Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Revolver
This item requires rank 21 in order to be used.

41,995
6,121
12,359
offense
defense
stealth
(+41,995)
(+6,121)
(+12,359)
21--off: 41,995
def: 6,121
stl: 12,359
$1,200,00000:00:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,100,00000:00:32
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,100,00000:00:32!

Explosive rounds
This item requires rank 11 in order to be used.

4,255
4,297
4,676
offense
defense
stealth
(+4,255)
(+4,297)
(+4,676)
11--off: 4,255
def: 4,297
stl: 4,676
$260,00000:02:22
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:02:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:324
1--Materials
$242,00000:03:324

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:03:32!

Bayonet
This item requires rank 17 in order to be used.

9,439
14,261
8,786
offense
defense
stealth
(+9,439)
(+14,261)
(+8,786)
17--off: 9,439
def: 14,261
stl: 8,786
$640,00000:03:52!

Opera mask
This item requires rank 1 in order to be used.

10
8
87
offense
defense
stealth
(+10)
(+8)
(+87)
1--off: 10
def: 8
stl: 87
$1,00000:04:222
1--Materials
$275,00000:04:321
1--Materials
$20,00000:04:32
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:32- 1--
Materials
$80,00000:05:32 - 1--
Materials
$50,00000:05:32 - 1--
Materials
$50,00000:05:32 !

Tactical vest
This item requires rank 21 in order to be used.

5,395
46,178
13,029
offense
defense
stealth
(+5,395)
(+46,178)
(+13,029)
21--off: 5,395
def: 46,178
stl: 13,029
$1,300,00000:05:43!

Simple M.T.V
This item requires rank 21 in order to be used.

2,662
42,323
13,282
offense
defense
stealth
(+2,662)
(+42,323)
(+13,282)
21--off: 2,662
def: 42,323
stl: 13,282
$1,160,00000:06:22!

Flashlight
This item requires rank 11 in order to be used.

4,348
4,881
4,567
offense
defense
stealth
(+4,348)
(+4,881)
(+4,567)
11--off: 4,348
def: 4,881
stl: 4,567
$280,00000:07:22
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:32
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:32!

Full ballistic vest
This item requires rank 15 in order to be used.

1,270
17,104
6,551
offense
defense
stealth
(+1,270)
(+17,104)
(+6,551)
15--off: 1,270
def: 17,104
stl: 6,551
$500,00000:08:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:322
1--Materials
$40,00000:08:321
1--Materials
$20,00000:08:32- 1--
Materials
$220,00000:08:32 !

Simple M.T.V
This item requires rank 9 in order to be used.

857
5,084
1,528
offense
defense
stealth
(+857)
(+5,084)
(+1,528)
9--off: 857
def: 5,084
stl: 1,528
$140,00000:08:52
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:32- 1--
Materials
$50,00000:10:32 4
1--Materials
$80,00000:10:32- 1--
Materials
$350,00000:12:32 !

AK-47
This item requires rank 14 in order to be used.

14,806
1,453
2,739
offense
defense
stealth
(+14,806)
(+1,453)
(+2,739)
14--off: 14,806
def: 1,453
stl: 2,739
$380,00000:13:22!

Golden desert eagle
This item requires rank 18 in order to be used.

30,223
1,405
10,532
offense
defense
stealth
(+30,223)
(+1,405)
(+10,532)
18--off: 30,223
def: 1,405
stl: 10,532
$840,00000:13:52!

Dragonskin armor
This item requires rank 19 in order to be used.

4,963
31,773
11,963
offense
defense
stealth
(+4,963)
(+31,773)
(+11,963)
19--off: 4,963
def: 31,773
stl: 11,963
$980,00000:13:521

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:14:32!

Desert eagle
This item requires rank 19 in order to be used.

26,462
5,732
13,094
offense
defense
stealth
(+26,462)
(+5,732)
(+13,094)
19--off: 26,462
def: 5,732
stl: 13,094
$900,00000:14:52!

Tactical vest
This item requires rank 22 in order to be used.

3,930
46,285
15,754
offense
defense
stealth
(+3,930)
(+46,285)
(+15,754)
22--off: 3,930
def: 46,285
stl: 15,754
$1,320,00000:15:22!

Armor piercing bullets
This item requires rank 29 in order to be used.

66,312
35,724
65,157
offense
defense
stealth
(+66,312)
(+35,724)
(+65,157)
29--off: 66,312
def: 35,724
stl: 65,157
$3,340,00000:16:52!

Revolver
This item requires rank 5 in order to be used.

935
130
373
offense
defense
stealth
(+935)
(+130)
(+373)
5--off: 935
def: 130
stl: 373
$20,00000:17:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:17:32!

Dragonskin armor
This item requires rank 30 in order to be used.

8,720
111,340
34,805
offense
defense
stealth
(+8,720)
(+111,340)
(+34,805)
30--off: 8,720
def: 111,340
stl: 34,805
$3,100,00000:18:52!

Desert eagle
This item requires rank 24 in order to be used.

64,896
8,852
12,747
offense
defense
stealth
(+64,896)
(+8,852)
(+12,747)
24--off: 64,896
def: 8,852
stl: 12,747
$1,720,00000:24:22!

Flashlight
This item requires rank 30 in order to be used.

55,860
46,737
74,074
offense
defense
stealth
(+55,860)
(+46,737)
(+74,074)
30--off: 55,860
def: 46,737
stl: 74,074
$3,540,00000:24:52!

Full ballistic vest
This item requires rank 16 in order to be used.

1,794
23,054
8,067
offense
defense
stealth
(+1,794)
(+23,054)
(+8,067)
16--off: 1,794
def: 23,054
stl: 8,067
$660,00000:25:52
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:28:32!

Gang suit
This item requires rank 14 in order to be used.

2,537
1,449
16,868
offense
defense
stealth
(+2,537)
(+1,449)
(+16,868)
14--off: 2,537
def: 1,449
stl: 16,868
$420,00000:29:22















