Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Pulse rifle
This item requires rank 16 in order to be used.

17,805
1,763
4,322
offense
defense
stealth
(+17,805)
(+1,763)
(+4,322)
16--off: 17,805
def: 1,763
stl: 4,322
$480,00000:00:14
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:54!

Shuriken
This item requires rank 18 in order to be used.

13,654
14,078
11,140
offense
defense
stealth
(+13,654)
(+14,078)
(+11,140)
18--off: 13,654
def: 14,078
stl: 11,140
$780,00000:02:14!

Flex Armor Proto
This item requires rank 23 in order to be used.

3,894
48,914
14,114
offense
defense
stealth
(+3,894)
(+48,914)
(+14,114)
23--off: 3,894
def: 48,914
stl: 14,114
$1,340,00000:02:44
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:54
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:54
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$10,000,00000:03:542

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:03:553

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:04:543

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:04:54
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:54
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$3,000,00000:04:54!

AK-47
This item requires rank 20 in order to be used.

45,895
8,921
14,220
offense
defense
stealth
(+45,895)
(+8,921)
(+14,220)
20off: 45,895
def: 8,921
stl: 14,220
$17,748,90500:04:54!

Prototype b-kit 1.0
This item requires rank 23 in order to be used.

6,054
47,777
11,395
offense
defense
stealth
(+6,054)
(+47,777)
(+11,395)
23--off: 6,054
def: 47,777
stl: 11,395
$1,300,00000:05:44
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:544

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:06:542
1--Materials
$250,00000:06:54!

Golden desert eagle
This item requires rank 15 in order to be used.

19,128
3,246
4,150
offense
defense
stealth
(+19,128)
(+3,246)
(+4,150)
15--off: 19,128
def: 3,246
stl: 4,150
$540,00000:08:45- 1--
Materials
$80,00000:08:54 !

Opera mask
This item requires rank 10 in order to be used.

546
1,375
6,823
offense
defense
stealth
(+546)
(+1,375)
(+6,823)
10--off: 546
def: 1,375
stl: 6,823
$180,00000:09:14!

Smartphone
This item requires rank 20 in order to be used.

25,739
21,089
22,159
offense
defense
stealth
(+25,739)
(+21,089)
(+22,159)
20off: 25,739
def: 21,089
stl: 22,159
$1,518,00000:09:14!

MP5
This item requires rank 18 in order to be used.

23,737
3,295
7,329
offense
defense
stealth
(+23,737)
(+3,295)
(+7,329)
18--off: 23,737
def: 3,295
stl: 7,329
$680,00000:09:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:09:54
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:55
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:55!

Radar
This item requires rank 19 in order to be used.

22,179
13,375
14,789
offense
defense
stealth
(+22,179)
(+13,375)
(+14,789)
19--off: 22,179
def: 13,375
stl: 14,789
$1,000,00000:10:14!

Orange aviators
This item requires rank 23 in order to be used.

9,329
10,854
49,472
offense
defense
stealth
(+9,329)
(+10,854)
(+49,472)
23--off: 9,329
def: 10,854
stl: 49,472
$1,400,00000:10:441
1--Materials
$125,00000:10:542

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:10:542
1--Materials
$250,00000:10:54- 1--
Materials
$100,00000:10:54 !

Javelin
This item requires rank 14 in order to be used.

12,361
1,764
5,332
offense
defense
stealth
(+12,361)
(+1,764)
(+5,332)
14--off: 12,361
def: 1,764
stl: 5,332
$380,00000:11:44!

Pulse rifle
This item requires rank 24 in order to be used.

62,079
6,654
31,025
offense
defense
stealth
(+62,079)
(+6,654)
(+31,025)
24--off: 62,079
def: 6,654
stl: 31,025
$2,000,00000:11:44
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$6,000,00000:11:541

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:13:547

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$140,00000:13:541

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:13:54!

Improved crosshairs
This item requires rank 15 in order to be used.

11,483
9,351
8,237
offense
defense
stealth
(+11,483)
(+9,351)
(+8,237)
15--off: 11,483
def: 9,351
stl: 8,237
$580,00000:14:44!

Simple M.T.V
This item requires rank 33 in order to be used.

22,101
159,794
41,721
offense
defense
stealth
(+22,101)
(+159,794)
(+41,721)
33--off: 22,101
def: 159,794
stl: 41,721
$4,480,00000:15:04!

Tigerprint suit
This item requires rank 19 in order to be used.

5,479
3,654
39,428
offense
defense
stealth
(+5,479)
(+3,654)
(+39,428)
19--off: 5,479
def: 3,654
stl: 39,428
$980,00000:17:14!

Prototype b-kit 1.0
This item requires rank 22 in order to be used.

2,670
41,539
11,893
offense
defense
stealth
(+2,670)
(+41,539)
(+11,893)
22--off: 2,670
def: 41,539
stl: 11,893
$1,120,00000:19:44!

GPS
This item requires rank 22 in order to be used.

30,024
20,874
21,497
offense
defense
stealth
(+30,024)
(+20,874)
(+21,497)
22--off: 30,024
def: 20,874
stl: 21,497
$1,440,00000:19:44!

Flashlight
This item requires rank 14 in order to be used.

5,864
9,102
5,026
offense
defense
stealth
(+5,864)
(+9,102)
(+5,026)
14--off: 5,864
def: 9,102
stl: 5,026
$400,00000:19:45!

Revolver
This item requires rank 13 in order to be used.

11,214
1,844
3,049
offense
defense
stealth
(+11,214)
(+1,844)
(+3,049)
13--off: 11,214
def: 1,844
stl: 3,049
$320,00000:19:45!

Proso armor
This item requires rank 20 in order to be used.

7,901
45,851
11,811
offense
defense
stealth
(+7,901)
(+45,851)
(+11,811)
20off: 7,901
def: 45,851
stl: 11,811
$3,865,22400:19:55!

Full ballistic vest
This item requires rank 26 in order to be used.

4,869
89,033
29,757
offense
defense
stealth
(+4,869)
(+89,033)
(+29,757)
26--off: 4,869
def: 89,033
stl: 29,757
$2,480,00000:20:15!

Military body armor
This item requires rank 26 in order to be used.

10,546
82,020
28,358
offense
defense
stealth
(+10,546)
(+82,020)
(+28,358)
26--off: 10,546
def: 82,020
stl: 28,358
$2,420,00000:23:14!

Shotgun
This item requires rank 28 in order to be used.

114,540
15,663
31,543
offense
defense
stealth
(+114,540)
(+15,663)
(+31,543)
28--off: 114,540
def: 15,663
stl: 31,543
$3,240,00000:23:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:23:54!

Military body armor
This item requires rank 23 in order to be used.

6,225
60,380
11,182
offense
defense
stealth
(+6,225)
(+60,380)
(+11,182)
23--off: 6,225
def: 60,380
stl: 11,182
$1,560,00000:24:04!

Golden desert eagle
This item requires rank 35 in order to be used.

150,845
31,734
58,571
offense
defense
stealth
(+150,845)
(+31,734)
(+58,571)
35--off: 150,845
def: 31,734
stl: 58,571
$4,820,00000:25:44!

Armor piercing bullets
This item requires rank 24 in order to be used.

26,979
40,455
38,500
offense
defense
stealth
(+26,979)
(+40,455)
(+38,500)
24--off: 26,979
def: 40,455
stl: 38,500
$2,120,00000:30:45















