Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:00:46
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:00:46
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:00:464
1Materials
$200,00000:00:47!

Armor piercing bullets
This item requires rank 24 in order to be used.

23,163
22,587
32,124
offense
defense
stealth
(+23,163)
(+22,587)
(+32,124)
24off: 23,163
def: 22,587
stl: 32,124
$1,560,00000:01:371

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$50,00000:01:462
1Materials
$700,00000:01:46- 1
Materials
$375,00000:01:46 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:01:46
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:02:46
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:02:46- 1
Materials
$125,00000:03:46 3
1Materials
$375,00000:05:46
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:05:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:05:47!

Flex Armor Proto
This item requires rank 20 in order to be used.

4,655
39,663
12,775
offense
defense
stealth
(+4,655)
(+39,663)
(+12,775)
20off: 4,655
def: 39,663
stl: 12,775
$1,140,00000:06:06!

Desert eagle
This item requires rank 23 in order to be used.

60,688
11,093
22,887
offense
defense
stealth
(+60,688)
(+11,093)
(+22,887)
23off: 60,688
def: 11,093
stl: 22,887
$2,090,00000:06:36!

Army sweater
This item requires rank 21 in order to be used.

6,738
4,796
52,454
offense
defense
stealth
(+6,738)
(+4,796)
(+52,454)
21off: 6,738
def: 4,796
stl: 52,454
$1,280,00000:06:36
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Someone(Untradable)
Armor blueprint
$1,000,00000:06:46
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:06:46!

Zombie mask
This item requires rank 20 in order to be used.

5,382
7,033
45,913
offense
defense
stealth
(+5,382)
(+7,033)
(+45,913)
20off: 5,382
def: 7,033
stl: 45,913
$1,160,00000:07:07!

Police vest
This item requires rank 20 in order to be used.

5,984
32,355
7,804
offense
defense
stealth
(+5,984)
(+32,355)
(+7,804)
20off: 5,984
def: 32,355
stl: 7,804
$920,00000:07:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:07:46
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:07:462

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$40,00000:07:463
1Materials
$12,777,60000:07:46
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$3,000,00000:07:46!

Proso armor
This item requires rank 20 in order to be used.

3,651
36,784
13,956
offense
defense
stealth
(+3,651)
(+36,784)
(+13,956)
20off: 3,651
def: 36,784
stl: 13,956
$1,080,00000:08:07!

Loaba suite v2
This item requires rank 21 in order to be used.

3,070
39,154
16,724
offense
defense
stealth
(+3,070)
(+39,154)
(+16,724)
21off: 3,070
def: 39,154
stl: 16,724
$1,180,00000:08:371

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$125,00000:09:46
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:10:46
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:10:461

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$125,00000:10:472

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$250,00000:10:47!

Ballistic vest
This item requires rank 20 in order to be used.

3,793
31,862
15,881
offense
defense
stealth
(+3,793)
(+31,862)
(+15,881)
20off: 3,793
def: 31,862
stl: 15,881
$1,040,00000:11:26
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$6,000,00000:11:463
1Materials
$150,00000:12:462

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$700,00000:12:464

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$80,00000:12:46!

Flex Armor Proto
This item requires rank 20 in order to be used.

3,735
33,226
15,126
offense
defense
stealth
(+3,735)
(+33,226)
(+15,126)
20off: 3,735
def: 33,226
stl: 15,126
$1,040,00000:14:06
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Someone(Untradable)
Random blueprint
$1,000,00000:14:46
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:14:46!

Smartphone
This item requires rank 21 in order to be used.

26,749
19,409
14,832
offense
defense
stealth
(+26,749)
(+19,409)
(+14,832)
21off: 26,749
def: 19,409
stl: 14,832
$1,220,00000:18:36!

Dragonskin armor
This item requires rank 19 in order to be used.

2,240
35,549
12,225
offense
defense
stealth
(+2,240)
(+35,549)
(+12,225)
19off: 2,240
def: 35,549
stl: 12,225
$1,000,00000:20:06!

Clown mask
This item requires rank 21 in order to be used.

6,057
2,848
45,792
offense
defense
stealth
(+6,057)
(+2,848)
(+45,792)
21off: 6,057
def: 2,848
stl: 45,792
$1,100,00000:25:36
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,000,00000:25:47
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,000,00000:28:46!

Armor piercing bullets
This item requires rank 24 in order to be used.

33,521
44,832
48,582
offense
defense
stealth
(+33,521)
(+44,832)
(+48,582)
24off: 33,521
def: 44,832
stl: 48,582
$2,540,00000:30:16!

Pulse rifle
This item requires rank 20 in order to be used.

43,431
6,176
14,346
offense
defense
stealth
(+43,431)
(+6,176)
(+14,346)
20off: 43,431
def: 6,176
stl: 14,346
$1,280,00000:31:07!

Opera mask
This item requires rank 20 in order to be used.

3,445
8,873
45,221
offense
defense
stealth
(+3,445)
(+8,873)
(+45,221)
20off: 3,445
def: 8,873
stl: 45,221
$1,160,00000:34:06















