Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Simple M.T.V
This item requires rank 15 in order to be used.

1,026
17,774
5,202
offense
defense
stealth
(+1,026)
(+17,774)
(+5,202)
15--off: 1,026
def: 17,774
stl: 5,202
$480,00000:00:482
1--Materials
$100,00000:00:58- 1--
Materials
$50,00000:00:58 3

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:00:58
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:00:58
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:58
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:581
1--Materials
$125,00000:01:58!

White suit
This item requires rank 7 in order to be used.

469
207
2,277
offense
defense
stealth
(+469)
(+207)
(+2,277)
7--off: 469
def: 207
stl: 2,277
$60,00000:02:18!

Bayonet
This item requires rank 27 in order to be used.

59,608
30,470
40,667
offense
defense
stealth
(+59,608)
(+30,470)
(+40,667)
27--off: 59,608
def: 30,470
stl: 40,667
$2,620,00000:02:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:02:58
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:591
1--Materials
$125,00000:03:591
1--Materials
$50,00000:03:592

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:03:59!

Proso armor
This item requires rank 30 in order to be used.

21,328
119,942
26,238
offense
defense
stealth
(+21,328)
(+119,942)
(+26,238)
30--off: 21,328
def: 119,942
stl: 26,238
$3,360,00000:04:193

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:04:583

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:04:58
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:59
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:58
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:58
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:58!

Tommy gun
This item requires rank 29 in order to be used.

91,762
16,079
45,022
offense
defense
stealth
(+91,762)
(+16,079)
(+45,022)
29--off: 91,762
def: 16,079
stl: 45,022
$3,060,00000:06:182

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:06:582

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:06:582

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:07:59!

Cowprint suit
This item requires rank 26 in order to be used.

8,558
13,562
89,815
offense
defense
stealth
(+8,558)
(+13,562)
(+89,815)
26--off: 8,558
def: 13,562
stl: 89,815
$2,240,00000:08:181

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:09:594

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:09:59!

Opera mask
This item requires rank 16 in order to be used.

2,225
1,567
15,511
offense
defense
stealth
(+2,225)
(+1,567)
(+15,511)
16--off: 2,225
def: 1,567
stl: 15,511
$380,00000:10:19!

Tactical vest
This item requires rank 14 in order to be used.

2,194
16,715
4,973
offense
defense
stealth
(+2,194)
(+16,715)
(+4,973)
14--off: 2,194
def: 16,715
stl: 4,973
$480,00000:10:48!

Clown mask
This item requires rank 7 in order to be used.

183
221
2,713
offense
defense
stealth
(+183)
(+221)
(+2,713)
7--off: 183
def: 221
stl: 2,713
$60,00000:11:18!

Police vest
This item requires rank 14 in order to be used.

1,572
14,941
4,898
offense
defense
stealth
(+1,572)
(+14,941)
(+4,898)
14--off: 1,572
def: 14,941
stl: 4,898
$420,00000:11:48
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:11:58!

AK-47
This item requires rank 21 in order to be used.

43,832
7,289
10,258
offense
defense
stealth
(+43,832)
(+7,289)
(+10,258)
21--off: 43,832
def: 7,289
stl: 10,258
$1,220,00000:12:48!

Pulse rifle
This item requires rank 15 in order to be used.

19,502
2,890
7,196
offense
defense
stealth
(+19,502)
(+2,890)
(+7,196)
15--off: 19,502
def: 2,890
stl: 7,196
$600,00000:12:48
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:12:59!

Binoculars
This item requires rank 19 in order to be used.

12,381
15,461
15,246
offense
defense
stealth
(+12,381)
(+15,461)
(+15,246)
19--off: 12,381
def: 15,461
stl: 15,246
$860,00000:13:19!

Dragonskin armor
This item requires rank 33 in order to be used.

18,279
149,017
48,962
offense
defense
stealth
(+18,279)
(+149,017)
(+48,962)
33--off: 18,279
def: 149,017
stl: 48,962
$4,320,00000:13:482

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:14:58- 1--
Materials
$50,00000:14:58 1
1--Materials
$20,00000:14:58
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:15:58!

Proso armor
This item requires rank 16 in order to be used.

2,637
17,889
3,827
offense
defense
stealth
(+2,637)
(+17,889)
(+3,827)
16--off: 2,637
def: 17,889
stl: 3,827
$480,00000:16:18
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:19:58
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:19:58
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:22:59!

Armor piercing bullets
This item requires rank 15 in order to be used.

8,490
8,723
9,495
offense
defense
stealth
(+8,490)
(+8,723)
(+9,495)
15--off: 8,490
def: 8,723
stl: 9,495
$540,00000:24:48!

Tactical vest
This item requires rank 23 in order to be used.

8,665
55,794
23,717
offense
defense
stealth
(+8,665)
(+55,794)
(+23,717)
23--off: 8,665
def: 55,794
stl: 23,717
$1,760,00000:25:49
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:25:58















