealth
(+9,597)
(+96,207)
(+32,016)
26--off: 9,597
def: 96,207
stl: 32,016
$2,760,00000:14:071

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:14:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:14:48
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:48
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:16:48!

Clown mask
This item requires rank 16 in order to be used.

2,773
4,017
22,665
offense
defense
stealth
(+2,773)
(+4,017)
(+22,665)
16--off: 2,773
def: 4,017
stl: 22,665
$580,00000:17:07!

Loaba suite v2
This item requires rank 22 in order to be used.

8,945
54,580
9,667
offense
defense
stealth
(+8,945)
(+54,580)
(+9,667)
22--off: 8,945
def: 54,580
stl: 9,667
$1,460,00000:19:37
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:19:47!

Flex Armor Proto
This item requires rank 17 in order to be used.

1,759
21,844
6,842
offense
defense
stealth
(+1,759)
(+21,844)
(+6,842)
17--off: 1,759
def: 21,844
stl: 6,842
$600,00000:20:07!

Prototype b-kit 1.0
This item requires rank 31 in order to be used.

19,957
129,525
23,210
offense
defense
stealth
(+19,957)
(+129,525)
(+23,210)
31--off: 19,957
def: 129,525
stl: 23,210
$3,460,00000:21:38!

Smartphone
This item requires rank 17 in order to be used.

11,140
12,411
13,060
offense
defense
stealth
(+11,140)
(+12,411)
(+13,060)
17--off: 11,140
def: 12,411
stl: 13,060
$740,00000:22:08!

Army sweater
This item requires rank 21 in order to be used.

5,072
5,229
44,299
offense
defense
stealth
(+5,072)
(+5,229)
(+44,299)
21--off: 5,072
def: 5,229
stl: 44,299
$1,100,00000:25:38!

Revolver
This item requires rank 19 in order to be used.

31,695
5,682
12,513
offense
defense
stealth
(+31,695)
(+5,682)
(+12,513)
19--off: 31,695
def: 5,682
stl: 12,513
$1,000,00000:27:08!

Police vest
This item requires rank 16 in order to be used.

1,642
22,195
7,500
offense
defense
stealth
(+1,642)
(+22,195)
(+7,500)
16--off: 1,642
def: 22,195
stl: 7,500
$620,00000:29:07!

Radar
This item requires rank 29 in order to be used.

65,278
67,729
57,605
offense
defense
stealth
(+65,278)
(+67,729)
(+57,605)
29--off: 65,278
def: 67,729
stl: 57,605
$3,820,00000:30:07!

Golden desert eagle
This item requires rank 28 in order to be used.

122,670
17,923
24,845
offense
defense
stealth
(+122,670)
(+17,923)
(+24,845)
28--off: 122,670
def: 17,923
stl: 24,845
$3,300,00000:31:27















