Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Radar
This item requires rank 21 in order to be used.

23,414
24,158
11,863
offense
defense
stealth
(+23,414)
(+24,158)
(+11,863)
21--off: 23,414
def: 24,158
stl: 11,863
$1,180,00000:00:14
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:00:251
1--Materials
$125,00000:01:25
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:241

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:02:244
1--Materials
$200,00000:02:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:02:24!

Shotgun
This item requires rank 23 in order to be used.

48,208
6,060
14,743
offense
defense
stealth
(+48,208)
(+6,060)
(+14,743)
23--off: 48,208
def: 6,060
stl: 14,743
$1,380,00000:03:14!

Flex Armor Proto
This item requires rank 11 in order to be used.

626
9,017
2,692
offense
defense
stealth
(+626)
(+9,017)
(+2,692)
11--off: 626
def: 9,017
stl: 2,692
$240,00000:03:14
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:24- 1--
Materials
$125,00000:03:25 !

MP5
This item requires rank 22 in order to be used.

39,084
8,028
20,938
offense
defense
stealth
(+39,084)
(+8,028)
(+20,938)
22--off: 39,084
def: 8,028
stl: 20,938
$1,360,00000:04:14!

Tommy gun
This item requires rank 26 in order to be used.

87,983
4,652
21,136
offense
defense
stealth
(+87,983)
(+4,652)
(+21,136)
26--off: 87,983
def: 4,652
stl: 21,136
$2,280,00000:04:442

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:05:252

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:05:25!

Mini k
This item requires rank 20 in order to be used.

36,756
5,247
10,519
offense
defense
stealth
(+36,756)
(+5,247)
(+10,519)
20--off: 36,756
def: 5,247
stl: 10,519
$1,060,00000:05:44!

Flashlight
This item requires rank 17 in order to be used.

12,580
13,182
9,919
offense
defense
stealth
(+12,580)
(+13,182)
(+9,919)
17--off: 12,580
def: 13,182
stl: 9,919
$720,00000:05:45!

Simple M.T.V
This item requires rank 19 in order to be used.

5,793
28,566
7,396
offense
defense
stealth
(+5,793)
(+28,566)
(+7,396)
19--off: 5,793
def: 28,566
stl: 7,396
$840,00000:06:451
1--Materials
$50,00000:07:24- 1--
Materials
$50,00000:07:24 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:259
1--Materials
$180,00000:08:242

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:08:24- 1--
Materials
$20,00000:08:24 !

Military body armor
This item requires rank 28 in order to be used.

7,469
86,825
25,880
offense
defense
stealth
(+7,469)
(+86,825)
(+25,880)
28--off: 7,469
def: 86,825
stl: 25,880
$2,400,00000:08:44!

Dragonskin armor
This item requires rank 14 in order to be used.

2,213
16,507
3,962
offense
defense
stealth
(+2,213)
(+16,507)
(+3,962)
14--off: 2,213
def: 16,507
stl: 3,962
$460,00000:10:141

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:10:25!

Gang suit
This item requires rank 3 in order to be used.

77
77
368
offense
defense
stealth
(+77)
(+77)
(+368)
3--off: 77
def: 77
stl: 368
$20,00000:11:141

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:12:25- 1--
Materials
$100,00000:12:25 - 1--
Materials
$50,00000:12:25 1
1--Materials
$125,00000:12:25!

Tactical vest
This item requires rank 16 in order to be used.

2,460
20,684
6,671
offense
defense
stealth
(+2,460)
(+20,684)
(+6,671)
16--off: 2,460
def: 20,684
stl: 6,671
$600,00000:12:44!

Desert eagle
This item requires rank 20 in order to be used.

31,616
7,362
8,217
offense
defense
stealth
(+31,616)
(+7,362)
(+8,217)
20--off: 31,616
def: 7,362
stl: 8,217
$940,00000:12:44!

Mini k
This item requires rank 26 in order to be used.

75,524
8,971
30,516
offense
defense
stealth
(+75,524)
(+8,971)
(+30,516)
26--off: 75,524
def: 8,971
stl: 30,516
$2,300,00000:12:45!

Revolver
This item requires rank 29 in order to be used.

149,239
21,247
30,889
offense
defense
stealth
(+149,239)
(+21,247)
(+30,889)
29--off: 149,239
def: 21,247
stl: 30,889
$4,020,00000:13:44!

Loaba suite v2
This item requires rank 24 in order to be used.

11,257
55,128
22,047
offense
defense
stealth
(+11,257)
(+55,128)
(+22,047)
24--off: 11,257
def: 55,128
stl: 22,047
$1,760,00000:14:151

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:14:258
1--Materials
$160,00000:14:25!

Explosive rounds
This item requires rank 29 in order to be used.

44,429
35,949
41,281
offense
defense
stealth
(+44,429)
(+35,949)
(+41,281)
29--off: 44,429
def: 35,949
stl: 41,281
$2,440,00000:15:45!

Flex Armor Proto
This item requires rank 11 in order to be used.

1,317
8,914
3,206
offense
defense
stealth
(+1,317)
(+8,914)
(+3,206)
11--off: 1,317
def: 8,914
stl: 3,206
$260,00000:16:15!

Orange aviators
This item requires rank 29 in order to be used.

19,243
10,581
84,970
offense
defense
stealth
(+19,243)
(+10,581)
(+84,970)
29--off: 19,243
def: 10,581
stl: 84,970
$2,300,00000:16:45!

Tigerprint suit
This item requires rank 25 in order to be used.

6,152
5,361
73,357
offense
defense
stealth
(+6,152)
(+5,361)
(+73,357)
25--off: 6,152
def: 5,361
stl: 73,357
$1,700,00000:18:14!

Loaba suite v2
This item requires rank 1 in order to be used.

14
77
30
offense
defense
stealth
(+14)
(+77)
(+30)
1--off: 14
def: 77
stl: 30
$1,00000:18:15!

Army sweater
This item requires rank 13 in order to be used.

2,065
1,022
13,732
offense
defense
stealth
(+2,065)
(+1,022)
(+13,732)
13--off: 2,065
def: 1,022
stl: 13,732
$340,00000:18:15!

Explosive rounds
This item requires rank 29 in order to be used.

58,527
44,733
59,034
offense
defense
stealth
(+58,527)
(+44,733)
(+59,034)
29--off: 58,527
def: 44,733
stl: 59,034
$3,240,00000:18:44
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:19:25!

Opera mask
This item requires rank 14 in order to be used.

2,023
1,324
13,571
offense
defense
stealth
(+2,023)
(+1,324)
(+13,571)
14--off: 2,023
def: 1,324
stl: 13,571
$340,00000:20:15!

Shotgun
This item requires rank 14 in order to be used.

14,158
838
5,342
offense
defense
stealth
(+14,158)
(+838)
(+5,342)
14--off: 14,158
def: 838
stl: 5,342
$400,00000:20:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:20:25
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:25:25!

Golden desert eagle
This item requires rank 30 in order to be used.

129,007
15,327
48,352
offense
defense
stealth
(+129,007)
(+15,327)
(+48,352)
30--off: 129,007
def: 15,327
stl: 48,352
$3,860,00000:30:05















