Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:01:013
1--Materials
$60,00000:01:011

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:01:011

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:01:011

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:02:02- 1--
Materials
$125,00000:02:02 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:02:02!

Revolver
This item requires rank 11 in order to be used.

10,696
1,587
2,534
offense
defense
stealth
(+10,696)
(+1,587)
(+2,534)
11off: 10,696
def: 1,587
stl: 2,534
$363,00000:02:513
1--Materials
$60,00000:03:011
1--Materials
$350,00000:03:011
1--Materials
$50,00000:03:012

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:03:012
1--Materials
$40,00000:04:01- 1--
Materials
$20,00000:04:01 2
1--Materials
$700,00000:04:01- 1--
Materials
$800,00000:04:01 - 1--
Materials
$700,00000:04:01 !

Dragonskin armor
This item requires rank 10 in order to be used.

777
5,917
2,373
offense
defense
stealth
(+777)
(+5,917)
(+2,373)
10--off: 777
def: 5,917
stl: 2,373
$180,00000:05:21
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$3,000,00000:06:012

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,600,00000:08:01- 1--
Materials
$500,00000:08:01 1
1--Materials
$20,00000:08:011

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:01!

Pirate mask
This item requires rank 13 in order to be used.

1,400
2,023
11,055
offense
defense
stealth
(+1,400)
(+2,023)
(+11,055)
13off: 1,400
def: 2,023
stl: 11,055
$308,00000:08:51!

Tactical vest
This item requires rank 11 in order to be used.

1,910
9,881
3,327
offense
defense
stealth
(+1,910)
(+9,881)
(+3,327)
11off: 1,910
def: 9,881
stl: 3,327
$330,00000:08:52- 1--
Materials
$1,600,00000:09:02 - 1--
Materials
$375,00000:09:02 - 1--
Materials
$125,00000:09:02 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,600,00000:09:02- 1--
Materials
$50,00000:09:02 !

Army sweater
This item requires rank 11 in order to be used.

1,457
1,742
9,827
offense
defense
stealth
(+1,457)
(+1,742)
(+9,827)
11off: 1,457
def: 1,742
stl: 9,827
$260,00000:09:513

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,050,00000:10:014

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$3,200,00000:10:013

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:10:012

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:10:01- 1--
Materials
$250,00000:10:01 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,000,00000:11:01!

Improved crosshairs
This item requires rank 11 in order to be used.

6,484
5,413
6,900
offense
defense
stealth
(+6,484)
(+5,413)
(+6,900)
11off: 6,484
def: 5,413
stl: 6,900
$380,00000:12:51!

Gang suit
This item requires rank 12 in order to be used.

1,811
668
12,519
offense
defense
stealth
(+1,811)
(+668)
(+12,519)
12off: 1,811
def: 668
stl: 12,519
$300,00000:13:512
1--Materials
$250,00000:14:011
1--Materials
$125,00000:14:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$6,000,00000:16:01!

Business suit
This item requires rank 12 in order to be used.

1,657
2,160
12,921
offense
defense
stealth
(+1,657)
(+2,160)
(+12,921)
12off: 1,657
def: 2,160
stl: 12,921
$340,00000:16:11!

Flashlight
This item requires rank 11 in order to be used.

3,033
3,432
2,605
offense
defense
stealth
(+3,033)
(+3,432)
(+2,605)
11--off: 3,033
def: 3,432
stl: 2,605
$180,00000:16:51!

Armor piercing bullets
This item requires rank 11 in order to be used.

4,397
5,336
5,441
offense
defense
stealth
(+4,397)
(+5,336)
(+5,441)
11--off: 4,397
def: 5,336
stl: 5,441
$300,00000:16:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:19:01
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:01!

Tommy gun
This item requires rank 11 in order to be used.

10,009
1,616
2,112
offense
defense
stealth
(+10,009)
(+1,616)
(+2,112)
11--off: 10,009
def: 1,616
stl: 2,112
$280,00000:20:12!

Tigerprint suit
This item requires rank 11 in order to be used.

1,075
678
9,485
offense
defense
stealth
(+1,075)
(+678)
(+9,485)
11--off: 1,075
def: 678
stl: 9,485
$220,00000:22:51!

Prototype b-kit 1.0
This item requires rank 12 in order to be used.

1,209
12,169
5,095
offense
defense
stealth
(+1,209)
(+12,169)
(+5,095)
12--off: 1,209
def: 12,169
stl: 5,095
$360,00000:26:11















