Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
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Orange aviators
This item requires rank 23 in order to be used.

9,329
10,854
49,472
offense
defense
stealth
(+9,329)
(+10,854)
(+49,472)
23--off: 9,329
def: 10,854
stl: 49,472
$1,400,00000:00:02!

Armor piercing bullets
This item requires rank 22 in order to be used.

23,785
25,256
32,077
offense
defense
stealth
(+23,785)
(+25,256)
(+32,077)
22--off: 23,785
def: 25,256
stl: 32,077
$1,620,00000:00:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:12
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:12
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:00:13!

Prototype b-kit 1.0
This item requires rank 11 in order to be used.

1,202
9,228
3,256
offense
defense
stealth
(+1,202)
(+9,228)
(+3,256)
11--off: 1,202
def: 9,228
stl: 3,256
$280,00000:01:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:123

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:01:13- 1--
Materials
$60,00000:01:13 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:01:13
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:12!

Binoculars
This item requires rank 16 in order to be used.

9,838
14,061
9,667
offense
defense
stealth
(+9,838)
(+14,061)
(+9,667)
16--off: 9,838
def: 14,061
stl: 9,667
$680,00000:02:32!

Riot Shield
This item requires rank 31 in order to be used.

39,810
63,393
89,726
offense
defense
stealth
(+39,810)
(+63,393)
(+89,726)
31--off: 39,810
def: 63,393
stl: 89,726
$3,860,00000:03:02- 1--
Materials
$125,00000:03:13 2
1--Materials
$40,00000:03:13- 1--
Materials
$100,00000:03:13 !

Business suit
This item requires rank 23 in order to be used.

4,589
5,212
57,799
offense
defense
stealth
(+4,589)
(+5,212)
(+57,799)
23--off: 4,589
def: 5,212
stl: 57,799
$1,360,00000:04:022
1--Materials
$100,00000:05:122

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:05:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:13!

Prototype b-kit 1.0
This item requires rank 17 in order to be used.

3,297
26,689
6,407
offense
defense
stealth
(+3,297)
(+26,689)
(+6,407)
17--off: 3,297
def: 26,689
stl: 6,407
$720,00000:05:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:124

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:06:121
1--Materials
$20,00000:06:12- 1--
Materials
$60,00000:07:12 - 1--
Materials
$800,00000:07:12 - 1--
Materials
$125,00000:07:12 3
1--Materials
$150,00000:07:12
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:13
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:13!

Flex Armor Proto
This item requires rank 16 in order to be used.

1,912
20,912
7,999
offense
defense
stealth
(+1,912)
(+20,912)
(+7,999)
16--off: 1,912
def: 20,912
stl: 7,999
$620,00000:07:32!

M4
This item requires rank 18 in order to be used.

30,445
3,367
7,334
offense
defense
stealth
(+30,445)
(+3,367)
(+7,334)
18--off: 30,445
def: 3,367
stl: 7,334
$820,00000:08:32!

Javelin
This item requires rank 29 in order to be used.

116,661
16,737
31,948
offense
defense
stealth
(+116,661)
(+16,737)
(+31,948)
29--off: 116,661
def: 16,737
stl: 31,948
$3,300,00000:08:32
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:13
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:13
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:10:123
1--Materials
$60,00000:10:13!

MP5
This item requires rank 22 in order to be used.

36,449
5,363
8,669
offense
defense
stealth
(+36,449)
(+5,363)
(+8,669)
22--off: 36,449
def: 5,363
stl: 8,669
$1,000,00000:11:031

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:11:12- 1--
Materials
$40,00000:11:12 !

Police vest
This item requires rank 19 in order to be used.

3,984
31,753
12,595
offense
defense
stealth
(+3,984)
(+31,753)
(+12,595)
19--off: 3,984
def: 31,753
stl: 12,595
$960,00000:11:332
1--Materials
$40,00000:12:131
1--Materials
$20,00000:14:135

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:14:13
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:16:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:18:13!

Dragonskin armor
This item requires rank 14 in order to be used.

1,246
15,187
5,039
offense
defense
stealth
(+1,246)
(+15,187)
(+5,039)
14--off: 1,246
def: 15,187
stl: 5,039
$420,00000:20:03!

Flex Armor Proto
This item requires rank 16 in order to be used.

3,985
23,429
6,613
offense
defense
stealth
(+3,985)
(+23,429)
(+6,613)
16--off: 3,985
def: 23,429
stl: 6,613
$680,00000:21:32!

Explosive rounds
This item requires rank 15 in order to be used.

10,314
8,472
8,243
offense
defense
stealth
(+10,314)
(+8,472)
(+8,243)
15--off: 10,314
def: 8,472
stl: 8,243
$540,00000:22:03!

Revolver
This item requires rank 19 in order to be used.

30,651
4,242
9,293
offense
defense
stealth
(+30,651)
(+4,242)
(+9,293)
19--off: 30,651
def: 4,242
stl: 9,293
$880,00000:22:33!

Javelin
This item requires rank 20 in order to be used.

36,744
6,716
9,047
offense
defense
stealth
(+36,744)
(+6,716)
(+9,047)
20--off: 36,744
def: 6,716
stl: 9,047
$1,060,00000:24:33!

Armor piercing bullets
This item requires rank 25 in order to be used.

47,468
47,891
24,766
offense
defense
stealth
(+47,468)
(+47,891)
(+24,766)
25--off: 47,468
def: 47,891
stl: 24,766
$2,400,00000:25:22!

Zombie mask
This item requires rank 16 in order to be used.

1,957
4,457
20,607
offense
defense
stealth
(+1,957)
(+4,457)
(+20,607)
16--off: 1,957
def: 4,457
stl: 20,607
$540,00000:25:33















