Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Zombie mask
This item requires rank 15 in order to be used.

1,567
3,114
18,401
offense
defense
stealth
(+1,567)
(+3,114)
(+18,401)
15--off: 1,567
def: 3,114
stl: 18,401
$460,00000:00:21!

Opera mask
This item requires rank 15 in order to be used.

1,548
2,218
19,747
offense
defense
stealth
(+1,548)
(+2,218)
(+19,747)
15--off: 1,548
def: 2,218
stl: 19,747
$480,00000:00:211

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:00:311

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:00:314
1--Materials
$80,00000:00:31
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:00:31!

Police vest
This item requires rank 15 in order to be used.

2,181
16,026
3,180
offense
defense
stealth
(+2,181)
(+16,026)
(+3,180)
15--off: 2,181
def: 16,026
stl: 3,180
$420,00000:01:21!

Revolver
This item requires rank 14 in order to be used.

13,631
2,200
5,594
offense
defense
stealth
(+13,631)
(+2,200)
(+5,594)
14--off: 13,631
def: 2,200
stl: 5,594
$420,00000:01:21!

Revolver
This item requires rank 21 in order to be used.

41,995
6,121
12,359
offense
defense
stealth
(+41,995)
(+6,121)
(+12,359)
21--off: 41,995
def: 6,121
stl: 12,359
$1,200,00000:01:21
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:01:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:32!

Police vest
This item requires rank 20 in order to be used.

3,785
38,309
11,449
offense
defense
stealth
(+3,785)
(+38,309)
(+11,449)
20--off: 3,785
def: 38,309
stl: 11,449
$1,080,00000:01:51!

Military body armor
This item requires rank 21 in order to be used.

6,602
38,401
11,945
offense
defense
stealth
(+6,602)
(+38,401)
(+11,945)
21--off: 6,602
def: 38,401
stl: 11,945
$1,140,00000:02:21- 1--
Materials
$250,00000:02:31 10
1--Materials
$200,00000:02:311

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:02:31!

Clown mask
This item requires rank 7 in order to be used.

374
460
1,887
offense
defense
stealth
(+374)
(+460)
(+1,887)
7--off: 374
def: 460
stl: 1,887
$60,00000:02:51!

Cowprint suit
This item requires rank 14 in order to be used.

1,694
2,518
13,602
offense
defense
stealth
(+1,694)
(+2,518)
(+13,602)
14--off: 1,694
def: 2,518
stl: 13,602
$360,00000:03:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:31!

Tactical vest
This item requires rank 24 in order to be used.

5,706
70,327
21,103
offense
defense
stealth
(+5,706)
(+70,327)
(+21,103)
24--off: 5,706
def: 70,327
stl: 21,103
$1,940,00000:06:21
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:32- 1--
Materials
$800,00000:06:32 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:06:32!

Radar
This item requires rank 16 in order to be used.

11,154
12,648
10,803
offense
defense
stealth
(+11,154)
(+12,648)
(+10,803)
16--off: 11,154
def: 12,648
stl: 10,803
$700,00000:06:51
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:31
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:07:31!

Revolver
This item requires rank 19 in order to be used.

30,651
4,242
9,293
offense
defense
stealth
(+30,651)
(+4,242)
(+9,293)
19--off: 30,651
def: 4,242
stl: 9,293
$880,00000:07:51!

Explosive rounds
This item requires rank 14 in order to be used.

8,188
7,759
8,173
offense
defense
stealth
(+8,188)
(+7,759)
(+8,173)
14--off: 8,188
def: 7,759
stl: 8,173
$480,00000:08:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:32!

Military body armor
This item requires rank 21 in order to be used.

4,366
41,886
15,222
offense
defense
stealth
(+4,366)
(+41,886)
(+15,222)
21--off: 4,366
def: 41,886
stl: 15,222
$1,220,00000:11:21- 1--
Materials
$50,00000:11:32 4
1--Materials
$80,00000:11:321

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:12:31- 1--
Materials
$20,00000:12:31 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:12:31!

Fake moustache
This item requires rank 21 in order to be used.

5,771
7,112
35,454
offense
defense
stealth
(+5,771)
(+7,112)
(+35,454)
21--off: 5,771
def: 7,112
stl: 35,454
$960,00000:13:211
1--Materials
$50,00000:13:321
1--Materials
$125,00000:13:32!

Military body armor
This item requires rank 11 in order to be used.

1,106
7,004
2,953
offense
defense
stealth
(+1,106)
(+7,004)
(+2,953)
11--off: 1,106
def: 7,004
stl: 2,953
$220,00000:14:21!

Tommy gun
This item requires rank 1 in order to be used.

100
12
31
offense
defense
stealth
(+100)
(+12)
(+31)
1--off: 100
def: 12
stl: 31
$1,00000:15:22!

Shotgun
This item requires rank 17 in order to be used.

20,224
4,781
11,057
offense
defense
stealth
(+20,224)
(+4,781)
(+11,057)
17--off: 20,224
def: 4,781
stl: 11,057
$720,00000:15:51!

Bayonet
This item requires rank 22 in order to be used.

31,240
15,710
15,500
offense
defense
stealth
(+31,240)
(+15,710)
(+15,500)
22--off: 31,240
def: 15,710
stl: 15,500
$1,240,00000:18:21!

Tactical vest
This item requires rank 9 in order to be used.

875
5,528
1,185
offense
defense
stealth
(+875)
(+5,528)
(+1,185)
9--off: 875
def: 5,528
stl: 1,185
$160,00000:18:51!

GPS
This item requires rank 25 in order to be used.

28,983
45,660
47,466
offense
defense
stealth
(+28,983)
(+45,660)
(+47,466)
25--off: 28,983
def: 45,660
stl: 47,466
$2,440,00000:22:22!

Ballistic vest
This item requires rank 10 in order to be used.

1,171
7,033
1,988
offense
defense
stealth
(+1,171)
(+7,033)
(+1,988)
10--off: 1,171
def: 7,033
stl: 1,988
$200,00000:22:52!

Police vest
This item requires rank 16 in order to be used.

2,593
19,325
7,735
offense
defense
stealth
(+2,593)
(+19,325)
(+7,735)
16--off: 2,593
def: 19,325
stl: 7,735
$600,00000:23:52
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:24:31
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:26:32!

Tigerprint suit
This item requires rank 19 in order to be used.

5,479
3,654
39,428
offense
defense
stealth
(+5,479)
(+3,654)
(+39,428)
19--off: 5,479
def: 3,654
stl: 39,428
$980,00000:31:52















