Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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GPS
This item requires rank 25 in order to be used.

28,983
45,660
47,466
offense
defense
stealth
(+28,983)
(+45,660)
(+47,466)
25--off: 28,983
def: 45,660
stl: 47,466
$2,440,00000:01:351

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:01:46- 1--
Materials
$50,00000:01:46 !

Ballistic vest
This item requires rank 30 in order to be used.

17,332
102,724
51,429
offense
defense
stealth
(+17,332)
(+102,724)
(+51,429)
30--off: 17,332
def: 102,724
stl: 51,429
$3,420,00000:02:05!

Pulse rifle
This item requires rank 26 in order to be used.

78,334
8,160
19,934
offense
defense
stealth
(+78,334)
(+8,160)
(+19,934)
26--off: 78,334
def: 8,160
stl: 19,934
$2,120,00000:03:05!

Police vest
This item requires rank 23 in order to be used.

10,696
53,606
16,578
offense
defense
stealth
(+10,696)
(+53,606)
(+16,578)
23--off: 10,696
def: 53,606
stl: 16,578
$1,620,00000:03:351
1--Materials
$50,00000:04:45!

Desert eagle
This item requires rank 23 in order to be used.

64,032
11,497
19,150
offense
defense
stealth
(+64,032)
(+11,497)
(+19,150)
23--off: 64,032
def: 11,497
stl: 19,150
$1,900,00000:05:55
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:45
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:45- 1--
Materials
$20,00000:06:45 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:06:45- 1--
Materials
$20,00000:06:45 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:06:45
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:06:46!

Full ballistic vest
This item requires rank 26 in order to be used.

4,869
89,033
29,757
offense
defense
stealth
(+4,869)
(+89,033)
(+29,757)
26--off: 4,869
def: 89,033
stl: 29,757
$2,480,00000:07:051

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:07:45- 1--
Materials
$250,00000:07:45 2
1--Materials
$40,00000:07:451

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:07:45
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:46!

Gang suit
This item requires rank 1 in order to be used.

14
9
83
offense
defense
stealth
(+14)
(+9)
(+83)
1--off: 14
def: 9
stl: 83
$1,00000:08:36
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:451

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:454
1--Materials
$200,00000:08:45- 1--
Materials
$150,00000:08:45 1
1--Materials
$20,00000:08:45!

Army sweater
This item requires rank 16 in order to be used.

1,506
1,357
22,904
offense
defense
stealth
(+1,506)
(+1,357)
(+22,904)
16--off: 1,506
def: 1,357
stl: 22,904
$520,00000:09:25
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:46!

Armor piercing bullets
This item requires rank 21 in order to be used.

26,030
23,335
13,162
offense
defense
stealth
(+26,030)
(+23,335)
(+13,162)
21--off: 26,030
def: 23,335
stl: 13,162
$1,260,00000:10:36!

Simple M.T.V
This item requires rank 15 in order to be used.

1,026
17,774
5,202
offense
defense
stealth
(+1,026)
(+17,774)
(+5,202)
15--off: 1,026
def: 17,774
stl: 5,202
$480,00000:11:351
1--Materials
$125,00000:11:45!

Dragonskin armor
This item requires rank 19 in order to be used.

4,843
31,327
12,562
offense
defense
stealth
(+4,843)
(+31,327)
(+12,562)
19--off: 4,843
def: 31,327
stl: 12,562
$980,00000:12:06!

Pulse rifle
This item requires rank 16 in order to be used.

17,805
1,763
4,322
offense
defense
stealth
(+17,805)
(+1,763)
(+4,322)
16--off: 17,805
def: 1,763
stl: 4,322
$480,00000:13:062

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:13:45- 1--
Materials
$125,00000:13:45 3
1--Materials
$60,00000:13:452
1--Materials
$40,00000:14:46!

White suit
This item requires rank 15 in order to be used.

1,355
2,189
16,757
offense
defense
stealth
(+1,355)
(+2,189)
(+16,757)
15--off: 1,355
def: 2,189
stl: 16,757
$400,00000:16:35!

Revolver
This item requires rank 16 in order to be used.

19,005
3,738
5,449
offense
defense
stealth
(+19,005)
(+3,738)
(+5,449)
16--off: 19,005
def: 3,738
stl: 5,449
$560,00000:17:05!

Loaba suite v2
This item requires rank 15 in order to be used.

1,111
16,503
4,529
offense
defense
stealth
(+1,111)
(+16,503)
(+4,529)
15--off: 1,111
def: 16,503
stl: 4,529
$440,00000:17:36!

Loaba suite v2
This item requires rank 17 in order to be used.

2,106
22,515
5,273
offense
defense
stealth
(+2,106)
(+22,515)
(+5,273)
17--off: 2,106
def: 22,515
stl: 5,273
$600,00000:18:06
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:18:45!

Full ballistic vest
This item requires rank 29 in order to be used.

21,017
140,358
36,717
offense
defense
stealth
(+21,017)
(+140,358)
(+36,717)
29--off: 21,017
def: 140,358
stl: 36,717
$4,356,00000:19:06
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:19:45
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:19:46!

Binoculars
This item requires rank 26 in order to be used.

59,005
43,320
54,130
offense
defense
stealth
(+59,005)
(+43,320)
(+54,130)
26--off: 59,005
def: 43,320
stl: 54,130
$3,120,00000:21:25!

Police vest
This item requires rank 31 in order to be used.

18,365
109,009
54,039
offense
defense
stealth
(+18,365)
(+109,009)
(+54,039)
31--off: 18,365
def: 109,009
stl: 54,039
$3,620,00000:24:36!

AK-47
This item requires rank 19 in order to be used.

32,172
3,423
13,274
offense
defense
stealth
(+32,172)
(+3,423)
(+13,274)
19--off: 32,172
def: 3,423
stl: 13,274
$980,00000:25:06
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:26:45!

Fake moustache
This item requires rank 21 in order to be used.

7,767
6,855
43,590
offense
defense
stealth
(+7,767)
(+6,855)
(+43,590)
21--off: 7,767
def: 6,855
stl: 43,590
$1,160,00000:28:55!

Orange aviators
This item requires rank 26 in order to be used.

15,341
7,815
77,131
offense
defense
stealth
(+15,341)
(+7,815)
(+77,131)
26--off: 15,341
def: 7,815
stl: 77,131
$2,000,00000:31:06!

AK-47
This item requires rank 27 in order to be used.

103,704
16,160
36,628
offense
defense
stealth
(+103,704)
(+16,160)
(+36,628)
27--off: 103,704
def: 16,160
stl: 36,628
$3,120,00000:32:25
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$6,600,00000:33:45















