Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:07
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:071
1--Materials
$125,00000:00:084

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:00:082
1--Materials
$40,00000:01:074
1--Materials
$200,00000:01:07!

Full ballistic vest
This item requires rank 31 in order to be used.

21,005
130,848
59,422
offense
defense
stealth
(+21,005)
(+130,848)
(+59,422)
31--off: 21,005
def: 130,848
stl: 59,422
$4,220,00000:01:57- 1--
Materials
$100,00000:02:08 1
1--Materials
$125,00000:02:08
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:08
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:08!

Military body armor
This item requires rank 6 in order to be used.

133
1,992
519
offense
defense
stealth
(+133)
(+1,992)
(+519)
6--off: 133
def: 1,992
stl: 519
$60,00000:04:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:073
1--Materials
$150,00000:05:074
1--Materials
$500,00000:05:072

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:05:07!

Flex Armor Proto
This item requires rank 22 in order to be used.

9,119
44,422
21,866
offense
defense
stealth
(+9,119)
(+44,422)
(+21,866)
22--off: 9,119
def: 44,422
stl: 21,866
$1,500,00000:05:57!

Armor piercing bullets
This item requires rank 12 in order to be used.

4,062
3,432
3,818
offense
defense
stealth
(+4,062)
(+3,432)
(+3,818)
12--off: 4,062
def: 3,432
stl: 3,818
$220,00000:05:58
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:06:07
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:07:08
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:08
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:07
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:08:07
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:08:073

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:08:08- 1--
Materials
$200,00000:08:08 !

Prototype b-kit 1.0
This item requires rank 17 in order to be used.

3,297
26,689
6,407
offense
defense
stealth
(+3,297)
(+26,689)
(+6,407)
17--off: 3,297
def: 26,689
stl: 6,407
$720,00000:08:275

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:07!

Loaba suite v2
This item requires rank 19 in order to be used.

4,353
31,127
10,796
offense
defense
stealth
(+4,353)
(+31,127)
(+10,796)
19--off: 4,353
def: 31,127
stl: 10,796
$920,00000:10:28!

Army sweater
This item requires rank 22 in order to be used.

9,241
2,579
52,208
offense
defense
stealth
(+9,241)
(+2,579)
(+52,208)
22--off: 9,241
def: 2,579
stl: 52,208
$1,280,00000:10:57
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:11:08!

Pirate mask
This item requires rank 23 in order to be used.

5,756
6,553
46,940
offense
defense
stealth
(+5,756)
(+6,553)
(+46,940)
23--off: 5,756
def: 6,553
stl: 46,940
$1,180,00000:11:58- 1--
Materials
$60,00000:12:07 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:12:07- 1--
Materials
$80,00000:12:07 2
1--Materials
$40,00000:13:073

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:13:07!

Tigerprint suit
This item requires rank 17 in order to be used.

1,648
1,827
25,305
offense
defense
stealth
(+1,648)
(+1,827)
(+25,305)
17--off: 1,648
def: 1,827
stl: 25,305
$580,00000:13:27!

Opera mask
This item requires rank 13 in order to be used.

925
1,692
13,246
offense
defense
stealth
(+925)
(+1,692)
(+13,246)
13--off: 925
def: 1,692
stl: 13,246
$320,00000:14:58
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:15:07!

Dragonskin armor
This item requires rank 7 in order to be used.

475
2,697
733
offense
defense
stealth
(+475)
(+2,697)
(+733)
7--off: 475
def: 2,697
stl: 733
$80,00000:15:28!

Army sweater
This item requires rank 12 in order to be used.

1,597
1,161
10,616
offense
defense
stealth
(+1,597)
(+1,161)
(+10,616)
12--off: 1,597
def: 1,161
stl: 10,616
$260,00000:15:57
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:17:07
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:17:07!

Opera mask
This item requires rank 15 in order to be used.

1,643
2,074
15,351
offense
defense
stealth
(+1,643)
(+2,074)
(+15,351)
15--off: 1,643
def: 2,074
stl: 15,351
$380,00000:17:57!

Armor piercing bullets
This item requires rank 19 in order to be used.

19,553
16,394
14,289
offense
defense
stealth
(+19,553)
(+16,394)
(+14,289)
19--off: 19,553
def: 16,394
stl: 14,289
$1,000,00000:18:28!

Simple M.T.V
This item requires rank 20 in order to be used.

3,314
35,393
14,579
offense
defense
stealth
(+3,314)
(+35,393)
(+14,579)
20--off: 3,314
def: 35,393
stl: 14,579
$1,060,00000:20:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:21:08!

Mini k
This item requires rank 26 in order to be used.

75,524
8,971
30,516
offense
defense
stealth
(+75,524)
(+8,971)
(+30,516)
26--off: 75,524
def: 8,971
stl: 30,516
$2,300,00000:24:27!

AK-47
This item requires rank 17 in order to be used.

25,972
4,889
7,705
offense
defense
stealth
(+25,972)
(+4,889)
(+7,705)
17--off: 25,972
def: 4,889
stl: 7,705
$780,00000:25:27















