Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!

Improved crosshairs
This item requires rank 33 in order to be used.

117,613
91,506
104,183
offense
defense
stealth
(+117,613)
(+91,506)
(+104,183)
33off: 117,613
def: 91,506
stl: 104,183
$6,260,00000:00:25
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:01:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:01:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:01:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:01:15!

Ballistic vest
This item requires rank 28 in order to be used.

16,013
99,723
36,532
offense
defense
stealth
(+16,013)
(+99,723)
(+36,532)
28off: 16,013
def: 99,723
stl: 36,532
$3,040,00000:01:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:03:15
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:03:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:03:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$3,000,00000:03:16
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1GZENA(Untradable)
Weapon blueprint
$3,000,00000:03:16
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:04:16
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:04:16
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:05:15!

Golden desert eagle
This item requires rank 33 in order to be used.

157,134
12,516
68,376
offense
defense
stealth
(+157,134)
(+12,516)
(+68,376)
33Moons(Untradable)
off: 157,134
def: 12,516
stl: 68,376
$4,760,00000:06:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Moons(Untradable)
Armor blueprint
$500,00000:06:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:06:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:06:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:08:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:08:154

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$1,400,00000:08:1528
1Materials
$560,00000:08:15
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$3,000,00000:08:15!

Bayonet
This item requires rank 16 in order to be used.

7,731
10,623
7,463
offense
defense
stealth
(+7,731)
(+10,623)
(+7,463)
16off: 7,731
def: 10,623
stl: 7,463
$520,00000:09:36!

White suit
This item requires rank 13 in order to be used.

2,091
2,115
12,494
offense
defense
stealth
(+2,091)
(+2,115)
(+12,494)
13off: 2,091
def: 2,115
stl: 12,494
$340,00000:10:05!

Military body armor
This item requires rank 31 in order to be used.

15,055
141,151
63,072
offense
defense
stealth
(+15,055)
(+141,151)
(+63,072)
31off: 15,055
def: 141,151
stl: 63,072
$4,380,00000:10:05!

Desert eagle
This item requires rank 33 in order to be used.

151,730
33,657
58,388
offense
defense
stealth
(+151,730)
(+33,657)
(+58,388)
33Moons(Untradable)
off: 151,730
def: 33,657
stl: 58,388
$4,880,00000:10:25- 1
Materials
$250,00000:13:15 !

Pulse rifle
This item requires rank 28 in order to be used.

110,693
7,930
36,049
offense
defense
stealth
(+110,693)
(+7,930)
(+36,049)
28off: 110,693
def: 7,930
stl: 36,049
$3,100,00000:13:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:14:16
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:16:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:16:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:16:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$3,000,00000:16:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:16:15
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$3,000,00000:17:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$3,000,00000:17:15!

Binoculars
This item requires rank 26 in order to be used.

32,089
66,044
62,551
offense
defense
stealth
(+32,089)
(+66,044)
(+62,551)
26off: 32,089
def: 66,044
stl: 62,551
$3,220,00000:17:35
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:18:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:18:15!

Military body armor
This item requires rank 37 in order to be used.

33,682
218,822
54,682
offense
defense
stealth
(+33,682)
(+218,822)
(+54,682)
37off: 33,682
def: 218,822
stl: 54,682
$6,140,00000:20:35!

Proso armor
This item requires rank 33 in order to be used.

18,456
219,652
41,694
offense
defense
stealth
(+18,456)
(+219,652)
(+41,694)
33off: 18,456
def: 219,652
stl: 41,694
$5,600,00000:21:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Moons(Untradable)
Armor blueprint
$3,000,00000:24:16!

Loaba suite v2
This item requires rank 33 in order to be used.

38,328
179,702
50,330
offense
defense
stealth
(+38,328)
(+179,702)
(+50,330)
33Moons(Untradable)
off: 38,328
def: 179,702
stl: 50,330
$5,360,00000:25:05!

Prototype b-kit 1.0
This item requires rank 33 in order to be used.

27,924
169,528
54,181
offense
defense
stealth
(+27,924)
(+169,528)
(+54,181)
33Moons(Untradable)
off: 27,924
def: 169,528
stl: 54,181
$5,040,00000:26:25!

Revolver
This item requires rank 33 in order to be used.

166,501
20,891
37,606
offense
defense
stealth
(+166,501)
(+20,891)
(+37,606)
33off: 166,501
def: 20,891
stl: 37,606
$4,500,00000:30:05!

Armor piercing bullets
This item requires rank 33 in order to be used.

89,721
129,000
103,553
offense
defense
stealth
(+89,721)
(+129,000)
(+103,553)
33off: 89,721
def: 129,000
stl: 103,553
$6,440,00000:33:05!

Clown mask
This item requires rank 21 in order to be used.

11,531
10,035
62,319
offense
defense
stealth
(+11,531)
(+10,035)
(+62,319)
21off: 11,531
def: 10,035
stl: 62,319
$1,680,00000:38:05!

Orange aviators
This item requires rank 33 in order to be used.

30,724
24,974
195,836
offense
defense
stealth
(+30,724)
(+24,974)
(+195,836)
33off: 30,724
def: 24,974
stl: 195,836
$5,040,00000:40:45















